Player Matchup

Achilles
Achilles
CursedFlame8970
Achilles
Level 68
God Stats
1W - 1L
1,684 SR
Queue Stats
21W - 13L
1,535 Elo+
Party 1
Nut
Nut
SacredVanity127
Nut
Level 103
God Stats
9W - 7L
1,439 SR
Queue Stats
14W - 18L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
couchpotateo420
Zhong Kui
Level 78
God Stats
2W - 4L
1,684 SR
Queue Stats
7W - 12L
1,644 Elo+
Party 1
Team Averages
Level 83
1,603 SR
1,573 Elo+

VS

Team Averages
Level 84
1,565 SR
1,462 Elo+
Cupid
Cupid
Dawn Anthrax
Cupid
Level 92
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 92L
1,446 Elo+
Party 2
Hercules
Hercules
Dawn Roboman
Hercules
Level 52
God Stats
11W - 8L
1,695 SR
Queue Stats
68W - 72L
1,440 Elo+
Party 2
Sol
Sol
vaurix
Sol
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 3 / 1
10,768
598
7,145
21,708
29,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 3
11,654
647
22,808
18,005
10,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
couchpotateo420
Zhong Kui
16
0 / 6 / 4
10,443
580
19,571
20,194
27,382
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 7
13,167
732
20,405
16,055
7,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Dawn Roboman
Hercules
18
2 / 1 / 11
12,147
675
10,417
26,318
23,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
vaurix
Sol
18
5 / 3 / 6
12,734
707
18,765
16,738
6,549
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
5
Kills
13
13
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
3
1
1.17
W
6
1
7
9.5
W
Hercules
Dawn Roboman
Hercules
2
1
11
7.5
L
2
4
3
0.88
L
Zhong Kui
couchpotateo420
Zhong Kui
0
6
4
0.33
W
Sol
vaurix
Sol
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,524
Damage
49,587
59,907
Taken
59,111
67,405
Mitigated
37,468
8,888
Healing
32,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
7,145
1,572
0
1,074
21,708
29,836
0
5,868
15,685
0
23,652
W
20,405
8,074
3,830
8,910
16,055
7,310
565
5,286
10,769
0
57,060
W
Hercules
Dawn Roboman
Hercules
10,417
3,388
1,164
11,773
26,318
23,609
549
8,089
18,229
0
27,421
L
22,808
9,099
0
3,660
18,005
10,187
360
6,931
10,981
0
74,767
L
Zhong Kui
couchpotateo420
Zhong Kui
19,571
1,881
0
4,154
20,194
27,382
0
5,968
14,130
42,764
0
W
Sol
vaurix
Sol
18,765
5,853
0
6,372
16,738
6,549
1,383
6,232
10,506
58,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,865
Gold Earned
38,048
193
Minions Killed
192
0
Camps Cleared
0
916,580
Distance Traveled
994,437
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,768
598
34
2
0
318,225
0
W
Cupid
13,167
732
87
5
0
338,475
0
W
Hercules
12,147
675
30
2
0
357,996
0
L
Nut
11,654
647
114
6
0
300,904
0
L
Zhong Kui
10,443
580
45
3
0
297,451
0
W
Sol
12,734
707
75
4
0
297,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role