Player Matchup

Baron Samedi
Baron Samedi
elmonomalo
Baron Samedi
Level 144
God Stats
2W - 0L
1,749 SR
Queue Stats
10W - 12L
1,444 Elo+
Party 2
Charybdis
Charybdis
woodsPr
Charybdis
Level 121
God Stats
1W - 2L
1,470 SR
Queue Stats
5W - 6L
1,444 Elo+
Party 2
Ymir
Ymir
zAtoMiCz
Ymir
Level 9
God Stats
4W - 3L
1,644 SR
Queue Stats
7W - 12L
1,301 Elo+
Party 2
Team Averages
Level 91
1,621 SR
1,396 Elo+

VS

Team Averages
Level 145
1,327 SR
1,485 Elo+
Nut
Nut
 
Nut
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ANGELITO 172001
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,561 Elo+
Party 1
Nox
Nox
chavalable
Nox
Level 118
God Stats
2W - 3L
982 SR
Queue Stats
25W - 24L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
elmonomalo
Baron Samedi
17
4 / 1 / 5
10,603
757
13,665
11,251
6,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Charybdis
woodsPr
Charybdis
17
4 / 2 / 4
10,901
779
11,214
11,364
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ymir
15
2 / 1 / 8
9,838
703
7,202
12,302
12,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
0 / 2 / 1
9,472
677
8,386
8,702
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 5 / 1
10,337
738
12,559
19,948
21,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
1 / 3 / 2
9,239
660
8,347
8,641
4,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
4
4
Deaths
10
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
2
1
0.25
L
3
5
1
0.7
L
1
3
2
0.67
W
Baron Samedi
elmonomalo
Baron Samedi
4
1
5
6.5
W
Charybdis
woodsPr
Charybdis
4
2
4
3
W
Ymir
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
29,292
34,917
Taken
37,291
23,701
Mitigated
29,603
10,709
Healing
5,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,386
5,187
0
1,881
8,702
4,199
0
4,056
4,350
0
52,553
L
12,559
1,640
0
2,597
19,948
21,093
0
10,675
8,752
27,296
4,275
L
8,347
602
0
1,458
8,641
4,311
0
4,851
3,482
23,713
545
W
Baron Samedi
elmonomalo
Baron Samedi
13,665
945
2,582
4,361
11,251
6,356
159
5,198
5,703
58,313
0
W
Charybdis
woodsPr
Charybdis
11,214
5,557
494
3,272
11,364
4,758
0
7,197
3,777
0
51,106
W
Ymir
7,202
1,150
0
0
12,302
12,587
0
5,482
6,268
19,594
801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,342
Gold Earned
29,048
209
Minions Killed
177
0
Camps Cleared
0
730,543
Distance Traveled
729,556
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,472
677
84
6
0
248,965
0
L
Maui
10,337
738
53
4
0
249,512
0
L
Nox
9,239
660
40
3
0
231,079
0
W
Baron Samedi
10,603
757
95
7
0
258,594
4
W
Charybdis
10,901
779
86
6
0
229,453
0
W
Ymir
9,838
703
28
2
0
242,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role