Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Alexonism
Sol
Level 159
God Stats
39W - 36L
1,512 SR
Queue Stats
581W - 535L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
AlmostDiamond122
Sun Wukong
Level 62
God Stats
123W - 89L
1,632 SR
Queue Stats
183W - 173L
1,600 Elo+
Solo
Lancelot
Lancelot
MasterZeta
Lancelot
Level 76
God Stats
5W - 1L
1,595 SR
Queue Stats
41W - 33L
1,527 Elo+
Party 1
Danzaburou
Danzaburou
corpsefiesta
Danzaburou
Level 164
God Stats
6W - 5L
1,500 SR
Queue Stats
274W - 281L
1,597 Elo+
Solo
Team Averages
Level 122
1,548 SR
1,547 Elo+

VS

Team Averages
Level 126
1,538 SR
1,595 Elo+
Amaterasu
Amaterasu
BH-_-SteeL
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
Biz10
Baron Samedi
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 41L
1,544 Elo+
Solo
Camazotz
Camazotz
BuddyKiller_6000
Camazotz
Level 114
God Stats
1W - 1L
1,692 SR
Queue Stats
148W - 121L
1,592 Elo+
Solo
Cthulhu
Cthulhu
CenturyColor
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,706 Elo+
Solo
Anhur
Anhur
Raptoralex89
Anhur
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 31L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
0 / 0 / 0
3,503
701
1,452
2,541
1,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 0 / 0
3,567
713
3,220
2,567
797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
AlmostDiamond122
Sun Wukong
8
2 / 0 / 0
4,863
973
3,045
3,532
1,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
MasterZeta
Lancelot
6
0 / 0 / 1
3,278
656
705
2,993
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
corpsefiesta
Danzaburou
8
0 / 0 / 0
4,291
858
576
2,119
802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BH-_-SteeL
Amaterasu
6
0 / 2 / 0
3,181
636
423
4,781
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
Biz10
Baron Samedi
7
0 / 0 / 0
3,609
722
1,154
1,903
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,003
601
1,589
3,832
1,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
CenturyColor
Cthulhu
4
0 / 1 / 0
3,174
635
1,455
4,890
2,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,542
508
0
600
106
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
0
0
W
0
0
0
0
W
Sun Wukong
AlmostDiamond122
Sun Wukong
2
0
0
2
L
Amaterasu
BH-_-SteeL
Amaterasu
0
2
0
0
L
Baron Samedi
Biz10
Baron Samedi
0
0
0
0
L
0
0
0
0
L
Cthulhu
CenturyColor
Cthulhu
0
1
0
0
W
Lancelot
MasterZeta
Lancelot
0
0
1
0.5
L
0
0
0
0
W
Danzaburou
corpsefiesta
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,998
Damage
4,621
13,752
Taken
16,006
5,391
Mitigated
6,089
6,124
Healing
6,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,452
616
468
999
2,541
1,062
224
675
1,866
11,783
4,679
W
3,220
2,089
0
1,360
2,567
797
688
780
1,787
17,262
5,591
W
Sun Wukong
AlmostDiamond122
Sun Wukong
3,045
768
0
1,621
3,532
1,805
0
0
3,532
0
31,615
L
Amaterasu
BH-_-SteeL
Amaterasu
423
239
0
2,167
4,781
1,554
0
0
4,459
0
14,080
L
Baron Samedi
Biz10
Baron Samedi
1,154
257
0
711
1,903
760
0
0
1,903
18,665
0
L
1,589
60
0
1,225
3,832
1,265
0
1,796
2,036
0
13,505
L
Cthulhu
CenturyColor
Cthulhu
1,455
36
492
1,708
4,890
2,404
0
2,410
2,480
9,810
0
W
Lancelot
MasterZeta
Lancelot
705
245
0
851
2,993
925
142
169
2,824
0
9,066
L
0
0
0
0
600
106
0
0
600
0
68
W
Danzaburou
corpsefiesta
Danzaburou
576
416
0
825
2,119
802
0
985
1,134
0
27,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,502
Gold Earned
15,509
190
Minions Killed
100
0
Camps Cleared
0
517,655
Distance Traveled
427,368
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,503
701
32
6
0
111,625
0
W
Sol
3,567
713
33
7
0
90,140
0
W
Sun Wukong
4,863
973
54
11
0
92,741
0
L
Amaterasu
3,181
636
23
5
0
92,759
0
L
Baron Samedi
3,609
722
38
8
0
110,674
2
L
Camazotz
3,003
601
28
6
0
94,263
0
L
Cthulhu
3,174
635
11
2
0
110,033
0
W
Lancelot
3,278
656
17
3
0
133,608
0
L
Anhur
2,542
508
0
0
0
19,639
0
W
Danzaburou
4,291
858
54
11
0
89,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role