Player Matchup

Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
EnticeOne
Fenrir
Level 158
God Stats
3W - 2L
1,333 SR
Queue Stats
54W - 69L
1,463 Elo+
Solo
Bake Kujira
Bake Kujira
Kanetic
Bake Kujira
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,531 Elo+
Party 1
Nut
Nut
Takizyx
Nut
Level 128
God Stats
2W - 1L
1,747 SR
Queue Stats
129W - 109L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
captain gatsu
Amaterasu
Level 153
God Stats
20W - 7L
1,633 SR
Queue Stats
590W - 548L
1,613 Elo+
Solo
Team Averages
Level 130
1,543 SR
1,537 Elo+

VS

Team Averages
Level 120
1,663 SR
1,551 Elo+
Vamana
Vamana
EpicBinker
Vamana
Level 83
God Stats
3W - 3L
1,514 SR
Queue Stats
75W - 73L
1,591 Elo+
Party 2
Chang'e
Chang'e
FakeSerenity-
Chang'e
Level 119
God Stats
39W - 38L
1,599 SR
Queue Stats
133W - 125L
1,464 Elo+
Solo
Heimdallr
Heimdallr
OSGx Ruins
Heimdallr
Level 117
God Stats
10W - 9L
1,953 SR
Queue Stats
379W - 358L
1,480 Elo+
Solo
Ganesha
Ganesha
TJKarnage
Ganesha
Level 159
God Stats
1W - 1L
1,704 SR
Queue Stats
60W - 53L
1,620 Elo+
Party 2
Sol
Sol
breadcatt
Sol
Level 122
God Stats
13W - 16L
1,543 SR
Queue Stats
83W - 83L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
1 / 1 / 2
9,441
590
7,238
8,588
3,607
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
EnticeOne
Fenrir
14
4 / 1 / 5
8,068
504
7,838
16,675
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
Kanetic
Bake Kujira
13
2 / 0 / 6
8,135
508
5,681
10,404
8,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
17
3 / 0 / 4
10,019
626
11,164
7,416
3,500
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
captain gatsu
Amaterasu
17
9 / 0 / 3
11,055
691
17,846
23,389
21,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
EpicBinker
Vamana
13
1 / 7 / 0
7,531
471
13,084
19,173
21,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
13
0 / 4 / 0
7,018
439
7,369
15,807
7,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
OSGx Ruins
Heimdallr
13
1 / 1 / 0
7,844
490
4,575
9,321
3,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
TJKarnage
Ganesha
12
0 / 4 / 2
7,606
475
5,798
15,004
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 0
7,521
470
5,313
12,993
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
2
2
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
2
2
W
Fenrir
EnticeOne
Fenrir
4
1
5
6.5
L
Vamana
EpicBinker
Vamana
1
7
0
0.14
L
Chang'e
0
4
0
0
W
Bake Kujira
Kanetic
Bake Kujira
2
0
6
5
L
Heimdallr
OSGx Ruins
Heimdallr
1
1
0
1
L
Ganesha
TJKarnage
Ganesha
0
4
2
0.25
W
Nut
3
0
4
5
L
0
3
0
0
W
Amaterasu
captain gatsu
Amaterasu
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,767
Damage
36,139
66,472
Taken
72,298
44,990
Mitigated
49,687
33,277
Healing
21,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,238
5,087
0
3,972
8,588
3,607
71
1,707
6,881
0
87,359
W
Fenrir
EnticeOne
Fenrir
7,838
2,244
0
8,279
16,675
7,458
156
4,726
11,855
0
47,369
L
Vamana
EpicBinker
Vamana
13,084
6,987
0
4,094
19,173
21,362
0
269
18,904
0
57,048
L
Chang'e
7,369
710
660
3,523
15,807
7,459
0
1,252
14,555
69,191
0
W
Bake Kujira
Kanetic
Bake Kujira
5,681
2,900
0
1,967
10,404
8,597
0
4,009
6,395
30,393
0
L
Heimdallr
OSGx Ruins
Heimdallr
4,575
2,377
0
2,864
9,321
3,172
0
1,450
7,871
0
57,536
L
Ganesha
TJKarnage
Ganesha
5,798
746
0
4,055
15,004
13,613
0
2,354
12,650
29,321
568
W
Nut
11,164
5,809
0
3,664
7,416
3,500
295
3,018
4,398
0
105,012
L
5,313
1,843
0
6,047
12,993
4,081
0
356
12,637
65,635
0
W
Amaterasu
captain gatsu
Amaterasu
17,846
10,115
0
15,395
23,389
21,828
298
5,037
17,148
0
96,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,718
Gold Earned
37,520
567
Minions Killed
471
0
Camps Cleared
0
1,670,308
Distance Traveled
1,527,953
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,441
590
152
10
0
319,704
1
W
Fenrir
8,068
504
69
4
0
361,477
0
L
Vamana
7,531
471
90
6
0
281,858
3
L
Chang'e
7,018
439
115
7
0
306,285
0
W
Bake Kujira
8,135
508
44
3
0
367,811
4
L
Heimdallr
7,844
490
133
8
0
310,013
1
L
Ganesha
7,606
475
17
1
0
323,028
2
W
Nut
10,019
626
170
11
0
315,855
4
L
Sol
7,521
470
116
7
0
306,769
7
W
Amaterasu
11,055
691
132
8
0
305,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role