Player Matchup

Kuzenbo
Kuzenbo
AcePuchi
Kuzenbo
Level 157
God Stats
0W - 1L
1,451 SR
Queue Stats
39W - 25L
1,527 Elo+
Party 3
Terra
Terra
Antares5569
Terra
Level 69
God Stats
0W - 2L
1,283 SR
Queue Stats
31W - 29L
1,510 Elo+
Party 3
Gilgamesh
Gilgamesh
Glar5
Gilgamesh
Level 107
God Stats
2W - 1L
1,702 SR
Queue Stats
44W - 31L
1,511 Elo+
Party 3
Chronos
Chronos
ttthhhuuuggg
Chronos
Level 123
God Stats
3W - 12L
1,500 SR
Queue Stats
389W - 401L
1,502 Elo+
Party 1
Surtr
Surtr
vikaskm
Surtr
Level 129
God Stats
4W - 7L
1,584 SR
Queue Stats
438W - 442L
1,511 Elo+
Party 1
Team Averages
Level 117
1,504 SR
1,512 Elo+

VS

Team Averages
Level 103
1,542 SR
1,339 Elo+
He Bo
He Bo
Clewis55
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
DaeNatt
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,290 Elo+
Party 2
Ares
Ares
MasterSedz
Ares
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,290 Elo+
Party 2
Terra
Terra
SheNot18Bro
Terra
Level 28
God Stats
2W - 2L
1,711 SR
Queue Stats
156W - 180L
1,532 Elo+
Solo
Anhur
Anhur
TunaYoshi
Anhur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AcePuchi
Kuzenbo
11
1 / 4 / 5
7,653
696
4,613
9,541
13,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 3 / 4
7,929
721
7,274
12,411
10,359
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Glar5
Gilgamesh
12
1 / 7 / 5
7,329
666
10,318
17,009
14,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
ttthhhuuuggg
Chronos
15
2 / 4 / 2
7,921
720
4,644
9,756
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
vikaskm
Surtr
14
2 / 5 / 4
7,793
708
9,550
13,953
16,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Clewis55
He Bo
15
4 / 1 / 14
9,192
836
6,721
6,899
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
DaeNatt
Kukulkan
17
5 / 1 / 14
9,618
874
16,864
6,583
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 2 / 16
9,675
880
11,350
10,582
11,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 2 / 16
9,782
889
7,724
9,667
9,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anhur
TunaYoshi
Anhur
17
5 / 2 / 15
9,772
888
11,959
11,159
5,952
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
8
Kills
23
23
Deaths
8
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AcePuchi
Kuzenbo
1
4
5
0.88
L
2
3
4
1.33
W
He Bo
Clewis55
He Bo
4
1
14
11
W
Kukulkan
DaeNatt
Kukulkan
5
1
14
12
L
Gilgamesh
Glar5
Gilgamesh
1
7
5
0.5
W
5
2
16
6.5
W
4
2
16
6
W
Anhur
TunaYoshi
Anhur
5
2
15
6.25
L
Chronos
ttthhhuuuggg
Chronos
2
4
2
0.75
L
Surtr
vikaskm
Surtr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,399
Damage
54,618
62,670
Taken
44,890
58,692
Mitigated
34,608
9,986
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AcePuchi
Kuzenbo
4,613
1,898
889
1,184
9,541
13,337
26
6,239
3,302
9,026
0
L
7,274
401
1,582
1,514
12,411
10,359
30
9,235
3,176
13,544
1,189
W
He Bo
Clewis55
He Bo
6,721
659
1,878
1,751
6,899
3,434
560
2,236
4,452
14,663
403
W
Kukulkan
DaeNatt
Kukulkan
16,864
1,502
231
1,180
6,583
3,907
332
3,044
3,411
40,712
530
L
Gilgamesh
Glar5
Gilgamesh
10,318
1,221
109
1,002
17,009
14,046
0
11,945
5,064
0
13,209
W
11,350
1,134
1,543
1,327
10,582
11,676
55
2,581
7,705
13,379
1,474
W
7,724
1,033
5,870
2,992
9,667
9,639
383
3,455
5,894
16,810
0
W
Anhur
TunaYoshi
Anhur
11,959
7,539
0
2,919
11,159
5,952
3,728
3,829
6,975
0
31,891
L
Chronos
ttthhhuuuggg
Chronos
4,644
796
588
950
9,756
4,880
0
7,602
2,154
18,643
0
L
Surtr
vikaskm
Surtr
9,550
2,489
432
1,736
13,953
16,070
20
6,961
6,992
398
19,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
48,039
88
Minions Killed
171
0
Camps Cleared
0
974,058
Distance Traveled
1,084,582
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,653
696
7
1
0
145,373
0
L
Terra
7,929
721
21
2
0
198,578
0
W
He Bo
9,192
836
23
2
0
215,931
0
W
Kukulkan
9,618
874
69
6
0
198,926
0
L
Gilgamesh
7,329
666
13
1
0
202,106
0
W
Ares
9,675
880
3
0
0
215,441
0
W
Terra
9,782
889
19
2
0
237,859
0
W
Anhur
9,772
888
57
5
0
216,425
0
L
Chronos
7,921
720
27
2
0
201,130
0
L
Surtr
7,793
708
20
2
0
226,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role