Player Matchup

Zhong Kui
Zhong Kui
Brettman026
Zhong Kui
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,622 Elo+
Party 1
Lancelot
Lancelot
Cruzzl
Lancelot
Level 122
God Stats
3W - 0L
1,748 SR
Queue Stats
13W - 11L
1,524 Elo+
Party 1
Nut
Nut
HELL0191
Nut
Level 129
God Stats
8W - 9L
1,199 SR
Queue Stats
173W - 165L
1,591 Elo+
Solo
Ymir
Ymir
MajorTuddies
Ymir
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 133L
1,621 Elo+
Party 3
Gilgamesh
Gilgamesh
No Im Tough
Gilgamesh
Level 143
God Stats
6W - 1L
1,267 SR
Queue Stats
91W - 81L
1,524 Elo+
Party 3
Team Averages
Level 126
1,443 SR
1,576 Elo+

VS

Team Averages
Level 118
1,491 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
GALARGAxX
Ah Muzen Cab
Level 108
God Stats
1W - 3L
1,286 SR
Queue Stats
312W - 275L
1,520 Elo+
Solo
Charon
Charon
MeatyFlapz
Charon
Level 105
God Stats
9W - 4L
1,692 SR
Queue Stats
200W - 199L
1,485 Elo+
Party 2
Vamana
Vamana
StruckRug3
Vamana
Level 107
God Stats
4W - 3L
1,926 SR
Queue Stats
140W - 132L
1,466 Elo+
Party 2
Pele
Pele
ZemorSmite
Pele
Level 129
God Stats
4W - 12L
1,050 SR
Queue Stats
41W - 45L
1,468 Elo+
Solo
Ra
Ra
rysaladbar
Ra
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brettman026
Zhong Kui
14
1 / 3 / 5
7,240
557
7,497
7,332
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lancelot
Cruzzl
Lancelot
15
8 / 2 / 1
8,014
616
9,882
10,883
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
1 / 5 / 1
7,248
558
6,755
10,326
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 5
6,348
488
4,741
10,307
9,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
No Im Tough
Gilgamesh
12
0 / 1 / 0
7,040
542
5,176
13,723
13,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GALARGAxX
Ah Muzen Cab
13
5 / 2 / 1
7,321
563
7,167
9,304
3,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
MeatyFlapz
Charon
10
1 / 1 / 3
6,188
476
4,206
9,086
7,467
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
StruckRug3
Vamana
14
1 / 0 / 0
8,180
629
8,264
10,011
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 3 / 3
6,825
525
8,814
13,014
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 4
6,988
538
5,415
8,310
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
13
13
Deaths
10
12
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Brettman026
Zhong Kui
1
3
5
1.17
W
Lancelot
Cruzzl
Lancelot
8
2
1
4.25
L
Ah Muzen Cab
GALARGAxX
Ah Muzen Cab
5
2
1
2.75
W
1
5
1
0.3
W
0
2
5
1.25
L
Charon
MeatyFlapz
Charon
1
1
3
2.5
W
Gilgamesh
No Im Tough
Gilgamesh
0
1
0
0
L
Vamana
StruckRug3
Vamana
1
0
0
1
L
4
3
3
1.83
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
33,866
52,571
Taken
49,725
37,959
Mitigated
30,595
12,765
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Brettman026
Zhong Kui
7,497
1,773
0
2,886
7,332
6,107
0
2,279
5,053
61,233
0
W
Lancelot
Cruzzl
Lancelot
9,882
3,046
0
4,296
10,883
4,585
0
1,418
9,465
0
63,154
L
Ah Muzen Cab
GALARGAxX
Ah Muzen Cab
7,167
3,112
0
1,696
9,304
3,864
0
1,614
7,690
0
51,304
W
6,755
5,100
0
1,325
10,326
4,629
399
1,415
8,911
0
64,356
W
4,741
1,873
0
1,596
10,307
9,100
0
3,910
6,223
19,904
1,248
L
Charon
MeatyFlapz
Charon
4,206
998
91
3,028
9,086
7,467
0
3,665
5,421
18,693
0
W
Gilgamesh
No Im Tough
Gilgamesh
5,176
1,347
0
2,662
13,723
13,538
0
505
12,424
0
56,752
L
Vamana
StruckRug3
Vamana
8,264
4,165
0
2,449
10,011
10,548
0
834
8,330
0
72,903
L
8,814
2,628
0
4,559
13,014
5,151
0
2,286
10,689
0
54,672
L
5,415
844
443
1,794
8,310
3,565
0
3,786
4,524
44,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
35,502
491
Minions Killed
407
0
Camps Cleared
0
1,260,891
Distance Traveled
1,334,707
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,240
557
112
9
0
240,888
0
W
Lancelot
8,014
616
97
7
0
318,279
0
L
Ah Muzen Cab
7,321
563
77
6
0
265,399
1
W
Nut
7,248
558
130
10
0
208,302
0
W
Ymir
6,348
488
34
3
0
239,953
5
L
Charon
6,188
476
24
2
0
266,802
2
W
Gilgamesh
7,040
542
118
9
0
253,469
3
L
Vamana
8,180
629
140
11
0
257,811
2
L
Pele
6,825
525
79
6
0
294,310
0
L
Ra
6,988
538
87
7
0
250,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role