Player Matchup

Nut
Nut
 
Nut
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AlexGalo
Thanatos
Level 62
God Stats
9W - 5L
1,668 SR
Queue Stats
277W - 264L
1,502 Elo+
Solo
Bacchus
Bacchus
Ebubarashek
Bacchus
Level 14
God Stats
6W - 1L
1,577 SR
Queue Stats
97W - 103L
1,373 Elo+
Party 1
Chang'e
Chang'e
HydraSenpai6986
Chang'e
Level 67
God Stats
14W - 8L
1,730 SR
Queue Stats
80W - 86L
1,451 Elo+
Party 2
Nike
Nike
JonnyQuach
Nike
Level 74
God Stats
10W - 7L
1,473 SR
Queue Stats
121W - 123L
1,340 Elo+
Party 1
Team Averages
Level 61
1,590 SR
1,433 Elo+

VS

Team Averages
Level 85
1,428 SR
1,385 Elo+
Sun Wukong
Sun Wukong
Alexios025140
Sun Wukong
Level 24
God Stats
0W - 3L
1,199 SR
Queue Stats
1W - 5L
1,202 Elo+
Party 3
Sol
Sol
J4F SPAR3
Sol
Level 63
God Stats
3W - 5L
1,446 SR
Queue Stats
6W - 14L
1,353 Elo+
Party 3
Nemesis
Nemesis
Juliaris
Nemesis
Level 125
God Stats
3W - 3L
1,577 SR
Queue Stats
70W - 71L
1,454 Elo+
Solo
Cabrakan
Cabrakan
LORD FENRIR 95
Cabrakan
Level 68
God Stats
1W - 3L
1,343 SR
Queue Stats
7W - 13L
1,397 Elo+
Party 3
Nox
Nox
neonstrange
Nox
Level 145
God Stats
9W - 5L
1,574 SR
Queue Stats
105W - 101L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
10
2 / 0 / 0
5,698
570
4,905
4,068
1,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
AlexGalo
Thanatos
11
6 / 1 / 1
6,255
626
4,732
7,511
3,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Ebubarashek
Bacchus
9
0 / 1 / 4
5,646
565
2,882
8,109
6,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 0
6,341
634
3,859
4,591
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
6,628
663
7,251
6,230
3,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexios025140
Sun Wukong
7
0 / 5 / 0
4,537
454
1,446
9,090
3,824
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 2 / 0
5,006
501
5,698
6,713
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
Juliaris
Nemesis
11
1 / 1 / 1
5,661
566
3,257
8,292
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
8
0 / 2 / 2
5,248
525
2,858
8,816
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 1 / 0
5,288
529
1,794
5,921
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
3
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
0
0
2
W
Thanatos
AlexGalo
Thanatos
6
1
1
6.5
L
Sun Wukong
Alexios025140
Sun Wukong
0
5
0
0
W
Bacchus
Ebubarashek
Bacchus
0
1
4
2
W
0
1
0
0
L
1
2
0
0.5
W
3
1
3
4.5
L
Nemesis
Juliaris
Nemesis
1
1
1
1.5
L
Cabrakan
0
2
2
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,629
Damage
15,053
30,509
Taken
38,832
16,331
Mitigated
16,858
14,043
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,905
3,252
0
1,959
4,068
1,459
0
2,615
1,453
0
39,258
W
Thanatos
AlexGalo
Thanatos
4,732
514
0
5,499
7,511
3,104
77
759
6,752
0
35,383
L
Sun Wukong
Alexios025140
Sun Wukong
1,446
476
0
2,071
9,090
3,824
0
83
8,415
0
21,444
W
Bacchus
Ebubarashek
Bacchus
2,882
325
0
3,044
8,109
6,990
46
5,529
2,580
11,583
0
W
3,859
118
38
1,825
4,591
1,421
756
1,331
3,260
38,606
2,260
L
5,698
2,336
0
2,808
6,713
1,918
0
1,230
5,483
34,633
0
W
7,251
1,444
0
1,678
6,230
3,357
497
0
6,230
169
42,589
L
Nemesis
Juliaris
Nemesis
3,257
817
0
4,004
8,292
2,685
0
740
7,383
0
44,398
L
Cabrakan
2,858
772
163
2,933
8,816
6,070
0
1,652
7,164
12,249
815
L
1,794
184
0
1,585
5,921
2,361
0
3,147
2,774
31,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
25,740
284
Minions Killed
233
0
Camps Cleared
0
1,055,999
Distance Traveled
1,058,397
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,698
570
66
7
0
189,772
2
W
Thanatos
6,255
626
57
6
0
214,158
0
L
Sun Wukong
4,537
454
23
2
0
202,119
0
W
Bacchus
5,646
565
15
2
0
206,812
0
W
Chang'e
6,341
634
75
8
0
222,440
0
L
Sol
5,006
501
57
6
0
205,217
0
W
Nike
6,628
663
71
7
0
222,817
0
L
Nemesis
5,661
566
72
7
0
254,415
0
L
Cabrakan
5,248
525
16
2
0
198,944
0
L
Nox
5,288
529
65
7
0
197,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role