Player Matchup

Sun Wukong
Sun Wukong
ErebusShade
Sun Wukong
Level 64
God Stats
1W - 1L
1,718 SR
Queue Stats
21W - 20L
1,496 Elo+
Party 1
Loki
Loki
FireBomber53
Loki
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 64L
1,357 Elo+
Party 2
Vulcan
Vulcan
MichiAdam98
Vulcan
Level 113
God Stats
3W - 8L
1,602 SR
Queue Stats
370W - 378L
1,491 Elo+
Solo
Jing Wei
Jing Wei
RobbieBeardedone
Jing Wei
Level 47
God Stats
3W - 3L
1,713 SR
Queue Stats
77W - 87L
1,421 Elo+
Party 2
Ullr
Ullr
SorrowedSnake
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 69L
1,466 Elo+
Party 1
Team Averages
Level 76
1,607 SR
1,446 Elo+

VS

Team Averages
Level 85
1,451 SR
1,436 Elo+
Surtr
Surtr
Buzz09
Surtr
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,501 Elo+
Solo
Fenrir
Fenrir
Gengumaker69
Fenrir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,370 Elo+
Party 3
Cthulhu
Cthulhu
Giggle 77
Cthulhu
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 95L
1,437 Elo+
Solo
Scylla
Scylla
Sarcinelli
Scylla
Level 109
God Stats
1W - 1L
1,253 SR
Queue Stats
44W - 37L
1,501 Elo+
Solo
Jing Wei
Jing Wei
t74shiloh
Jing Wei
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ErebusShade
Sun Wukong
1
0 / 0 / 0
1,256
251
0
0
0
13
2 / 0 / 1
5,675
1,135
1,525
3,394
1,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
11
1 / 1 / 3
5,225
1,045
7,315
2,433
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
5,577
1,115
4,168
3,633
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

1
0 / 0 / 0
1,256
251
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Buzz09
Surtr
9
0 / 1 / 2
5,048
1,010
533
3,786
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fenrir
7
0 / 0 / 0
4,781
956
766
1,669
548
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Giggle 77
Cthulhu
10
1 / 1 / 1
5,869
1,174
2,270
3,996
3,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Sarcinelli
Scylla
11
1 / 1 / 1
5,886
1,177
1,684
2,729
901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jing Wei
t74shiloh
Jing Wei
9
1 / 2 / 1
5,283
1,057
2,232
3,900
1,147
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
3
3
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
Buzz09
Surtr
0
1
2
1
L
Sun Wukong
ErebusShade
Sun Wukong
0
0
0
0
L
2
0
1
2.5
W
Fenrir
0
0
0
0
W
Cthulhu
Giggle 77
Cthulhu
1
1
1
1.5
L
Vulcan
1
1
3
2.5
L
2
2
1
1.25
W
Scylla
Sarcinelli
Scylla
1
1
1
1.5
L
0
0
0
0
W
Jing Wei
t74shiloh
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,008
Damage
7,485
9,460
Taken
16,080
3,895
Mitigated
7,979
2,428
Healing
4,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Buzz09
Surtr
533
45
510
1,014
3,786
2,194
0
1,763
2,023
230
5,228
L
Sun Wukong
ErebusShade
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
1,525
20
762
838
3,394
1,444
0
1,307
2,087
0
9,428
W
Fenrir
766
198
399
387
1,669
548
0
730
939
0
2,822
W
Cthulhu
Giggle 77
Cthulhu
2,270
206
73
673
3,996
3,189
0
1,462
2,534
9,377
0
L
Vulcan
7,315
4,556
158
248
2,433
991
0
1,492
941
9,833
341
L
4,168
3,320
0
422
3,633
1,460
0
1,285
2,348
0
11,391
W
Scylla
Sarcinelli
Scylla
1,684
49
706
427
2,729
901
0
1,124
1,605
10,931
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Jing Wei
t74shiloh
Jing Wei
2,232
1,802
46
594
3,900
1,147
0
2,061
1,839
0
5,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,989
Gold Earned
26,867
35
Minions Killed
67
0
Camps Cleared
0
284,871
Distance Traveled
532,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,048
1,010
12
2
0
118,705
0
L
Sun Wukong
1,256
251
0
0
0
0
0
L
Loki
5,675
1,135
10
2
0
109,305
0
W
Fenrir
4,781
956
9
2
0
120,550
0
W
Cthulhu
5,869
1,174
19
4
0
108,484
0
L
Vulcan
5,225
1,045
7
1
0
86,449
0
L
Jing Wei
5,577
1,115
18
4
0
89,117
0
W
Scylla
5,886
1,177
19
4
0
92,901
0
L
Ullr
1,256
251
0
0
0
0
0
W
Jing Wei
5,283
1,057
8
2
0
91,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role