Player Matchup

Thoth
Thoth
 
Thoth
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Ambrøsia
Raijin
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,575 Elo+
Party 2
Osiris
Osiris
Neptuneskies
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,604 Elo+
Party 2
Sylvanus
Sylvanus
POGGERSMCGRIDDLE
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,455 Elo+
Solo
Da Ji
Da Ji
misty656
Da Ji
Level 128
God Stats
0W - 2L
1,726 SR
Queue Stats
35W - 32L
1,583 Elo+
Party 2
Team Averages
Level 130
1,545 SR
1,543 Elo+

VS

Team Averages
Level 113
1,527 SR
1,489 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
FLokiGOC
Charybdis
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 146L
1,575 Elo+
Solo
Cerberus
Cerberus
MelGiantsOBJ
Cerberus
Level 58
God Stats
1W - 2L
1,637 SR
Queue Stats
110W - 106L
1,438 Elo+
Party 3
Terra
Terra
PrezLin
Terra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 107L
1,438 Elo+
Party 3
Heimdallr
Heimdallr
XxChevalierxX
Heimdallr
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
337W - 329L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
0 / 4 / 5
7,868
787
8,382
7,902
3,269
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Ambrøsia
Raijin
12
0 / 6 / 2
6,637
664
2,874
11,357
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
13
2 / 5 / 3
7,150
715
5,397
13,482
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 6 / 6
7,749
775
8,261
14,377
10,612
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
misty656
Da Ji
14
6 / 5 / 2
8,420
842
9,505
10,320
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
4 / 1 / 14
8,988
899
9,384
5,749
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
FLokiGOC
Charybdis
16
6 / 2 / 10
9,683
968
13,584
8,010
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
MelGiantsOBJ
Cerberus
16
6 / 1 / 15
10,083
1,008
7,755
12,927
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
PrezLin
Terra
13
1 / 3 / 12
7,950
795
4,243
11,226
11,873
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
XxChevalierxX
Heimdallr
16
9 / 2 / 16
9,826
983
18,133
9,871
6,435
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
9
Kills
26
26
Deaths
9
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
4
5
0.63
W
Discordia
 
Discordia
4
1
14
11
L
Raijin
Ambrøsia
Raijin
0
6
2
0.17
W
Charybdis
FLokiGOC
Charybdis
6
2
10
5.5
W
Cerberus
MelGiantsOBJ
Cerberus
6
1
15
13.5
L
Osiris
2
5
3
0.7
L
1
6
6
0.67
W
Terra
PrezLin
Terra
1
3
12
2.33
W
Heimdallr
XxChevalierxX
Heimdallr
9
2
16
8.5
L
Da Ji
misty656
Da Ji
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,419
Damage
53,099
57,438
Taken
47,783
39,675
Mitigated
36,773
8,643
Healing
20,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
8,382
494
523
637
7,902
3,269
0
2,531
5,247
23,877
0
W
Discordia
 
Discordia
9,384
201
838
778
5,749
2,242
1,225
3,397
2,313
19,772
0
L
Raijin
Ambrøsia
Raijin
2,874
405
315
1,521
11,357
4,554
0
4,172
6,953
9,739
252
W
Charybdis
FLokiGOC
Charybdis
13,584
6,950
261
2,234
8,010
3,793
696
3,520
4,490
0
27,568
W
Cerberus
MelGiantsOBJ
Cerberus
7,755
150
681
4,075
12,927
12,430
51
4,441
8,099
15,574
1,145
L
Osiris
5,397
1,674
296
981
13,482
15,003
0
5,550
7,361
0
9,428
L
8,261
3,024
1,324
1,674
14,377
10,612
0
4,359
9,843
13,487
1,793
W
Terra
PrezLin
Terra
4,243
583
3,878
3,607
11,226
11,873
764
4,053
7,008
8,422
581
W
Heimdallr
XxChevalierxX
Heimdallr
18,133
4,518
485
3,528
9,871
6,435
1,628
3,565
6,079
0
28,891
L
Da Ji
misty656
Da Ji
9,505
1,533
789
583
10,320
6,237
0
3,539
6,498
0
12,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
46,530
87
Minions Killed
146
0
Camps Cleared
0
852,621
Distance Traveled
972,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,868
787
39
4
0
164,333
0
W
Discordia
8,988
899
20
2
0
201,613
0
L
Raijin
6,637
664
22
2
0
145,227
0
W
Charybdis
9,683
968
40
4
0
151,637
0
W
Cerberus
10,083
1,008
39
4
0
218,536
0
L
Osiris
7,150
715
9
1
0
193,238
0
L
Sylvanus
7,749
775
12
1
0
140,398
0
W
Terra
7,950
795
16
2
0
202,664
0
W
Heimdallr
9,826
983
31
3
0
198,173
0
L
Da Ji
8,420
842
5
1
0
209,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role