Player Matchup

Sol
Sol
Chugiano
Sol
Level 109
God Stats
2W - 3L
1,137 SR
Queue Stats
44W - 44L
1,467 Elo+
Party 1
Anhur
Anhur
GGmaKk28
Anhur
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 68L
1,491 Elo+
Solo
Thor
Thor
Moneyplayer381
Thor
Level 27
God Stats
3W - 0L
1,862 SR
Queue Stats
32W - 33L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Pokefire116
Danzaburou
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,462 Elo+
Solo
Zeus
Zeus
Vingt
Zeus
Level 28
God Stats
2W - 5L
1,353 SR
Queue Stats
9W - 18L
1,259 Elo+
Party 1
Team Averages
Level 57
1,470 SR
1,427 Elo+

VS

Team Averages
Level 67
1,643 SR
1,481 Elo+
Bastet
Bastet
Deserves
Bastet
Level 66
God Stats
3W - 5L
1,675 SR
Queue Stats
54W - 71L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
OIeDrippy
Cthulhu
Level 58
God Stats
0W - 2L
1,294 SR
Queue Stats
93W - 94L
1,524 Elo+
Solo
Nut
Nut
RealBoyAce
Nut
Level 79
God Stats
2W - 3L
2,026 SR
Queue Stats
84W - 96L
1,454 Elo+
Party 2
Charon
Charon
SDG Golden
Charon
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 219L
1,457 Elo+
Solo
Cu Chulainn
Cu Chulainn
iloveuUwU
Cu Chulainn
Level 60
God Stats
0W - 1L
1,721 SR
Queue Stats
36W - 31L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,754
951
668
2,694
653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
GGmaKk28
Anhur
7
2 / 1 / 2
4,377
875
1,986
4,258
2,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,390
678
828
3,741
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Pokefire116
Danzaburou
7
2 / 1 / 2
4,048
810
3,957
3,422
1,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
Vingt
Zeus
7
0 / 0 / 0
3,822
764
2,037
2,735
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Deserves
Bastet
5
0 / 1 / 0
3,042
608
521
4,051
1,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
OIeDrippy
Cthulhu
6
0 / 0 / 0
3,513
703
1,803
3,160
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 1 / 0
3,515
703
3,293
3,249
719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charon
SDG Golden
Charon
6
0 / 2 / 2
3,538
708
1,437
3,868
1,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
iloveuUwU
Cu Chulainn
1
0 / 1 / 0
2,578
516
228
1,315
485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Bastet
Deserves
Bastet
0
1
0
0
W
Anhur
GGmaKk28
Anhur
2
1
2
3
W
0
0
0
0
L
Cthulhu
OIeDrippy
Cthulhu
0
0
0
0
W
Danzaburou
Pokefire116
Danzaburou
2
1
2
3
L
2
1
0
2
L
Charon
SDG Golden
Charon
0
2
2
0.5
W
Zeus
Vingt
Zeus
0
0
0
0
L
Cu Chulainn
iloveuUwU
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,476
Damage
7,282
16,850
Taken
15,643
5,951
Mitigated
5,405
7,571
Healing
4,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
668
508
0
1,727
2,694
653
2,610
0
2,694
24,222
4,682
L
Bastet
Deserves
Bastet
521
234
0
1,778
4,051
1,005
0
102
3,949
0
11,032
W
Anhur
GGmaKk28
Anhur
1,986
980
0
1,428
4,258
2,297
0
844
3,414
0
11,999
W
828
367
0
2,202
3,741
1,068
0
105
3,631
0
13,280
L
Cthulhu
OIeDrippy
Cthulhu
1,803
55
0
750
3,160
1,301
0
1,935
1,225
14,757
764
W
Danzaburou
Pokefire116
Danzaburou
3,957
2,150
0
1,234
3,422
1,149
0
593
2,829
0
19,888
L
3,293
1,443
0
938
3,249
719
0
0
3,249
0
16,035
L
Charon
SDG Golden
Charon
1,437
594
0
855
3,868
1,895
0
0
3,868
10,923
0
W
Zeus
Vingt
Zeus
2,037
472
0
980
2,735
784
0
1,529
1,042
19,027
0
L
Cu Chulainn
iloveuUwU
Cu Chulainn
228
52
0
270
1,315
485
0
586
729
0
2,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,391
Gold Earned
16,186
183
Minions Killed
101
0
Camps Cleared
0
505,490
Distance Traveled
440,955
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,754
951
57
11
0
95,458
0
L
Bastet
3,042
608
26
5
0
120,231
2
W
Anhur
4,377
875
11
2
0
90,368
0
W
Thor
3,390
678
31
6
0
128,085
0
L
Cthulhu
3,513
703
28
6
0
114,997
0
W
Danzaburou
4,048
810
40
8
0
95,999
0
L
Nut
3,515
703
23
5
0
95,770
0
L
Charon
3,538
708
19
4
0
89,022
0
W
Zeus
3,822
764
44
9
0
95,580
0
L
Cu Chulainn
2,578
516
5
1
0
20,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role