Player Matchup

Chang'e
Chang'e
Alexonism
Chang'e
Level 159
God Stats
32W - 36L
1,570 SR
Queue Stats
563W - 510L
1,488 Elo+
Solo
Nu Wa
Nu Wa
IDownloadCars
Nu Wa
Level 139
God Stats
7W - 0L
1,500 SR
Queue Stats
70W - 60L
1,620 Elo+
Solo
Vamana
Vamana
OG RO3SKI
Vamana
Level 159
God Stats
3W - 3L
1,479 SR
Queue Stats
26W - 33L
1,400 Elo+
Solo
Medusa
Medusa
UwU_Tickler
Medusa
Level 128
God Stats
7W - 6L
1,655 SR
Queue Stats
223W - 185L
1,733 Elo+
Solo
Bastet
Bastet
jeston420
Bastet
Level 122
God Stats
3W - 1L
1,607 SR
Queue Stats
59W - 40L
1,650 Elo+
Solo
Team Averages
Level 141
1,562 SR
1,578 Elo+

VS

Team Averages
Level 139
1,577 SR
1,553 Elo+
Lancelot
Lancelot
Anselmo1992
Lancelot
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 32L
1,535 Elo+
Solo
Discordia
Discordia
Pikabaca
Discordia
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 130L
1,557 Elo+
Party 1
Nut
Nut
Spadezyyy
Nut
Level 157
God Stats
11W - 4L
1,865 SR
Queue Stats
142W - 131L
1,595 Elo+
Party 1
Set
Set
Weezyyy
Set
Level 137
God Stats
4W - 3L
1,500 SR
Queue Stats
110W - 113L
1,557 Elo+
Party 1
Medusa
Medusa
itspurpl3
Medusa
Level 108
God Stats
60W - 44L
1,522 SR
Queue Stats
73W - 63L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alexonism
Chang'e
11
1 / 0 / 5
6,832
569
6,614
12,137
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 6
7,519
627
7,917
5,846
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
OG RO3SKI
Vamana
12
2 / 0 / 1
6,932
578
6,353
11,956
12,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
12
3 / 3 / 3
6,618
552
6,603
10,977
4,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
jeston420
Bastet
12
4 / 1 / 2
6,768
564
6,283
10,271
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anselmo1992
Lancelot
12
1 / 3 / 0
6,334
528
4,439
11,746
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Pikabaca
Discordia
10
1 / 3 / 2
6,364
530
5,725
6,215
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,798
483
5,496
8,366
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Set
11
0 / 1 / 1
6,752
563
6,277
10,553
6,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
itspurpl3
Medusa
12
3 / 1 / 1
6,944
579
9,806
11,738
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
5
5
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Alexonism
Chang'e
1
0
5
3.5
L
Lancelot
Anselmo1992
Lancelot
1
3
0
0.33
W
2
1
6
5
W
Vamana
OG RO3SKI
Vamana
2
0
1
2.5
L
Discordia
Pikabaca
Discordia
1
3
2
0.67
L
0
4
1
0.13
W
Medusa
3
3
3
1.5
L
Set
0
1
1
0.5
L
Medusa
itspurpl3
Medusa
3
1
1
3.5
W
Bastet
jeston420
Bastet
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,770
Damage
31,743
51,187
Taken
48,618
32,390
Mitigated
22,146
22,184
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Alexonism
Chang'e
6,614
591
2,045
7,647
12,137
9,743
53
718
10,867
29,644
1,902
L
Lancelot
Anselmo1992
Lancelot
4,439
937
0
3,789
11,746
4,665
0
2,262
9,260
0
47,036
W
7,917
1,911
0
1,562
5,846
2,192
0
2,673
3,173
53,380
2,835
W
Vamana
OG RO3SKI
Vamana
6,353
2,317
0
3,804
11,956
12,334
0
387
11,433
0
52,305
L
Discordia
Pikabaca
Discordia
5,725
586
0
702
6,215
1,953
0
2,043
4,007
48,124
1,107
L
5,496
3,675
0
1,806
8,366
3,257
572
4,051
4,275
0
41,551
W
Medusa
6,603
1,206
0
1,400
10,977
4,051
159
303
10,441
0
51,902
L
Set
6,277
2,491
0
4,232
10,553
6,318
572
1,810
7,929
0
56,333
L
Medusa
itspurpl3
Medusa
9,806
3,462
0
6,406
11,738
5,953
0
3,547
8,036
0
53,593
W
Bastet
jeston420
Bastet
6,283
1,615
0
5,726
10,271
4,070
0
1,352
8,919
0
45,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,669
Gold Earned
32,192
368
Minions Killed
396
0
Camps Cleared
0
1,330,751
Distance Traveled
1,246,441
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,832
569
43
4
0
263,812
1
L
Lancelot
6,334
528
82
7
0
301,633
0
W
Nu Wa
7,519
627
81
7
0
242,110
3
W
Vamana
6,932
578
101
8
0
269,523
0
L
Discordia
6,364
530
83
7
0
246,084
0
L
Nut
5,798
483
57
5
0
217,231
0
W
Medusa
6,618
552
67
6
0
250,160
0
L
Set
6,752
563
87
7
0
254,788
2
L
Medusa
6,944
579
87
7
0
226,705
0
W
Bastet
6,768
564
76
6
0
305,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role