Player Matchup

Baron Samedi
Baron Samedi
Diamond IV
Gxnius
Baron Samedi
Diamond IV
Level 152
God Stats
23W - 5L
2,047 SR
Queue Stats
48W - 26L
2,306 MMR
Party 1
Xbalanque
Xbalanque
Diamond II
KaeloMK2
Xbalanque
Diamond II
Level 66
God Stats
11W - 3L
1,806 SR
Queue Stats
58W - 35L
2,295 MMR
Party 1
Hercules
Hercules
Diamond I
WuiceJrld
Hercules
Diamond I
Level 121
God Stats
23W - 8L
1,808 SR
Queue Stats
59W - 31L
2,522 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,887 SR
2,374 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,618 SR
2,073 MMR
Fenrir
Fenrir
Platinum I
AnderisCool
Fenrir
Platinum I
Level 159
God Stats
3W - 1L
1,744 SR
Queue Stats
65W - 67L
2,038 MMR
Solo
Ymir
Ymir
Platinum I
HadesShadow0
Ymir
Platinum I
Level 113
God Stats
16W - 19L
1,576 SR
Queue Stats
74W - 70L
2,120 MMR
Solo
Anhur
Anhur
Platinum I
Kingtaco29
Anhur
Platinum I
Level 128
God Stats
3W - 7L
1,535 SR
Queue Stats
25W - 29L
2,062 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gxnius
Baron Samedi
16
2 / 2 / 8
10,448
746
11,961
12,563
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
KaeloMK2
Xbalanque
18
6 / 2 / 5
11,852
847
19,326
11,970
4,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Hercules
WuiceJrld
Hercules
17
3 / 4 / 7
10,801
772
11,688
15,188
12,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
AchillesThothBake KujiraOsirisNe Zha

VS

Bans
KuzenboMorgan Le FayCu ChulainnVulcanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 6 / 3
8,677
620
7,544
18,076
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 4
9,950
711
9,748
20,048
19,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
17
3 / 3 / 5
10,145
725
8,950
10,837
5,054
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
11
Kills
8
8
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
3
0.58
W
Baron Samedi
Gxnius
Baron Samedi
2
2
8
3
L
3
2
4
2.5
W
Xbalanque
KaeloMK2
Xbalanque
6
2
5
4.25
L
Anhur
3
3
5
1.83
W
Hercules
WuiceJrld
Hercules
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,975
Damage
26,242
39,721
Taken
48,961
28,507
Mitigated
35,830
16,852
Healing
4,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,544
1,919
0
3,122
18,076
11,354
0
3,570
13,635
0
21,100
W
Baron Samedi
Gxnius
Baron Samedi
11,961
1,238
2,033
5,042
12,563
10,628
274
2,848
9,520
55,435
0
L
9,748
1,347
0
750
20,048
19,422
0
5,806
13,334
38,987
2,040
W
Xbalanque
KaeloMK2
Xbalanque
19,326
12,831
0
3,782
11,970
4,990
2,617
3,133
8,626
0
79,440
L
Anhur
8,950
6,093
0
1,000
10,837
5,054
0
1,712
8,681
0
42,927
W
Hercules
WuiceJrld
Hercules
11,688
3,075
0
5,995
15,188
12,889
650
3,198
11,106
424
25,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
28,772
219
Minions Killed
150
0
Camps Cleared
0
760,597
Distance Traveled
789,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,677
620
23
2
0
269,980
0
W
Baron Samedi
10,448
746
72
5
0
232,044
0
L
Ymir
9,950
711
61
4
0
278,867
0
W
Xbalanque
11,852
847
114
8
0
244,844
0
L
Anhur
10,145
725
66
5
0
240,204
0
W
Hercules
10,801
772
33
2
0
283,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role