Player Matchup

Ra
Ra
 
Ra
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DennisSense122
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,532 Elo+
Party 3
Amaterasu
Amaterasu
Jpcatling1
Amaterasu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 21L
1,640 Elo+
Party 1
Chronos
Chronos
MrDovahkin
Chronos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,729 Elo+
Solo
Chiron
Chiron
VenomxRoycii
Chiron
Level 107
God Stats
0W - 2L
1,251 SR
Queue Stats
24W - 22L
1,498 Elo+
Party 3
Team Averages
Level 133
1,450 SR
1,580 Elo+

VS

Team Averages
Level 116
1,472 SR
1,485 Elo+
Vulcan
Vulcan
AS CuRRoX
Vulcan
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 86L
1,566 Elo+
Solo
Guan Yu
Guan Yu
BlueRangerLee
Guan Yu
Level 157
God Stats
2W - 1L
1,266 SR
Queue Stats
150W - 174L
1,455 Elo+
Party 2
Odin
Odin
InSPiRaTiOnZz x
Odin
Level 123
God Stats
5W - 6L
1,787 SR
Queue Stats
140W - 159L
1,453 Elo+
Party 2
Kuzenbo
Kuzenbo
Killimunati
Kuzenbo
Level 148
God Stats
22W - 20L
1,308 SR
Queue Stats
725W - 745L
1,414 Elo+
Solo
Ishtar
Ishtar
diarmuidhayes05
Ishtar
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 114L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
6 / 3 / 3
9,509
792
12,836
12,111
6,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 4
6,441
537
1,655
7,493
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Jpcatling1
Amaterasu
15
3 / 2 / 4
8,743
729
9,496
18,683
18,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
MrDovahkin
Chronos
13
0 / 4 / 3
7,527
627
9,782
13,302
7,237
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
16
1 / 2 / 8
8,460
705
19,421
13,350
7,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AS CuRRoX
Vulcan
16
3 / 2 / 3
9,195
766
15,388
9,042
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
16
0 / 1 / 13
8,811
734
6,851
16,664
12,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 2 / 9
9,824
819
10,970
14,618
15,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Killimunati
Kuzenbo
16
2 / 1 / 10
9,998
833
11,423
16,041
20,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 4 / 5
9,992
833
14,622
12,435
6,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
10
Kills
14
14
Deaths
10
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
6
3
3
2.5
W
Vulcan
AS CuRRoX
Vulcan
3
2
3
2.25
W
Guan Yu
0
1
13
6.5
L
0
3
4
0.67
W
4
2
9
4.25
L
Amaterasu
Jpcatling1
Amaterasu
3
2
4
2.5
W
Kuzenbo
Killimunati
Kuzenbo
2
1
10
7
L
Chronos
MrDovahkin
Chronos
0
4
3
0.38
L
Chiron
1
2
8
2.5
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,190
Damage
59,254
64,939
Taken
68,800
46,070
Mitigated
59,731
27,023
Healing
33,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,836
1,100
9,577
4,793
12,111
6,514
0
4,878
7,233
32,442
0
W
Vulcan
AS CuRRoX
Vulcan
15,388
3,854
823
1,190
9,042
4,743
540
2,070
6,818
29,796
0
W
Guan Yu
6,851
1,243
11,594
7,172
16,664
12,313
1,045
3,296
13,159
0
15,703
L
1,655
1,039
976
962
7,493
5,542
0
3,047
4,446
0
3,775
W
10,970
782
958
1,609
14,618
15,682
553
6,349
7,798
1,762
22,862
L
Amaterasu
Jpcatling1
Amaterasu
9,496
2,010
787
4,783
18,683
18,979
0
7,278
11,405
0
12,752
W
Kuzenbo
Killimunati
Kuzenbo
11,423
3,808
3,367
4,034
16,041
20,255
44
5,097
10,721
18,159
2,451
L
Chronos
MrDovahkin
Chronos
9,782
3,554
677
807
13,302
7,237
0
4,811
8,491
26,151
0
L
Chiron
19,421
4,067
1,830
1,831
13,350
7,798
0
7,040
6,310
0
37,394
W
14,622
9,698
1,169
1,258
12,435
6,738
1,658
4,971
7,446
0
30,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,680
Gold Earned
47,820
152
Minions Killed
151
0
Camps Cleared
0
976,762
Distance Traveled
1,175,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,509
792
46
4
0
230,349
0
W
Vulcan
9,195
766
37
3
0
244,132
0
W
Guan Yu
8,811
734
21
2
0
254,319
0
L
Arachne
6,441
537
5
0
0
107,443
0
W
Odin
9,824
819
36
3
0
248,053
0
L
Amaterasu
8,743
729
16
1
0
232,470
0
W
Kuzenbo
9,998
833
25
2
0
244,798
0
L
Chronos
7,527
627
41
3
0
188,304
0
L
Chiron
8,460
705
44
4
0
218,196
0
W
Ishtar
9,992
833
32
3
0
184,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role