Player Matchup

Anubis
Anubis
IV x Wolf
Anubis
Level 158
God Stats
9W - 5L
1,665 SR
Queue Stats
150W - 155L
1,444 Elo+
Party 3
Gilgamesh
Gilgamesh
KingXGatsby
Gilgamesh
Level 114
God Stats
14W - 10L
1,444 SR
Queue Stats
130W - 122L
1,491 Elo+
Party 3
Nut
Nut
Ma219teo
Nut
Level 123
God Stats
9W - 8L
1,683 SR
Queue Stats
116W - 117L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
P-A-T-B-A-C-K
Baron Samedi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 102L
1,551 Elo+
Solo
Awilix
Awilix
Rello2Swish
Awilix
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,345 Elo+
Party 3
Team Averages
Level 132
1,558 SR
1,460 Elo+

VS

Team Averages
Level 153
1,565 SR
1,502 Elo+
Guan Yu
Guan Yu
Black Death 167
Guan Yu
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 42L
1,422 Elo+
Party 2
Loki
Loki
DoomShepherd
Loki
Level 137
God Stats
6W - 2L
1,823 SR
Queue Stats
30W - 30L
1,448 Elo+
Party 2
Olorun
Olorun
HellishFiend476
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,385 Elo+
Party 2
Sol
Sol
SinStory
Sol
Level 195
God Stats
3W - 4L
1,500 SR
Queue Stats
257W - 239L
1,618 Elo+
Party 1
Shiva
Shiva
tea-rex-XG
Shiva
Level 169
God Stats
3W - 5L
1,500 SR
Queue Stats
243W - 218L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IV x Wolf
Anubis
13
5 / 0 / 4
7,750
775
8,331
7,791
4,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
KingXGatsby
Gilgamesh
11
1 / 0 / 0
6,381
638
7,168
8,728
6,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 2
5,642
564
3,677
7,884
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
P-A-T-B-A-C-K
Baron Samedi
9
0 / 0 / 2
5,205
521
3,016
6,748
3,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
11
6 / 1 / 2
6,519
652
5,976
9,130
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,998
500
4,048
9,494
7,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 0
4,931
493
3,109
10,160
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
4,935
494
3,342
9,027
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 0
5,565
557
5,155
5,593
1,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
11
2 / 2 / 1
5,687
569
7,429
9,017
5,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
4
0
0
L
0
5
0
0
W
Anubis
IV x Wolf
Anubis
5
0
4
7
W
Gilgamesh
KingXGatsby
Gilgamesh
1
0
0
1
W
0
2
2
0.5
W
Baron Samedi
P-A-T-B-A-C-K
Baron Samedi
0
0
2
1
W
Awilix
6
1
2
7
L
1
1
0
1
L
Shiva
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
23,083
40,281
Taken
43,291
20,784
Mitigated
19,712
18,642
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,048
1,066
88
3,891
9,494
7,540
0
415
8,534
0
27,689
L
3,109
726
0
3,568
10,160
2,793
0
2,745
7,260
0
31,865
L
3,342
1,271
80
2,068
9,027
2,369
0
4,452
4,575
28,379
5,243
W
Anubis
IV x Wolf
Anubis
8,331
435
0
6,773
7,791
4,022
0
2,755
5,036
73,550
2,067
W
Gilgamesh
KingXGatsby
Gilgamesh
7,168
2,046
0
1,617
8,728
6,881
0
0
8,728
0
42,462
W
3,677
2,275
0
3,101
7,884
3,067
0
3,935
3,949
0
45,416
W
Baron Samedi
P-A-T-B-A-C-K
Baron Samedi
3,016
490
864
3,073
6,748
3,470
0
1,177
5,571
18,508
0
W
Awilix
5,976
2,510
0
3,214
9,130
3,344
533
1,168
7,962
0
33,345
L
5,155
2,188
0
2,427
5,593
1,998
0
1,158
4,435
39,514
6,723
L
Shiva
7,429
1,320
82
1,100
9,017
5,012
0
2,562
6,455
6,362
30,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
26,116
352
Minions Killed
278
0
Camps Cleared
0
1,014,908
Distance Traveled
983,453
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,998
500
47
5
0
173,393
0
L
Loki
4,931
493
57
6
0
234,652
0
L
Olorun
4,935
494
44
4
0
167,674
0
W
Anubis
7,750
775
127
13
0
198,878
0
W
Gilgamesh
6,381
638
70
7
0
196,469
0
W
Nut
5,642
564
79
8
0
167,491
0
W
Baron Samedi
5,205
521
20
2
0
196,487
0
W
Awilix
6,519
652
56
6
0
255,583
0
L
Sol
5,565
557
83
8
0
194,538
1
L
Shiva
5,687
569
47
5
0
213,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role