Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Kids Like Rocks
Geb
Level 80
God Stats
5W - 4L
1,559 SR
Queue Stats
104W - 91L
1,381 Elo+
Solo
Nut
Nut
ThePhoenixian
Nut
Level 108
God Stats
58W - 33L
1,634 SR
Queue Stats
334W - 292L
1,495 Elo+
Solo
Chang'e
Chang'e
YoungPapiiii
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,447 Elo+
Solo
Ne Zha
Ne Zha
tryharder1236
Ne Zha
Level 108
God Stats
10W - 10L
1,305 SR
Queue Stats
159W - 132L
1,490 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,463 Elo+

VS

Team Averages
Level 86
1,508 SR
1,541 Elo+
Charybdis
Charybdis
Gadreel
Charybdis
Level 75
God Stats
8W - 10L
1,238 SR
Queue Stats
96W - 78L
1,468 Elo+
Solo
Kali
Kali
Solvaz
Kali
Level 106
God Stats
0W - 2L
1,222 SR
Queue Stats
19W - 21L
1,485 Elo+
Solo
Hercules
Hercules
Techniqality
Hercules
Level 42
God Stats
5W - 5L
1,935 SR
Queue Stats
8W - 9L
1,699 Elo+
Party 1
Sol
Sol
ThroatYogrt
Sol
Level 68
God Stats
27W - 32L
1,680 SR
Queue Stats
241W - 215L
1,548 Elo+
Solo
Vamana
Vamana
psychotic_pain_7
Vamana
Level 139
God Stats
4W - 10L
1,464 SR
Queue Stats
259W - 252L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 2 / 2
6,984
537
6,265
11,990
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 1 / 9
7,344
565
7,817
12,037
11,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 2 / 1
8,480
652
12,716
10,890
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
YoungPapiiii
Chang'e
12
0 / 1 / 2
6,773
521
6,779
9,943
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 0
7,461
574
3,142
10,343
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gadreel
Charybdis
10
0 / 5 / 3
6,048
465
4,268
11,197
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Solvaz
Kali
9
1 / 2 / 0
5,862
451
2,710
7,451
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Techniqality
Hercules
11
2 / 3 / 1
6,306
485
7,219
14,264
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
7,092
546
7,631
11,176
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 0
7,799
600
9,781
13,095
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
6
7
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
2
0.5
L
Charybdis
Gadreel
Charybdis
0
5
3
0.3
W
0
1
9
4.5
L
Kali
Solvaz
Kali
1
2
0
0.5
L
Hercules
Techniqality
Hercules
2
3
1
0.83
W
7
2
1
3.75
L
1
1
1
1.5
W
Chang'e
YoungPapiiii
Chang'e
0
1
2
1
L
2
0
0
2
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
31,609
55,203
Taken
57,183
28,219
Mitigated
34,650
21,464
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,265
1,917
0
4,936
11,990
4,686
0
931
10,362
0
51,945
L
Charybdis
Gadreel
Charybdis
4,268
2,235
0
3,169
11,197
3,459
0
1,307
9,890
0
38,533
W
7,817
1,354
0
861
12,037
11,317
0
557
10,885
33,182
5,473
L
Kali
Solvaz
Kali
2,710
1,148
0
2,366
7,451
2,836
0
1,500
5,951
0
29,342
L
Hercules
Techniqality
Hercules
7,219
2,628
0
3,064
14,264
11,764
0
4,750
9,514
0
29,039
W
12,716
7,220
0
5,076
10,890
4,173
913
1,618
9,047
0
71,362
L
7,631
3,403
0
3,797
11,176
3,782
876
4,083
7,093
49,310
7,427
W
Chang'e
YoungPapiiii
Chang'e
6,779
923
640
3,627
9,943
3,779
528
3,926
5,823
47,681
0
L
9,781
3,112
0
2,201
13,095
12,809
0
2,365
10,730
0
68,457
W
3,142
1,199
0
6,324
10,343
4,264
0
485
9,783
0
62,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
33,107
396
Minions Killed
347
0
Camps Cleared
0
1,337,673
Distance Traveled
1,212,244
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,984
537
81
6
0
230,836
2
L
Charybdis
6,048
465
60
5
0
231,684
0
W
Geb
7,344
565
33
3
0
284,978
0
L
Kali
5,862
451
58
4
0
222,702
0
L
Hercules
6,306
485
40
3
0
253,063
0
W
Nut
8,480
652
116
9
0
240,779
0
L
Sol
7,092
546
81
6
0
248,384
0
W
Chang'e
6,773
521
78
6
0
267,646
0
L
Vamana
7,799
600
108
8
0
256,411
0
W
Ne Zha
7,461
574
88
7
0
313,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role