Player Matchup

Jormungandr
Jormungandr
HydratedBlanket
Jormungandr
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 135L
1,555 Elo+
Solo
Nut
Nut
SimplyIsa_
Nut
Level 117
God Stats
10W - 11L
1,477 SR
Queue Stats
418W - 408L
1,553 Elo+
Solo
Thanatos
Thanatos
Vushii
Thanatos
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 60L
1,504 Elo+
Party 1
Discordia
Discordia
lastackz60
Discordia
Level 121
God Stats
2W - 0L
1,663 SR
Queue Stats
49W - 54L
1,504 Elo+
Party 1
Ne Zha
Ne Zha
rural-sandll
Ne Zha
Level 101
God Stats
1W - 0L
1,817 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,523 Elo+

VS

Team Averages
Level 120
1,538 SR
1,578 Elo+
King Arthur
King Arthur
Islandboiii
King Arthur
Level 167
God Stats
1W - 3L
1,512 SR
Queue Stats
45W - 37L
1,576 Elo+
Solo
Surtr
Surtr
Jakephat
Surtr
Level 138
God Stats
1W - 1L
1,644 SR
Queue Stats
27W - 17L
1,636 Elo+
Solo
Cabrakan
Cabrakan
Lankh
Cabrakan
Level 87
God Stats
1W - 4L
1,536 SR
Queue Stats
225W - 187L
1,590 Elo+
Solo
Yu Huang
Yu Huang
ThicccChocolate
Yu Huang
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 161L
1,592 Elo+
Party 2
Xbalanque
Xbalanque
xModifyys
Xbalanque
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
198W - 154L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HydratedBlanket
Jormungandr
17
0 / 1 / 6
10,655
561
11,094
15,824
11,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
1 / 4 / 1
9,554
503
8,578
14,568
6,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Vushii
Thanatos
20
12 / 4 / 3
11,693
615
23,269
23,017
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
lastackz60
Discordia
17
2 / 1 / 7
10,300
542
13,795
10,255
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
15
4 / 2 / 6
10,149
534
9,079
15,226
14,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Islandboiii
King Arthur
14
2 / 4 / 2
9,791
515
11,287
29,731
17,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Jakephat
Surtr
17
4 / 1 / 2
9,819
517
9,726
17,399
11,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Lankh
Cabrakan
17
2 / 3 / 0
11,100
584
14,854
20,389
15,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
14
1 / 8 / 0
8,279
436
3,935
14,371
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
xModifyys
Xbalanque
17
3 / 3 / 1
9,984
525
12,414
15,414
5,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
19
Kills
12
12
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
HydratedBlanket
Jormungandr
0
1
6
3
L
King Arthur
Islandboiii
King Arthur
2
4
2
0.75
L
Surtr
Jakephat
Surtr
4
1
2
5
L
Cabrakan
Lankh
Cabrakan
2
3
0
0.67
W
1
4
1
0.38
L
Yu Huang
1
8
0
0.13
W
Thanatos
Vushii
Thanatos
12
4
3
3.38
W
Discordia
lastackz60
Discordia
2
1
7
5.5
W
Ne Zha
4
2
6
3.5
L
Xbalanque
xModifyys
Xbalanque
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,815
Damage
52,216
78,890
Taken
97,304
47,185
Mitigated
54,910
34,095
Healing
27,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
HydratedBlanket
Jormungandr
11,094
2,385
0
3,222
15,824
11,404
60
9,129
6,695
91,364
825
L
King Arthur
Islandboiii
King Arthur
11,287
1,651
0
10,617
29,731
17,411
8
5,095
24,636
0
65,730
L
Surtr
Jakephat
Surtr
9,726
4,080
0
3,242
17,399
11,415
68
2,677
14,722
3,787
93,707
L
Cabrakan
Lankh
Cabrakan
14,854
2,606
0
7,986
20,389
15,781
0
10,519
9,870
100,108
4,014
W
8,578
4,607
0
4,215
14,568
6,221
933
330
14,238
0
92,719
L
Yu Huang
3,935
357
0
890
14,371
5,125
0
6,320
8,051
47,242
2,670
W
Thanatos
Vushii
Thanatos
23,269
9,810
0
19,525
23,017
10,688
14
3,247
19,770
0
116,037
W
Discordia
lastackz60
Discordia
13,795
1,095
0
2,020
10,255
3,973
0
2,970
7,285
90,652
0
W
Ne Zha
9,079
1,739
0
5,113
15,226
14,899
0
3,464
11,762
0
45,406
L
Xbalanque
xModifyys
Xbalanque
12,414
6,559
0
5,052
15,414
5,178
557
265
15,149
0
93,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,351
Gold Earned
48,973
662
Minions Killed
629
0
Camps Cleared
0
1,906,729
Distance Traveled
1,742,803
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,655
561
161
8
0
392,988
6
L
King Arthur
9,791
515
76
4
0
348,900
4
L
Surtr
9,819
517
122
6
0
418,923
4
L
Cabrakan
11,100
584
187
10
0
305,460
0
W
Nut
9,554
503
166
9
0
327,477
0
L
Yu Huang
8,279
436
100
5
0
318,887
3
W
Thanatos
11,693
615
139
7
0
416,734
0
W
Discordia
10,300
542
154
8
0
378,194
3
W
Ne Zha
10,149
534
42
2
0
391,336
0
L
Xbalanque
9,984
525
144
8
0
350,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role