Player Matchup

Nut
Nut
 
Nut
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ATMacme8846
Baron Samedi
Level 27
God Stats
25W - 26L
1,447 SR
Queue Stats
190W - 171L
1,493 Elo+
Party 2
Ymir
Ymir
AnyTree16
Ymir
Level 63
God Stats
10W - 9L
1,321 SR
Queue Stats
78W - 79L
1,278 Elo+
Party 2
Odin
Odin
BodaciousC02
Odin
Level 114
God Stats
8W - 12L
1,381 SR
Queue Stats
164W - 158L
1,429 Elo+
Solo
Fenrir
Fenrir
XShoX4408
Fenrir
Level 109
God Stats
7W - 6L
1,742 SR
Queue Stats
226W - 200L
1,498 Elo+
Party 2
Team Averages
Level 84
1,478 SR
1,440 Elo+

VS

Team Averages
Level 77
1,545 SR
1,435 Elo+
Kukulkan
Kukulkan
BackBussy
Kukulkan
Level 18
God Stats
4W - 3L
1,539 SR
Queue Stats
94W - 89L
1,490 Elo+
Party 1
King Arthur
King Arthur
CallMeJax121
King Arthur
Level 85
God Stats
7W - 6L
1,496 SR
Queue Stats
15W - 20L
1,482 Elo+
Solo
Apollo
Apollo
MothDaLegend
Apollo
Level 109
God Stats
4W - 4L
1,664 SR
Queue Stats
40W - 50L
1,319 Elo+
Party 1
Chang'e
Chang'e
Sethtast1c
Chang'e
Level 84
God Stats
9W - 15L
1,367 SR
Queue Stats
73W - 72L
1,444 Elo+
Solo
Lancelot
Lancelot
SkataN821
Lancelot
Level 89
God Stats
21W - 24L
1,660 SR
Queue Stats
864W - 853L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 1
5,983
544
3,228
6,118
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
ATMacme8846
Baron Samedi
10
0 / 1 / 4
5,605
510
4,368
5,196
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
9
1 / 0 / 2
5,569
506
1,449
7,048
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 1 / 2
6,505
591
5,295
7,225
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
XShoX4408
Fenrir
13
9 / 1 / 0
6,908
628
6,920
8,921
3,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BackBussy
Kukulkan
10
0 / 0 / 2
5,278
480
3,373
4,991
2,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
CallMeJax121
King Arthur
10
1 / 4 / 0
5,998
545
4,031
10,852
8,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
9
1 / 3 / 0
5,361
487
3,120
8,053
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sethtast1c
Chang'e
12
2 / 3 / 0
6,711
610
4,382
7,487
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
SkataN821
Lancelot
10
0 / 3 / 2
5,384
489
2,849
9,836
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
13
Kills
4
4
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
1
1.5
W
Baron Samedi
ATMacme8846
Baron Samedi
0
1
4
2
W
Ymir
1
0
2
2
L
Kukulkan
BackBussy
Kukulkan
0
0
2
1
W
2
1
2
3
L
King Arthur
CallMeJax121
King Arthur
1
4
0
0.25
L
Apollo
1
3
0
0.33
L
Chang'e
Sethtast1c
Chang'e
2
3
0
0.67
L
Lancelot
SkataN821
Lancelot
0
3
2
0.33
W
Fenrir
XShoX4408
Fenrir
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,260
Damage
17,755
34,508
Taken
41,219
20,489
Mitigated
21,487
11,021
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
3,228
1,637
0
1,019
6,118
2,133
59
969
5,149
0
47,175
W
Baron Samedi
ATMacme8846
Baron Samedi
4,368
466
72
1,626
5,196
2,096
0
3,776
1,420
33,389
0
W
Ymir
1,449
383
61
1,228
7,048
6,074
50
1,635
5,413
15,872
1,274
L
Kukulkan
BackBussy
Kukulkan
3,373
671
0
1,576
4,991
2,581
0
568
4,423
27,911
1,987
W
5,295
1,321
0
1,910
7,225
6,385
255
0
7,225
213
39,643
L
King Arthur
CallMeJax121
King Arthur
4,031
710
0
1,559
10,852
8,799
0
80
9,968
0
39,193
L
Apollo
3,120
1,520
0
2,057
8,053
2,844
0
1,401
6,652
0
26,930
L
Chang'e
Sethtast1c
Chang'e
4,382
105
86
2,538
7,487
2,691
0
3,018
4,469
40,388
23
L
Lancelot
SkataN821
Lancelot
2,849
851
0
1,507
9,836
4,572
0
809
9,027
0
43,823
W
Fenrir
XShoX4408
Fenrir
6,920
2,642
0
5,105
8,921
3,801
0
1,340
7,581
0
40,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,570
Gold Earned
28,732
306
Minions Killed
287
0
Camps Cleared
0
1,076,130
Distance Traveled
1,042,695
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,983
544
98
9
0
200,298
2
W
Baron Samedi
5,605
510
57
5
0
220,113
0
W
Ymir
5,569
506
18
2
0
218,533
3
L
Kukulkan
5,278
480
42
4
0
222,319
2
W
Odin
6,505
591
70
6
0
193,974
8
L
King Arthur
5,998
545
58
5
0
153,835
1
L
Apollo
5,361
487
50
5
0
202,433
1
L
Chang'e
6,711
610
65
6
0
202,283
0
L
Lancelot
5,384
489
72
7
0
261,825
0
W
Fenrir
6,908
628
63
6
0
243,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role