Player Matchup

Nut
Nut
AcePuchi
Nut
Level 157
God Stats
10W - 6L
1,971 SR
Queue Stats
403W - 368L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
AndriyGamer3333
Cthulhu
Level 127
God Stats
16W - 14L
1,814 SR
Queue Stats
253W - 225L
1,577 Elo+
Solo
Anhur
Anhur
Antares5569
Anhur
Level 69
God Stats
3W - 5L
1,579 SR
Queue Stats
54W - 52L
1,524 Elo+
Party 2
Maui
Maui
Glar5
Maui
Level 107
God Stats
3W - 4L
1,925 SR
Queue Stats
10W - 13L
1,606 Elo+
Party 2
Chang'e
Chang'e
SuZanaHoriaVL
Chang'e
Level 168
God Stats
18W - 12L
1,569 SR
Queue Stats
50W - 46L
1,391 Elo+
Solo
Team Averages
Level 126
1,772 SR
1,536 Elo+

VS

Team Averages
Level 125
1,564 SR
1,568 Elo+
Zhong Kui
Zhong Kui
Ducksworthy
Zhong Kui
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
91W - 85L
1,570 Elo+
Party 1
Ullr
Ullr
JaxInted
Ullr
Level 121
God Stats
1W - 0L
1,561 SR
Queue Stats
3W - 0L
1,755 Elo+
Party 1
Ix Chel
Ix Chel
NALGERO 009
Ix Chel
Level 156
God Stats
4W - 4L
1,705 SR
Queue Stats
45W - 33L
1,535 Elo+
Solo
Nut
Nut
Pobshi
Nut
Level 109
God Stats
2W - 1L
1,774 SR
Queue Stats
472W - 438L
1,557 Elo+
Solo
Chronos
Chronos
theunknownbravo
Chronos
Level 109
God Stats
2W - 2L
1,280 SR
Queue Stats
59W - 89L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
5,907
537
4,032
9,359
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 1 / 0
5,676
516
3,060
11,167
8,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,271
479
1,811
5,251
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
Glar5
Maui
9
0 / 2 / 2
5,317
483
3,431
13,265
9,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
10
1 / 3 / 1
5,620
511
6,323
8,416
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ducksworthy
Zhong Kui
13
0 / 0 / 2
7,484
680
8,202
6,053
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ullr
11
3 / 1 / 0
6,382
580
10,423
8,630
3,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
NALGERO 009
Ix Chel
11
0 / 0 / 2
6,323
575
4,235
6,053
4,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nut
Pobshi
Nut
13
2 / 0 / 2
7,263
660
6,328
4,852
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 3
6,741
613
5,120
8,037
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
9
9
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
1
0
0
L
0
1
0
0
W
Zhong Kui
Ducksworthy
Zhong Kui
0
0
2
1
L
Maui
Glar5
Maui
0
2
2
0.5
W
Ullr
3
1
0
3
W
Ix Chel
NALGERO 009
Ix Chel
0
0
2
1
W
Nut
Pobshi
Nut
2
0
2
3
L
Chang'e
1
3
1
0.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,657
Damage
34,308
47,458
Taken
33,625
26,359
Mitigated
17,733
15,027
Healing
10,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,032
2,586
0
2,822
9,359
3,523
0
2,148
7,211
0
39,270
L
3,060
0
0
3,486
11,167
8,431
0
7,640
3,527
40,766
2,540
L
1,811
1,157
0
1,575
5,251
1,671
0
1,342
3,909
0
40,582
W
Zhong Kui
Ducksworthy
Zhong Kui
8,202
3,042
0
2,755
6,053
4,977
0
2,976
3,077
51,921
16,654
L
Maui
Glar5
Maui
3,431
565
1,105
3,198
13,265
9,583
0
3,085
10,180
14,362
2,572
W
Ullr
10,423
4,632
0
1,975
8,630
3,437
0
3,868
4,762
0
45,306
W
Ix Chel
NALGERO 009
Ix Chel
4,235
503
241
1,727
6,053
4,124
0
2,356
3,697
24,118
1,122
W
Nut
Pobshi
Nut
6,328
4,051
0
2,737
4,852
1,748
51
913
3,939
0
69,281
L
Chang'e
6,323
250
240
2,601
8,416
3,151
0
2,190
6,226
35,837
24
W
5,120
1,248
0
1,012
8,037
3,447
159
2,143
5,894
49,815
1,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
34,193
311
Minions Killed
436
0
Camps Cleared
0
1,062,220
Distance Traveled
1,086,781
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,907
537
68
6
0
217,298
0
L
Cthulhu
5,676
516
77
7
0
223,038
0
L
Anhur
5,271
479
76
7
0
203,730
0
W
Zhong Kui
7,484
680
112
10
0
196,125
0
L
Maui
5,317
483
28
3
0
220,604
0
W
Ullr
6,382
580
73
7
0
216,346
0
W
Ix Chel
6,323
575
35
3
0
223,288
0
W
Nut
7,263
660
132
12
0
224,960
1
L
Chang'e
5,620
511
62
6
0
197,550
2
W
Chronos
6,741
613
84
8
0
226,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role