Player Matchup

Hachiman
Hachiman
Mrwinner33
Hachiman
Level 64
God Stats
2W - 4L
1,286 SR
Queue Stats
74W - 70L
1,516 Elo+
Solo
Sylvanus
Sylvanus
Oji_Nosferatu
Sylvanus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,290 Elo+
Party 1
Ra
Ra
SlowMoose
Ra
Level 46
God Stats
13W - 14L
1,279 SR
Queue Stats
26W - 22L
1,345 Elo+
Party 1
Team Averages
Level 65
1,355 SR
1,383 Elo+

VS

Team Averages
Level 46
1,517 SR
1,442 Elo+
Sol
Sol
Bankoll09
Sol
Level 49
God Stats
42W - 45L
1,648 SR
Queue Stats
103W - 106L
1,465 Elo+
Party 2
Ymir
Ymir
GiantHitman ME
Ymir
Level 32
God Stats
8W - 16L
1,506 SR
Queue Stats
82W - 89L
1,448 Elo+
Party 2
Sobek
Sobek
chalex12345678
Sobek
Level 58
God Stats
0W - 1L
1,398 SR
Queue Stats
82W - 75L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mrwinner33
Hachiman
13
5 / 1 / 7
8,673
867
12,182
7,618
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Oji_Nosferatu
Sylvanus
13
4 / 0 / 8
7,892
789
7,613
11,758
6,828
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 2 / 7
7,514
751
7,804
7,017
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,356
736
8,935
9,864
3,297
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 3
6,431
643
7,294
11,257
4,302
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 4 / 2
7,124
712
4,683
12,304
11,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
3
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
0
5
3
0.3
W
Hachiman
Mrwinner33
Hachiman
5
1
7
8.5
W
Sylvanus
Oji_Nosferatu
Sylvanus
4
0
8
8
W
3
2
7
3.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,599
Damage
20,912
26,393
Taken
33,425
14,020
Mitigated
19,410
10,956
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,935
2,278
0
3,302
9,864
3,297
563
3,914
5,935
27,987
2,310
L
7,294
550
0
31
11,257
4,302
0
6,499
4,630
19,034
544
W
Hachiman
Mrwinner33
Hachiman
12,182
7,147
0
244
7,618
3,786
664
5,657
1,961
0
36,245
W
Sylvanus
Oji_Nosferatu
Sylvanus
7,613
1,955
3,320
5,624
11,758
6,828
418
8,406
3,352
16,746
0
W
7,804
839
1,010
758
7,017
3,406
163
6,256
761
21,592
0
L
4,683
204
0
1,295
12,304
11,811
104
4,848
7,345
11,637
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,079
Gold Earned
20,911
102
Minions Killed
96
0
Camps Cleared
0
529,735
Distance Traveled
501,291
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,356
736
53
5
0
158,580
0
L
Ymir
6,431
643
23
2
0
154,404
0
W
Hachiman
8,673
867
54
5
0
170,551
5
W
Sylvanus
7,892
789
22
2
0
171,186
1
W
Ra
7,514
751
26
3
0
187,998
0
L
Sobek
7,124
712
20
2
0
188,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role