Player Matchup

Hachiman
Hachiman
Bronze III
DAGGAMER
Hachiman
Bronze III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,546 MMR
Party 3
Anhur
Anhur
Gold V
RGYH
Anhur
Gold V
Level 89
God Stats
30W - 17L
1,711 SR
Queue Stats
192W - 190L
1,418 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze IV
TDAWWG305
Erlang Shen
Bronze IV
Level 89
God Stats
2W - 0L
1,778 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
Wuardesju
Hercules
Bronze III
Level 172
God Stats
3W - 6L
1,348 SR
Queue Stats
31W - 27L
1,454 MMR
Party 3
Raijin
Raijin
Gold II
Xanax
Raijin
Gold II
Level 133
God Stats
15W - 14L
1,660 SR
Queue Stats
196W - 192L
1,594 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,600 SR
1,502 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 114
1,512 SR
1,503 MMR
Ganesha
Ganesha
Bronze III
Just_Poseidon_
Ganesha
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
Omfeloriza
Kukulkan
Bronze IV
Level 59
God Stats
0W - 1L
1,335 SR
Queue Stats
2W - 3L
1,508 MMR
Party 1
Bastet
Bastet
Gold IV
TickleMeDingo
Bastet
Gold IV
Level 144
God Stats
7W - 8L
1,492 SR
Queue Stats
56W - 62L
1,505 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Wrath of vos
Heimdallr
Bronze III
Level 89
God Stats
0W - 1L
1,932 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vamana
Vamana
Silver III
windslashmex
Vamana
Silver III
Level 153
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 2L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DAGGAMER
Hachiman
19
5 / 0 / 4
11,226
624
12,903
10,340
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
RGYH
Anhur
15
4 / 3 / 4
9,839
547
7,512
16,133
13,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
TDAWWG305
Erlang Shen
16
4 / 1 / 5
9,620
534
10,390
17,453
9,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Wuardesju
Hercules
17
1 / 1 / 2
9,642
536
8,624
17,099
13,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Xanax
Raijin
18
3 / 3 / 6
10,906
606
18,448
12,185
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Bake KujiraJormungandrThorAwilix

VS

Bans
IzanamiThanatosVulcanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,498
472
4,716
17,939
17,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Omfeloriza
Kukulkan
14
1 / 6 / 1
8,402
467
4,222
12,793
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 2 / 1
9,107
506
13,275
15,887
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Wrath of vos
Heimdallr
15
0 / 4 / 2
8,280
460
7,046
14,085
4,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
16
2 / 2 / 0
10,077
560
13,599
17,086
21,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
8
8
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DAGGAMER
Hachiman
5
0
4
7
L
0
4
3
0.38
L
Kukulkan
Omfeloriza
Kukulkan
1
6
1
0.25
W
Anhur
RGYH
Anhur
4
3
4
2
W
Erlang Shen
TDAWWG305
Erlang Shen
4
1
5
6.5
L
5
2
1
2.75
L
Heimdallr
Wrath of vos
Heimdallr
0
4
2
0.25
W
Hercules
Wuardesju
Hercules
1
1
2
2
W
Raijin
Xanax
Raijin
3
3
6
2
L
Vamana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,877
Damage
42,858
73,210
Taken
77,790
45,607
Mitigated
54,004
24,769
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DAGGAMER
Hachiman
12,903
8,847
0
4,752
10,340
4,459
0
880
9,460
0
113,871
L
4,716
669
172
2,415
17,939
17,083
0
5,455
12,484
26,738
216
L
Kukulkan
Omfeloriza
Kukulkan
4,222
467
0
1,968
12,793
4,324
150
6,521
6,272
67,131
0
W
Anhur
RGYH
Anhur
7,512
2,858
0
2,179
16,133
13,333
6
3,256
12,729
0
37,354
W
Erlang Shen
TDAWWG305
Erlang Shen
10,390
5,737
0
6,898
17,453
9,478
0
2,769
14,542
0
99,794
L
13,275
2,472
0
8,501
15,887
6,179
0
3,940
11,947
0
72,324
L
Heimdallr
Wrath of vos
Heimdallr
7,046
2,486
0
2,963
14,085
4,841
0
2,571
11,514
0
63,804
W
Hercules
Wuardesju
Hercules
8,624
2,613
0
8,379
17,099
13,784
0
843
15,300
228
74,795
W
Raijin
Xanax
Raijin
18,448
2,153
0
2,561
12,185
4,553
851
2,415
9,770
97,042
2,283
L
Vamana
13,599
7,322
0
3,263
17,086
21,577
574
65
17,021
0
92,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
44,364
613
Minions Killed
518
0
Camps Cleared
0
1,893,609
Distance Traveled
1,789,026
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,226
624
157
9
0
345,453
3
L
Ganesha
8,498
472
14
1
0
344,561
4
L
Kukulkan
8,402
467
132
7
0
336,006
0
W
Anhur
9,839
547
49
3
0
375,042
3
W
Erlang Shen
9,620
534
123
7
0
454,911
0
L
Bastet
9,107
506
107
6
0
409,534
1
L
Heimdallr
8,280
460
118
7
0
333,377
1
W
Hercules
9,642
536
121
7
0
363,765
1
W
Raijin
10,906
606
163
9
0
354,438
5
L
Vamana
10,077
560
147
8
0
365,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role