Player Matchup

Hel
Hel
Jay420Rollin
Hel
Level 65
God Stats
10W - 9L
1,500 SR
Queue Stats
718W - 714L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
LordSqueaker
Hun Batz
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
523W - 491L
1,509 Elo+
Party 1
Xbalanque
Xbalanque
XTheHighSage
Xbalanque
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
233W - 240L
1,328 Elo+
Party 1
Nox
Nox
floodedjesus
Nox
Level 65
God Stats
3W - 5L
1,500 SR
Queue Stats
204W - 219L
1,438 Elo+
Solo
Da Ji
Da Ji
krausea
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,837 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,510 Elo+

VS

Team Averages
Level 68
1,410 SR
1,490 Elo+
Ymir
Ymir
Christoofly
Ymir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 20L
1,524 Elo+
Party 2
Ne Zha
Ne Zha
Fellowtrout4257
Ne Zha
Level 82
God Stats
1W - 1L
1,281 SR
Queue Stats
33W - 24L
1,506 Elo+
Party 2
Sol
Sol
NewAwlinss
Sol
Level 83
God Stats
4W - 7L
1,271 SR
Queue Stats
150W - 133L
1,514 Elo+
Solo
Yemoja
Yemoja
NikkyKiwiKrazy
Yemoja
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 48L
1,554 Elo+
Solo
Medusa
Medusa
Triglide1534
Medusa
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
89W - 77L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
6,645
831
5,340
7,730
4,207
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
LordSqueaker
Hun Batz
13
2 / 5 / 1
6,673
834
7,749
9,870
5,986
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
XTheHighSage
Xbalanque
1
0 / 0 / 0
2,060
258
0
0
0
11
2 / 4 / 3
6,250
781
3,555
6,874
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
krausea
Da Ji
12
1 / 4 / 2
6,197
775
3,558
7,822
4,361
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,706
1,088
3,961
11,780
6,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 1 / 9
7,386
923
9,156
4,891
2,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
6 / 1 / 5
8,527
1,066
9,637
6,443
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 11
7,376
922
2,502
6,619
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
13
4 / 3 / 4
8,098
1,012
3,954
7,502
2,898
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
6
Kills
15
15
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
2
1
9
6.5
L
1
2
4
1.5
L
Hun Batz
LordSqueaker
Hun Batz
2
5
1
0.5
W
6
1
5
8.5
W
1
1
11
6.5
W
Medusa
4
3
4
2
L
Xbalanque
XTheHighSage
Xbalanque
0
0
0
0
L
2
4
3
0.88
L
Da Ji
krausea
Da Ji
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
29,210
32,296
Taken
37,235
17,882
Mitigated
18,526
9,121
Healing
19,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,961
262
2,353
4,671
11,780
6,667
1,427
3,764
8,016
11,983
0
W
9,156
1,475
1,487
509
4,891
2,288
150
315
4,576
0
17,858
L
5,340
277
2,967
4,079
7,730
4,207
0
4,191
3,539
12,067
0
L
Hun Batz
LordSqueaker
Hun Batz
7,749
513
0
403
9,870
5,986
0
4,459
5,411
0
18,927
W
9,637
1,196
379
1,642
6,443
2,484
1,464
1,165
5,278
20,798
1,638
W
2,502
624
6,572
1,104
6,619
4,189
407
1,184
5,435
6,790
0
W
Medusa
3,954
1,946
177
318
7,502
2,898
2,732
2,467
5,035
0
10,792
L
Xbalanque
XTheHighSage
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
3,555
0
334
242
6,874
3,328
0
3,324
3,550
8,098
0
L
Da Ji
krausea
Da Ji
3,558
74
608
488
7,822
4,361
0
4,084
3,738
0
6,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
40,093
57
Minions Killed
97
0
Camps Cleared
0
549,472
Distance Traveled
785,856
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,706
1,088
26
3
0
164,033
0
W
Ne Zha
7,386
923
8
1
0
184,962
0
L
Hel
6,645
831
19
2
0
156,034
0
L
Hun Batz
6,673
834
22
3
0
134,003
0
W
Sol
8,527
1,066
37
5
0
147,341
0
W
Yemoja
7,376
922
10
1
0
152,480
0
W
Medusa
8,098
1,012
16
2
0
137,040
0
L
Xbalanque
2,060
258
0
0
0
0
0
L
Nox
6,250
781
7
1
0
131,033
0
L
Da Ji
6,197
775
9
1
0
128,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role