Player Matchup

Vamana
Vamana
Gold III
 
Vamana
Gold III
Level 256
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold III
DonLechuga4092
Loki
Gold III
Level 116
God Stats
120W - 94L
1,601 SR
Queue Stats
178W - 174L
1,503 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
TeamMatesAreBad
Zhong Kui
Gold III
Level 84
God Stats
1W - 1L
1,745 SR
Queue Stats
74W - 58L
1,508 MMR
Solo
Shiva
Shiva
Gold II
k8lynash
Shiva
Gold II
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 223L
1,497 MMR
Solo
Skadi
Skadi
Gold III
thugniffi
Skadi
Gold III
Level 158
God Stats
1W - 1L
1,329 SR
Queue Stats
178W - 195L
1,492 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,535 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,448 SR
1,500 MMR
Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
KeezyKee
Poseidon
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,499 MMR
Party 1
Athena
Athena
Gold IV
ROGUENES12
Athena
Gold IV
Level 128
God Stats
3W - 6L
1,518 SR
Queue Stats
17W - 16L
1,503 MMR
Solo
Izanami
Izanami
Silver IV
TUEP12
Izanami
Silver IV
Level 146
God Stats
0W - 1L
1,288 SR
Queue Stats
9W - 12L
1,492 MMR
Party 1
Awilix
Awilix
Silver II
Tiergas
Awilix
Silver II
Level 142
God Stats
1W - 3L
1,433 SR
Queue Stats
20W - 14L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 3 / 5
9,537
596
10,461
17,652
18,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 4 / 6
9,494
593
10,533
12,365
4,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TeamMatesAreBad
Zhong Kui
17
3 / 2 / 7
10,017
626
13,404
10,544
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
k8lynash
Shiva
14
4 / 2 / 7
9,056
566
8,807
18,861
15,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
thugniffi
Skadi
16
4 / 2 / 2
9,740
609
9,398
10,319
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bans
AresBastetBellonaKukulkan

VS

Bans
Ao KuangBake KujiraThanatosThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 4 / 2
7,541
471
11,237
19,082
17,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
KeezyKee
Poseidon
13
2 / 8 / 3
7,897
494
5,025
12,286
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
ROGUENES12
Athena
10
1 / 5 / 6
6,791
424
5,000
15,411
15,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Izanami
TUEP12
Izanami
15
1 / 3 / 1
8,321
520
3,764
9,514
4,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Tiergas
Awilix
16
7 / 1 / 3
8,802
550
11,027
12,176
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
21
Kills
12
13
Deaths
21
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
3
5
1.17
L
Achilles
 
Achilles
1
4
2
0.5
W
9
4
6
3
L
Poseidon
KeezyKee
Poseidon
2
8
3
0.44
L
Athena
ROGUENES12
Athena
1
5
6
0.8
L
Izanami
TUEP12
Izanami
1
3
1
0.5
W
Zhong Kui
TeamMatesAreBad
Zhong Kui
3
2
7
3.25
L
Awilix
Tiergas
Awilix
7
1
3
8.5
W
Shiva
k8lynash
Shiva
4
2
7
3.75
W
Skadi
thugniffi
Skadi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,603
Damage
36,053
69,741
Taken
68,469
50,291
Mitigated
47,310
16,272
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,461
2,816
0
5,419
17,652
18,444
0
610
15,981
0
63,528
L
Achilles
 
Achilles
11,237
2,510
0
5,445
19,082
17,646
0
344
17,647
0
49,986
W
10,533
2,769
0
2,298
12,365
4,367
0
973
11,345
0
59,063
L
Poseidon
KeezyKee
Poseidon
5,025
1,067
0
1,260
12,286
4,342
0
5,292
6,994
56,141
0
L
Athena
ROGUENES12
Athena
5,000
1,984
0
998
15,411
15,411
0
2,933
12,374
12,487
0
L
Izanami
TUEP12
Izanami
3,764
2,500
0
1,799
9,514
4,071
0
0
9,514
0
75,611
W
Zhong Kui
TeamMatesAreBad
Zhong Kui
13,404
3,103
0
4,318
10,544
7,942
276
3,555
6,951
87,852
21,231
L
Awilix
Tiergas
Awilix
11,027
4,456
0
3,516
12,176
5,840
0
4,053
7,991
0
70,802
W
Shiva
k8lynash
Shiva
8,807
1,333
275
2,350
18,861
15,552
0
4,229
14,395
0
43,179
W
Skadi
thugniffi
Skadi
9,398
3,458
0
1,612
10,319
3,986
761
1,274
9,045
0
85,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,844
Gold Earned
39,352
518
Minions Killed
434
0
Camps Cleared
0
1,569,532
Distance Traveled
1,588,951
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,537
596
101
6
0
272,774
2
L
Achilles
7,541
471
79
5
0
291,757
3
W
Loki
9,494
593
80
5
0
380,473
0
L
Poseidon
7,897
494
102
6
0
268,933
0
L
Athena
6,791
424
8
1
0
336,105
7
L
Izanami
8,321
520
144
9
0
297,123
2
W
Zhong Kui
10,017
626
161
10
0
293,556
2
L
Awilix
8,802
550
101
6
0
395,033
0
W
Shiva
9,056
566
47
3
0
335,105
2
W
Skadi
9,740
609
129
8
0
287,624
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role