Player Matchup

Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
CosmicCajones
Ares
Silver II
Level 184
God Stats
2W - 3L
1,378 SR
Queue Stats
40W - 37L
1,496 MMR
Party 1
Xbalanque
Xbalanque
Silver III
FullTimeFailure
Xbalanque
Silver III
Level 209
God Stats
4W - 5L
1,426 SR
Queue Stats
27W - 24L
1,498 MMR
Party 1
Anubis
Anubis
Silver I
Kingbee
Anubis
Silver I
Level 141
God Stats
1W - 2L
1,325 SR
Queue Stats
19W - 22L
1,498 MMR
Solo
Awilix
Awilix
Bronze III
kootx
Awilix
Bronze III
Level 156
God Stats
1W - 3L
1,926 SR
Queue Stats
4W - 14L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 166
1,511 SR
1,499 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,551 SR
1,497 MMR
Agni
Agni
Silver II
Nastxi
Agni
Silver II
Level 120
God Stats
1W - 0L
1,432 SR
Queue Stats
25W - 21L
1,499 MMR
Solo
Neith
Neith
Silver II
Onionbrobabyjump
Neith
Silver II
Level 159
God Stats
2W - 1L
1,818 SR
Queue Stats
3W - 8L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
ThatsPhát
Surtr
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,492 MMR
Solo
Thanatos
Thanatos
Gold IV
TriggaNoMiiCkSs
Thanatos
Gold IV
Level 178
God Stats
20W - 20L
1,524 SR
Queue Stats
133W - 137L
1,499 MMR
Solo
Sobek
Sobek
Gold IV
Yxng Phazo
Sobek
Gold IV
Level 141
God Stats
2W - 2L
1,482 SR
Queue Stats
335W - 343L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 2 / 0
8,536
474
7,602
15,036
17,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 4 / 4
8,299
461
9,703
17,907
20,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xbalanque
FullTimeFailure
Xbalanque
16
3 / 2 / 4
9,379
521
8,399
12,550
6,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kingbee
Anubis
16
2 / 4 / 2
8,930
496
5,876
12,363
6,575
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Awilix
kootx
Awilix
13
1 / 2 / 3
7,505
417
6,538
11,227
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CharonAo KuangThorAnhur

VS

Bans
Bake KujiraKukulkanSusanoKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Nastxi
Agni
16
1 / 1 / 5
9,859
548
9,465
7,964
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 2
8,851
492
6,832
12,823
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
18
6 / 0 / 4
11,149
619
18,065
15,306
18,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
18
5 / 1 / 6
10,249
569
8,927
16,993
8,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
12
1 / 2 / 4
8,296
461
4,398
15,189
14,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
13
14
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
3
4
4
1.25
L
Xbalanque
FullTimeFailure
Xbalanque
3
2
4
2.5
L
Anubis
Kingbee
Anubis
2
4
2
0.75
W
Agni
Nastxi
Agni
1
1
5
3.5
W
0
5
2
0.2
W
Surtr
6
0
4
8
W
Thanatos
5
1
6
8
W
Sobek
1
2
4
1.5
L
Awilix
kootx
Awilix
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,118
Damage
47,687
69,083
Taken
68,275
55,887
Mitigated
49,128
18,592
Healing
32,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,602
1,512
0
2,780
15,036
17,098
0
2,331
11,695
0
73,274
L
9,703
1,684
0
3,370
17,907
20,822
0
5,112
12,633
36,637
0
L
Xbalanque
FullTimeFailure
Xbalanque
8,399
4,960
0
4,850
12,550
6,668
323
670
11,768
0
89,491
L
Anubis
Kingbee
Anubis
5,876
164
57
2,725
12,363
6,575
0
6,675
5,545
72,053
0
W
Agni
Nastxi
Agni
9,465
798
0
750
7,964
2,995
466
1,904
5,772
81,676
668
W
6,832
1,649
0
3,456
12,823
4,910
696
3,747
9,076
0
67,763
W
Surtr
18,065
5,705
0
5,809
15,306
18,575
327
1,433
13,187
7,466
90,740
W
Thanatos
8,927
2,159
0
18,311
16,993
8,027
445
3,636
13,259
0
86,681
W
Sobek
4,398
638
0
3,876
15,189
14,621
84
4,859
10,140
22,652
979
L
Awilix
kootx
Awilix
6,538
1,658
0
4,810
11,227
4,724
0
2,059
8,921
0
58,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,649
Gold Earned
48,404
531
Minions Killed
566
0
Camps Cleared
0
1,724,129
Distance Traveled
1,766,915
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,536
474
141
8
0
360,763
0
L
Ares
8,299
461
31
2
0
360,088
8
L
Xbalanque
9,379
521
133
7
0
319,032
7
L
Anubis
8,930
496
126
7
0
322,926
2
W
Agni
9,859
548
149
8
0
341,582
5
W
Neith
8,851
492
111
6
0
317,955
3
W
Surtr
11,149
619
133
7
0
326,784
0
W
Thanatos
10,249
569
136
8
0
410,359
2
W
Sobek
8,296
461
37
2
0
370,235
6
L
Awilix
7,505
417
100
6
0
361,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role