Player Matchup

Medusa
Medusa
NexT-Demoa
Medusa
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 2
Cerberus
Cerberus
NexT-Elric_kun
Cerberus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
1,385 Elo+
Party 2
Gilgamesh
Gilgamesh
NexT-kirito1015
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,397 Elo+
Party 2
Nut
Nut
NexT-terrygamer
Nut
Level 109
God Stats
2W - 1L
1,751 SR
Queue Stats
57W - 55L
1,386 Elo+
Party 2
Thanatos
Thanatos
WonkyMountain0
Thanatos
Level 121
God Stats
22W - 23L
1,490 SR
Queue Stats
68W - 73L
1,447 Elo+
Solo
Team Averages
Level 101
1,548 SR
1,463 Elo+

VS

Team Averages
Level 86
1,614 SR
1,527 Elo+
Artio
Artio
ImKools-_-
Artio
Level 108
God Stats
4W - 5L
1,570 SR
Queue Stats
345W - 318L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
JustAdi
Nu Wa
Level 79
God Stats
4W - 5L
1,719 SR
Queue Stats
59W - 54L
1,684 Elo+
Solo
Nut
Nut
TailsandTalons
Nut
Level 44
God Stats
7W - 9L
1,854 SR
Queue Stats
288W - 266L
1,534 Elo+
Party 1
Ratatoskr
Ratatoskr
ThicestWolfy
Ratatoskr
Level 132
God Stats
1W - 3L
1,307 SR
Queue Stats
85W - 95L
1,466 Elo+
Solo
Kukulkan
Kukulkan
marc cici
Kukulkan
Level 68
God Stats
63W - 32L
1,620 SR
Queue Stats
145W - 115L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NexT-Demoa
Medusa
15
1 / 1 / 3
9,076
534
4,287
8,676
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
17
4 / 0 / 6
10,683
628
12,085
16,574
13,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
NexT-kirito1015
Gilgamesh
14
4 / 3 / 7
8,990
529
8,939
17,472
12,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 6
10,529
619
9,348
9,186
3,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
18
8 / 0 / 3
10,550
621
14,587
17,087
7,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
12
0 / 5 / 1
6,681
393
7,615
21,015
10,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
JustAdi
Nu Wa
13
1 / 5 / 1
7,697
453
14,698
10,289
5,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 2
7,710
454
7,622
12,906
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
ThicestWolfy
Ratatoskr
6
1 / 3 / 0
5,724
337
2,457
6,552
1,925
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Kukulkan
marc cici
Kukulkan
12
1 / 5 / 0
7,144
420
7,313
13,103
2,970
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
24
Kills
4
4
Deaths
24
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
0
5
1
0.1
L
Nu Wa
JustAdi
Nu Wa
1
5
1
0.3
W
Medusa
NexT-Demoa
Medusa
1
1
3
2.5
W
Cerberus
4
0
6
7
W
Gilgamesh
NexT-kirito1015
Gilgamesh
4
3
7
2.5
W
7
0
6
10
L
1
6
2
0.33
L
Ratatoskr
ThicestWolfy
Ratatoskr
1
3
0
0.33
W
Thanatos
8
0
3
9.5
L
Kukulkan
marc cici
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,246
Damage
39,705
68,995
Taken
63,865
40,621
Mitigated
25,236
29,879
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
7,615
1,349
40
5,340
21,015
10,895
0
1,929
19,086
46,408
1,440
L
Nu Wa
JustAdi
Nu Wa
14,698
6,297
153
922
10,289
5,875
0
1,333
8,956
58,994
1,028
W
Medusa
NexT-Demoa
Medusa
4,287
1,438
0
2,605
8,676
3,042
3,833
4,241
4,435
0
62,165
W
Cerberus
12,085
663
0
7,675
16,574
13,964
0
8,104
8,470
83,831
4,540
W
Gilgamesh
NexT-kirito1015
Gilgamesh
8,939
2,401
279
1,876
17,472
12,467
597
6,129
11,343
0
42,181
W
9,348
5,189
0
3,346
9,186
3,348
1,110
3,019
6,167
0
75,108
L
7,622
4,866
0
1,666
12,906
3,571
232
1,500
11,406
0
47,595
L
Ratatoskr
ThicestWolfy
Ratatoskr
2,457
842
0
2,175
6,552
1,925
0
0
6,552
0
17,751
W
Thanatos
14,587
2,700
0
14,098
17,087
7,800
522
7,463
9,624
0
105,919
L
Kukulkan
marc cici
Kukulkan
7,313
616
0
0
13,103
2,970
0
6,667
6,436
42,495
1,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,828
Gold Earned
34,956
605
Minions Killed
319
0
Camps Cleared
0
1,595,510
Distance Traveled
1,331,716
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,681
393
69
4
0
329,072
0
L
Nu Wa
7,697
453
81
5
0
282,821
0
W
Medusa
9,076
534
104
6
0
303,061
1
W
Cerberus
10,683
628
169
10
0
301,740
0
W
Gilgamesh
8,990
529
44
3
0
318,922
5
W
Nut
10,529
619
135
8
0
323,710
0
L
Nut
7,710
454
81
5
0
299,985
7
L
Ratatoskr
5,724
337
23
1
0
141,089
0
W
Thanatos
10,550
621
153
9
0
348,077
0
L
Kukulkan
7,144
420
65
4
0
278,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role