Player Matchup

Bacchus
Bacchus
Agamemnon5629
Bacchus
Level 8
God Stats
1W - 1L
1,332 SR
Queue Stats
5W - 7L
1,323 Elo+
Party 1
Thor
Thor
TrissyTrance
Thor
Level 113
God Stats
2W - 0L
1,575 SR
Queue Stats
6W - 9L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
kingshrimp222
Baron Samedi
Level 55
God Stats
4W - 2L
1,468 SR
Queue Stats
9W - 14L
1,398 Elo+
Party 1
Team Averages
Level 59
1,458 SR
1,340 Elo+

VS

Team Averages
Level 66
1,658 SR
1,447 Elo+
Hercules
Hercules
BIG G SMOKE2
Hercules
Level 84
God Stats
1W - 1L
1,726 SR
Queue Stats
80W - 69L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
F1DGIT FROST
Kukulkan
Level 18
God Stats
1W - 1L
1,745 SR
Queue Stats
9W - 13L
1,390 Elo+
Party 2
Nut
Nut
ImNotAShibaInu
Nut
Level 97
God Stats
0W - 2L
1,503 SR
Queue Stats
92W - 87L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
2 / 1 / 13
7,677
768
4,962
6,371
6,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
11 / 5 / 6
9,047
905
13,105
10,520
4,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
kingshrimp222
Baron Samedi
12
5 / 0 / 10
7,950
795
8,709
7,025
4,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIG G SMOKE2
Hercules
11
3 / 5 / 3
7,762
776
10,518
13,772
11,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
F1DGIT FROST
Kukulkan
10
1 / 8 / 1
6,699
670
2,542
8,780
2,479
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 1
7,111
711
4,535
9,020
3,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
6
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
1
13
8.5
L
Hercules
BIG G SMOKE2
Hercules
3
5
3
0.9
L
Kukulkan
F1DGIT FROST
Kukulkan
1
8
1
0.19
L
1
5
1
0.3
W
11
5
6
2.8
W
Baron Samedi
kingshrimp222
Baron Samedi
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
17,595
23,916
Taken
31,572
15,403
Mitigated
17,446
2,933
Healing
2,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,962
770
0
536
6,371
6,708
0
1,417
4,659
9,402
0
L
Hercules
BIG G SMOKE2
Hercules
10,518
4,375
0
1,909
13,772
11,768
0
7,775
5,997
0
16,958
L
Kukulkan
F1DGIT FROST
Kukulkan
2,542
692
0
206
8,780
2,479
0
2,634
6,146
8,729
0
L
4,535
1,877
0
192
9,020
3,199
0
2,876
6,144
0
30,472
W
13,105
4,852
0
367
10,520
4,654
144
651
9,537
0
31,145
W
Baron Samedi
kingshrimp222
Baron Samedi
8,709
1,250
916
1,114
7,025
4,041
0
506
6,324
19,701
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
21,572
59
Minions Killed
92
0
Camps Cleared
0
533,304
Distance Traveled
463,763
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,677
768
6
1
0
203,674
0
L
Hercules
7,762
776
14
1
0
161,764
1
L
Kukulkan
6,699
670
16
2
0
140,954
0
L
Nut
7,111
711
62
6
0
161,045
1
W
Thor
9,047
905
33
3
0
160,173
0
W
Baron Samedi
7,950
795
20
2
0
169,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role