Player Matchup

Chaac
Chaac
MANGMO1LNU5
Chaac
Level 126
God Stats
6W - 2L
1,771 SR
Queue Stats
93W - 73L
1,533 Elo+
Party 2
Hachiman
Hachiman
McDoCriss
Hachiman
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 119L
1,589 Elo+
Party 2
Ravana
Ravana
Oli04Qc
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
PlStyles
Baron Samedi
Level 125
God Stats
1W - 3L
1,627 SR
Queue Stats
267W - 267L
1,272 Elo+
Party 2
Thanatos
Thanatos
mammagh
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 298L
1,538 Elo+
Solo
Team Averages
Level 104
1,580 SR
1,476 Elo+

VS

Team Averages
Level 89
1,411 SR
1,432 Elo+
Baron Samedi
Baron Samedi
BanginHoney
Baron Samedi
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 60L
1,461 Elo+
Party 1
Bellona
Bellona
Mörs
Bellona
Level 106
God Stats
1W - 1L
1,261 SR
Queue Stats
57W - 45L
1,487 Elo+
Party 1
Shiva
Shiva
SogyBogyBoy
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,329 Elo+
Party 1
Ganesha
Ganesha
SuckyOnMyBalls
Ganesha
Level 38
God Stats
1W - 0L
1,281 SR
Queue Stats
38W - 45L
1,442 Elo+
Party 1
Chaac
Chaac
gamer_gimp20
Chaac
Level 163
God Stats
8W - 11L
1,514 SR
Queue Stats
228W - 248L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
8,222
822
15,433
14,624
13,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
McDoCriss
Hachiman
15
3 / 4 / 5
7,783
778
13,250
10,050
4,047
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Oli04Qc
Ravana
11
0 / 5 / 4
6,242
624
5,250
15,691
12,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
PlStyles
Baron Samedi
14
3 / 4 / 6
7,489
749
6,878
9,270
5,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
mammagh
Thanatos
11
2 / 5 / 4
6,856
686
6,348
9,460
4,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BanginHoney
Baron Samedi
16
5 / 1 / 11
8,644
864
13,419
8,029
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Mörs
Bellona
16
10 / 3 / 6
9,489
949
14,600
14,736
16,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 10
7,533
753
5,152
11,106
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 4 / 16
7,925
793
6,263
14,455
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 1 / 12
8,222
822
14,054
13,185
14,948
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
11
Kills
20
20
Deaths
11
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BanginHoney
Baron Samedi
5
1
11
10.5
L
3
2
8
3.5
L
Hachiman
McDoCriss
Hachiman
3
4
5
1.38
W
Bellona
Mörs
Bellona
10
3
6
4.33
L
Ravana
Oli04Qc
Ravana
0
5
4
0.4
L
Baron Samedi
PlStyles
Baron Samedi
3
4
6
1.5
W
2
2
10
3.5
W
0
4
16
2
W
3
1
12
9
L
Thanatos
mammagh
Thanatos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,159
Damage
53,488
59,095
Taken
61,511
39,466
Mitigated
58,277
23,453
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BanginHoney
Baron Samedi
13,419
1,407
5,661
3,234
8,029
4,594
208
1,035
6,994
21,326
0
L
15,433
1,021
486
7,123
14,624
13,600
0
5,097
9,017
0
29,841
L
Hachiman
McDoCriss
Hachiman
13,250
6,729
791
2,099
10,050
4,047
0
3,226
6,481
0
25,891
W
Bellona
Mörs
Bellona
14,600
3,269
1,759
4,252
14,736
16,410
699
1,154
13,582
0
22,893
L
Ravana
Oli04Qc
Ravana
5,250
1,149
127
4,295
15,691
12,120
0
5,294
9,701
0
8,128
L
Baron Samedi
PlStyles
Baron Samedi
6,878
495
2,286
2,478
9,270
5,373
0
3,188
5,905
10,832
0
W
5,152
718
874
1,591
11,106
11,070
123
1,088
10,018
0
10,014
W
6,263
292
271
1,487
14,455
11,255
0
1,615
12,840
10,937
0
W
14,054
1,085
1,346
5,796
13,185
14,948
112
1,986
11,199
0
30,610
L
Thanatos
mammagh
Thanatos
6,348
538
689
3,079
9,460
4,326
0
2,877
6,317
0
9,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,592
Gold Earned
41,813
77
Minions Killed
100
0
Camps Cleared
0
869,468
Distance Traveled
982,265
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,644
864
29
3
0
192,477
0
L
Chaac
8,222
822
13
1
0
216,422
0
L
Hachiman
7,783
778
44
4
0
178,534
0
W
Bellona
9,489
949
30
3
0
192,036
0
L
Ravana
6,242
624
2
0
0
153,261
0
L
Baron Samedi
7,489
749
12
1
0
176,054
0
W
Shiva
7,533
753
11
1
0
196,234
0
W
Ganesha
7,925
793
0
0
0
172,568
0
W
Chaac
8,222
822
30
3
0
228,950
0
L
Thanatos
6,856
686
6
1
0
145,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role