Player Matchup

Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
DumbLikeGump
Bastet
Silver II
Level 109
God Stats
9W - 13L
1,484 SR
Queue Stats
851W - 950L
1,025 MMR
Solo
Chiron
Chiron
Silver III
xAlmightyTru
Chiron
Silver III
Level 68
God Stats
0W - 2L
1,275 SR
Queue Stats
125W - 195L
1,043 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,419 SR
1,189 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,611 SR
1,482 MMR
Nemesis
Nemesis
Gold IV
Bihhh PLEASE
Nemesis
Gold IV
Level 126
God Stats
59W - 60L
1,500 SR
Queue Stats
777W - 810L
1,371 MMR
Party 1
Vulcan
Vulcan
Silver I
MHG Exclusive
Vulcan
Silver I
Level 158
God Stats
10W - 8L
1,611 SR
Queue Stats
36W - 33L
1,548 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
lLowkeyLoki
Kuzenbo
Bronze III
Level 49
God Stats
2W - 0L
1,722 SR
Queue Stats
6W - 1L
1,527 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 3 / 0
6,801
618
5,107
13,543
10,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
12
0 / 3 / 0
6,905
628
5,837
10,181
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
12
0 / 1 / 0
6,779
616
4,224
7,230
2,571
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Cu ChulainnThothAchillesMorgan Le FayBacchus

VS

Bans
Ne ZhaMedusaAthenaSkadiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bihhh PLEASE
Nemesis
14
4 / 0 / 3
8,808
801
5,590
7,684
3,309
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 0 / 5
8,653
787
15,025
3,453
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
lLowkeyLoki
Kuzenbo
14
1 / 0 / 6
8,173
743
6,849
10,939
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
7
7
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
W
Nemesis
Bihhh PLEASE
Nemesis
4
0
3
5.5
L
Bastet
0
3
0
0
W
2
0
5
4.5
W
Kuzenbo
lLowkeyLoki
Kuzenbo
1
0
6
4
L
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,168
Damage
27,464
30,954
Taken
22,076
17,879
Mitigated
17,624
7,585
Healing
6,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,107
1,474
0
2,280
13,543
10,567
0
9,031
3,950
24,793
1,052
W
Nemesis
Bihhh PLEASE
Nemesis
5,590
1,765
0
3,850
7,684
3,309
159
2,373
5,223
0
38,737
L
Bastet
5,837
1,738
0
3,190
10,181
4,741
0
6,657
3,200
0
18,168
W
15,025
7,491
0
496
3,453
1,544
787
257
3,104
43,376
0
W
Kuzenbo
lLowkeyLoki
Kuzenbo
6,849
2,386
0
2,051
10,939
12,771
73
2,546
7,904
26,318
1,474
L
Chiron
4,224
1,539
868
1,247
7,230
2,571
0
4,863
2,297
0
27,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,485
Gold Earned
25,634
115
Minions Killed
163
0
Camps Cleared
0
612,056
Distance Traveled
706,265
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,801
618
45
4
0
190,427
0
W
Nemesis
8,808
801
46
4
0
235,532
0
L
Bastet
6,905
628
34
3
0
231,793
0
W
Vulcan
8,653
787
64
6
0
248,824
0
W
Kuzenbo
8,173
743
53
5
0
221,909
1
L
Chiron
6,779
616
36
3
0
189,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role