Player Matchup

Bacchus
Bacchus
AliiEN420
Bacchus
Level 40
God Stats
2W - 3L
1,320 SR
Queue Stats
44W - 65L
1,315 Elo+
Solo
Cupid
Cupid
Dun
Cupid
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Es Ist Rot
Gilgamesh
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,514 Elo+
Party 2
Fenrir
Fenrir
Porkchop1726
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,514 Elo+
Party 2
Anubis
Anubis
Unlucky x Goat
Anubis
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,514 Elo+
Party 2
Team Averages
Level 52
1,464 SR
1,471 Elo+

VS

Team Averages
Level 26
1,374 SR
1,345 Elo+
Medusa
Medusa
BaxkWoodsBby
Medusa
Level 37
God Stats
3W - 4L
1,520 SR
Queue Stats
38W - 46L
1,537 Elo+
Solo
Bacchus
Bacchus
Bruh2229
Bacchus
Level 7
God Stats
0W - 2L
1,324 SR
Queue Stats
8W - 19L
1,328 Elo+
Party 1
Anubis
Anubis
CHEFxHEFT
Anubis
Level 32
God Stats
10W - 9L
1,656 SR
Queue Stats
44W - 49L
1,141 Elo+
Solo
King Arthur
King Arthur
Killergriff3
King Arthur
Level 8
God Stats
10W - 11L
1,252 SR
Queue Stats
13W - 16L
1,235 Elo+
Party 1
Serqet
Serqet
RAINBOLA
Serqet
Level 48
God Stats
20W - 26L
1,117 SR
Queue Stats
173W - 177L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AliiEN420
Bacchus
14
1 / 2 / 5
9,094
535
6,417
14,625
17,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Dun
Cupid
17
7 / 0 / 1
9,868
580
12,319
10,850
4,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Es Ist Rot
Gilgamesh
14
1 / 0 / 2
8,001
471
6,591
13,078
13,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
14
4 / 2 / 1
8,329
490
6,874
13,898
7,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 2
9,306
547
8,196
7,039
3,337
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 0
6,191
364
3,957
8,726
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Bruh2229
Bacchus
10
0 / 5 / 1
6,723
395
3,931
13,287
14,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
CHEFxHEFT
Anubis
16
3 / 6 / 0
9,459
556
7,702
14,049
6,493
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Killergriff3
King Arthur
14
1 / 2 / 1
8,531
502
11,867
17,401
15,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Serqet
RAINBOLA
Serqet
15
1 / 2 / 1
7,951
468
6,473
13,718
6,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
17
Kills
5
5
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AliiEN420
Bacchus
1
2
5
1.75
L
Medusa
0
2
0
0
L
Bacchus
Bruh2229
Bacchus
0
5
1
0.1
L
Anubis
CHEFxHEFT
Anubis
3
6
0
0.5
W
Cupid
Dun
Cupid
7
0
1
7.5
W
Gilgamesh
Es Ist Rot
Gilgamesh
1
0
2
2
L
King Arthur
Killergriff3
King Arthur
1
2
1
0.75
W
Fenrir
4
2
1
2.25
L
Serqet
RAINBOLA
Serqet
1
2
1
0.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,397
Damage
33,930
59,490
Taken
67,181
46,288
Mitigated
45,422
23,440
Healing
17,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AliiEN420
Bacchus
6,417
1,228
177
4,024
14,625
17,239
341
2,657
11,710
45,918
0
L
Medusa
3,957
1,305
0
1,381
8,726
3,233
0
1,877
6,849
0
39,592
L
Bacchus
Bruh2229
Bacchus
3,931
897
0
1,578
13,287
14,544
0
2,662
10,625
14,578
0
L
Anubis
CHEFxHEFT
Anubis
7,702
1,446
48
5,616
14,049
6,493
141
5,369
8,680
76,676
2,087
W
Cupid
Dun
Cupid
12,319
8,293
0
6,609
10,850
4,721
4,700
2,163
8,141
0
91,047
W
Gilgamesh
Es Ist Rot
Gilgamesh
6,591
2,181
0
4,186
13,078
13,949
504
0
12,832
0
41,040
L
King Arthur
Killergriff3
King Arthur
11,867
1,630
0
2,036
17,401
15,083
0
2,501
13,880
0
51,627
W
Fenrir
6,874
2,607
0
4,876
13,898
7,042
90
4,144
9,754
0
63,621
L
Serqet
RAINBOLA
Serqet
6,473
3,108
0
6,572
13,718
6,069
0
2,135
11,534
0
68,816
W
8,196
0
0
3,568
7,039
3,337
860
2,349
4,690
68,172
494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
38,855
473
Minions Killed
379
0
Camps Cleared
0
1,597,829
Distance Traveled
1,456,941
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,094
535
66
4
0
311,124
0
L
Medusa
6,191
364
63
4
0
216,070
1
L
Bacchus
6,723
395
16
1
0
247,025
0
L
Anubis
9,459
556
112
7
0
264,986
0
W
Cupid
9,868
580
141
8
0
309,161
4
W
Gilgamesh
8,001
471
69
4
0
329,351
0
L
King Arthur
8,531
502
75
4
0
327,763
0
W
Fenrir
8,329
490
85
5
0
340,993
0
L
Serqet
7,951
468
113
7
0
401,097
0
W
Anubis
9,306
547
112
7
0
307,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role