Player Matchup

Merlin
Merlin
EthanC
Merlin
Level 148
God Stats
2W - 1L
1,699 SR
Queue Stats
352W - 337L
1,551 Elo+
Solo
Eset
Eset
RAMOUNDETTA
Eset
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 104L
1,602 Elo+
Party 2
Hachiman
Hachiman
Zarhef42
Hachiman
Level 75
God Stats
0W - 1L
1,773 SR
Queue Stats
3W - 5L
1,502 Elo+
Party 2
Horus
Horus
djolindien44
Horus
Level 153
God Stats
8W - 3L
1,516 SR
Queue Stats
143W - 143L
1,571 Elo+
Party 2
Awilix
Awilix
dumoon89
Awilix
Level 41
God Stats
2W - 5L
1,371 SR
Queue Stats
20W - 34L
1,322 Elo+
Solo
Team Averages
Level 115
1,572 SR
1,510 Elo+

VS

Team Averages
Level 123
1,610 SR
1,522 Elo+
Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Daley1998
Nut
Level 128
God Stats
20W - 10L
1,624 SR
Queue Stats
230W - 197L
1,540 Elo+
Party 1
Sol
Sol
ECO97
Sol
Level 102
God Stats
6W - 3L
1,713 SR
Queue Stats
82W - 69L
1,538 Elo+
Party 1
Hercules
Hercules
GoW x ApPlEs
Hercules
Level 136
God Stats
7W - 7L
1,715 SR
Queue Stats
214W - 199L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Jayxxk
Ao Kuang
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 80L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EthanC
Merlin
12
0 / 9 / 0
6,544
467
3,436
14,360
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 1 / 1
7,195
514
5,398
5,196
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Zarhef42
Hachiman
11
0 / 4 / 0
6,201
443
2,475
9,328
3,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
5,936
424
2,599
11,031
6,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
dumoon89
Awilix
13
1 / 3 / 0
6,852
489
3,548
11,564
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 0 / 7
8,484
606
4,829
9,595
11,473
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 0 / 0
7,799
557
9,369
5,628
2,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
ECO97
Sol
13
1 / 1 / 0
7,411
529
4,295
7,978
2,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
GoW x ApPlEs
Hercules
15
6 / 0 / 3
9,823
702
10,755
8,080
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Jayxxk
Ao Kuang
16
6 / 0 / 1
8,121
580
7,853
9,819
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
20
20
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
7
3.5
W
7
0
0
7
W
Sol
ECO97
Sol
1
1
0
1
L
Merlin
EthanC
Merlin
0
9
0
0
W
Hercules
GoW x ApPlEs
Hercules
6
0
3
7.5
W
Ao Kuang
Jayxxk
Ao Kuang
6
0
1
6.5
L
0
1
1
0.5
L
Hachiman
Zarhef42
Hachiman
0
4
0
0
L
0
3
0
0
L
Awilix
dumoon89
Awilix
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,456
Damage
37,101
51,479
Taken
41,100
22,263
Mitigated
29,624
14,321
Healing
18,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,829
961
0
4,869
9,595
11,473
159
781
8,814
19,418
2,193
W
9,369
6,272
0
4,343
5,628
2,477
583
0
5,628
0
84,633
W
Sol
ECO97
Sol
4,295
947
0
2,982
7,978
2,816
0
4,110
3,868
52,763
7,736
L
Merlin
EthanC
Merlin
3,436
280
0
1,905
14,360
6,507
0
1,571
11,993
41,991
419
W
Hercules
GoW x ApPlEs
Hercules
10,755
3,380
0
4,253
8,080
8,112
0
3,025
5,055
0
75,863
W
Ao Kuang
Jayxxk
Ao Kuang
7,853
1,120
0
2,231
9,819
4,746
0
714
9,105
75,637
5,839
L
5,398
125
0
1,348
5,196
2,292
0
3,177
2,019
62,059
1,099
L
Hachiman
Zarhef42
Hachiman
2,475
863
0
2,422
9,328
3,025
0
2,272
7,056
0
44,830
L
2,599
1,483
860
3,491
11,031
6,115
0
5,125
5,906
0
20,909
L
Awilix
dumoon89
Awilix
3,548
1,009
0
4,295
11,564
4,324
0
4,437
7,038
0
49,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,728
Gold Earned
41,638
409
Minions Killed
534
0
Camps Cleared
0
1,296,813
Distance Traveled
1,353,438
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,484
606
20
1
0
246,880
1
W
Nut
7,799
557
141
10
0
246,953
3
W
Sol
7,411
529
121
9
0
257,339
0
L
Merlin
6,544
467
88
6
0
225,966
0
W
Hercules
9,823
702
131
9
0
258,300
0
W
Ao Kuang
8,121
580
121
9
0
343,966
2
L
Eset
7,195
514
116
8
0
262,991
2
L
Hachiman
6,201
443
78
6
0
228,154
2
L
Horus
5,936
424
35
3
0
271,293
3
L
Awilix
6,852
489
92
7
0
308,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role