Player Matchup

Cthulhu
Cthulhu
BigCat HILL14
Cthulhu
Level 97
God Stats
3W - 9L
1,222 SR
Queue Stats
31W - 36L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
Bigpapadirks
Kukulkan
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,516 Elo+
Party 1
Amaterasu
Amaterasu
CoastalTexas679
Amaterasu
Level 123
God Stats
2W - 1L
1,585 SR
Queue Stats
32W - 34L
1,436 Elo+
Party 1
Nut
Nut
JewishPickle
Nut
Level 126
God Stats
10W - 3L
1,754 SR
Queue Stats
118W - 113L
1,561 Elo+
Solo
Thor
Thor
cleancalf520650
Thor
Level 124
God Stats
2W - 2L
1,259 SR
Queue Stats
38W - 39L
1,546 Elo+
Party 1
Team Averages
Level 118
1,464 SR
1,497 Elo+

VS

Team Averages
Level 118
1,402 SR
1,506 Elo+
Ao Kuang
Ao Kuang
DeityOfMassacre
Ao Kuang
Level 123
God Stats
2W - 7L
1,359 SR
Queue Stats
99W - 100L
1,481 Elo+
Party 3
Vamana
Vamana
KeeterSkeeter
Vamana
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 116L
1,433 Elo+
Solo
Osiris
Osiris
ManWiThePlan
Osiris
Level 106
God Stats
0W - 1L
1,582 SR
Queue Stats
13W - 10L
1,689 Elo+
Party 2
Tiamat
Tiamat
T7S_Dobber
Tiamat
Level 125
God Stats
13W - 15L
1,495 SR
Queue Stats
106W - 106L
1,490 Elo+
Party 3
Hachiman
Hachiman
raftychicken
Hachiman
Level 115
God Stats
2W - 4L
1,076 SR
Queue Stats
60W - 61L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
1 / 0 / 8
6,760
520
5,531
10,806
6,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Bigpapadirks
Kukulkan
13
3 / 0 / 2
7,327
564
5,497
4,261
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
CoastalTexas679
Amaterasu
11
0 / 2 / 2
6,031
464
3,147
13,400
11,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 0 / 4
7,042
542
4,623
5,627
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 6
7,117
547
5,858
10,084
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
0 / 4 / 1
5,778
444
3,168
11,291
3,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 0
5,334
410
6,242
13,296
8,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
13
2 / 0 / 0
7,698
592
9,967
10,437
11,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
T7S_Dobber
Tiamat
12
0 / 2 / 0
7,148
550
3,026
5,911
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
raftychicken
Hachiman
11
0 / 2 / 0
6,041
465
5,136
7,394
2,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
2
2
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
8
5
W
Kukulkan
Bigpapadirks
Kukulkan
3
0
2
4
W
Amaterasu
CoastalTexas679
Amaterasu
0
2
2
0.5
L
Ao Kuang
0
4
1
0.13
W
3
0
4
5
L
0
4
0
0
L
Osiris
2
0
0
2
L
Tiamat
T7S_Dobber
Tiamat
0
2
0
0
W
5
0
6
8
L
Hachiman
raftychicken
Hachiman
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
27,539
44,178
Taken
48,329
25,664
Mitigated
28,222
15,654
Healing
15,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,531
124
522
6,375
10,806
6,117
162
927
9,431
24,775
2,244
W
Kukulkan
Bigpapadirks
Kukulkan
5,497
659
166
459
4,261
1,867
0
2,362
1,871
53,864
0
W
Amaterasu
CoastalTexas679
Amaterasu
3,147
1,538
0
5,173
13,400
11,134
0
572
12,828
0
35,026
L
Ao Kuang
3,168
850
0
3,992
11,291
3,738
0
1,635
9,656
34,870
14,456
W
4,623
2,792
0
900
5,627
2,149
658
264
5,256
0
64,108
L
6,242
2,571
0
2,484
13,296
8,682
0
3,480
9,816
0
35,974
L
Osiris
9,967
4,128
0
4,629
10,437
11,028
0
1,022
9,415
0
60,546
L
Tiamat
T7S_Dobber
Tiamat
3,026
119
0
1,416
5,911
2,370
0
2,232
3,679
53,755
1,580
W
5,858
1,358
0
2,059
10,084
4,397
0
1,672
8,278
0
44,977
L
Hachiman
raftychicken
Hachiman
5,136
3,864
0
3,077
7,394
2,404
0
2,216
5,178
0
40,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
31,999
371
Minions Killed
383
0
Camps Cleared
0
1,236,389
Distance Traveled
1,173,424
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,760
520
39
3
0
232,870
5
W
Kukulkan
7,327
564
111
9
0
248,267
0
W
Amaterasu
6,031
464
65
5
0
240,653
0
L
Ao Kuang
5,778
444
75
6
0
252,444
0
W
Nut
7,042
542
95
7
0
247,019
0
L
Vamana
5,334
410
44
3
0
240,571
2
L
Osiris
7,698
592
81
6
0
219,842
0
L
Tiamat
7,148
550
106
8
0
233,325
0
W
Thor
7,117
547
61
5
0
267,580
0
L
Hachiman
6,041
465
77
6
0
227,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role