Player Matchup

Fenrir
Fenrir
PhantomTea
Fenrir
Level 15
God Stats
23W - 34L
1,121 SR
Queue Stats
23W - 39L
1,047 Elo+
Party 2
Nu Wa
Nu Wa
TheCoolTable
Nu Wa
Level 109
God Stats
22W - 23L
1,378 SR
Queue Stats
27W - 39L
1,085 Elo+
Party 2
Neith
Neith
TheLoneSlayer
Neith
Level 53
God Stats
8W - 21L
1,124 SR
Queue Stats
8W - 23L
1,069 Elo+
Party 2
Athena
Athena
larod3
Athena
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,181 Elo+
Party 2
Team Averages
Level 80
1,281 SR
1,095 Elo+

VS

Team Averages
Level 51
1,490 SR
1,370 Elo+
Nut
Nut
Angeliana
Nut
Level 57
God Stats
9W - 4L
1,676 SR
Queue Stats
38W - 61L
1,400 Elo+
Party 1
Charon
Charon
CLERICTURTLE
Charon
Level 68
God Stats
3W - 7L
1,419 SR
Queue Stats
38W - 65L
1,396 Elo+
Party 1
Bellona
Bellona
NightWalker0295
Bellona
Level 10
God Stats
4W - 11L
1,349 SR
Queue Stats
4W - 12L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
bluefire2ashes
Nu Wa
Level 68
God Stats
28W - 46L
1,516 SR
Queue Stats
39W - 68L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PhantomTea
Fenrir
12
1 / 0 / 1
6,557
1,093
907
4,472
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 3
6,932
1,155
5,223
4,248
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
7,059
1,177
5,357
6,914
3,129
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Athena
larod3
Athena
12
0 / 1 / 3
6,769
1,128
5,217
7,104
4,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
6,881
1,147
8,089
8,229
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
12
1 / 2 / 0
6,550
1,092
4,309
8,527
6,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 0 / 0
5,620
937
0
341
219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 1 / 1
6,451
1,075
3,259
4,313
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
3
Kills
1
1
Deaths
3
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Charon
1
2
0
0.5
L
0
0
0
0
W
Fenrir
PhantomTea
Fenrir
1
0
1
1.5
W
0
0
3
1.5
W
2
0
1
2.5
L
0
1
1
0.5
W
Athena
larod3
Athena
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,704
Damage
15,657
22,738
Taken
21,410
11,354
Mitigated
11,636
6,001
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,089
5,109
0
3,730
8,229
3,486
0
1,453
6,776
0
27,872
L
Charon
4,309
802
0
2,618
8,527
6,182
0
4,942
3,585
16,950
0
L
0
0
0
0
341
219
0
341
0
0
0
W
Fenrir
PhantomTea
Fenrir
907
71
0
358
4,472
1,912
58
326
4,078
0
8,499
W
5,223
2,413
0
1,250
4,248
1,530
658
2,584
1,300
26,127
625
W
5,357
2,921
0
2,852
6,914
3,129
318
539
6,301
0
18,449
L
3,259
1,239
0
381
4,313
1,749
0
3,129
1,184
20,145
0
W
Athena
larod3
Athena
5,217
1,028
794
747
7,104
4,783
433
3,112
3,491
12,081
1,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,317
Gold Earned
25,502
132
Minions Killed
124
0
Camps Cleared
0
560,275
Distance Traveled
366,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,881
1,147
50
8
0
121,985
0
L
Charon
6,550
1,092
29
5
0
119,569
0
L
Bellona
5,620
937
0
0
0
0
0
W
Fenrir
6,557
1,093
19
3
0
150,807
0
W
Nu Wa
6,932
1,155
56
9
0
121,084
0
W
Neith
7,059
1,177
34
6
0
132,141
0
L
Nu Wa
6,451
1,075
45
8
0
125,150
0
W
Athena
6,769
1,128
23
4
0
156,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role