Player Matchup

Achilles
Achilles
CALsHero09
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,350 Elo+
Solo
Ganesha
Ganesha
Godeater_Pumpkin
Ganesha
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
342W - 337L
1,509 Elo+
Party 1
Amaterasu
Amaterasu
Vellkobs
Amaterasu
Level 64
God Stats
1W - 2L
1,647 SR
Queue Stats
19W - 20L
1,502 Elo+
Solo
Lancelot
Lancelot
brockleeman
Lancelot
Level 40
God Stats
6W - 10L
1,394 SR
Queue Stats
328W - 332L
1,419 Elo+
Party 1
Artemis
Artemis
ironmanndies-lol
Artemis
Level 125
God Stats
6W - 5L
1,281 SR
Queue Stats
334W - 337L
1,491 Elo+
Party 1
Team Averages
Level 81
1,464 SR
1,454 Elo+

VS

Team Averages
Level 136
1,491 SR
1,512 Elo+
Discordia
Discordia
AcidentlyAwsome
Discordia
Level 147
God Stats
4W - 5L
1,161 SR
Queue Stats
489W - 486L
1,521 Elo+
Party 2
Nike
Nike
Hylian Civilian
Nike
Level 98
God Stats
3W - 4L
1,309 SR
Queue Stats
252W - 266L
1,510 Elo+
Solo
Cernunnos
Cernunnos
MathysV
Cernunnos
Level 132
God Stats
15W - 11L
1,804 SR
Queue Stats
361W - 359L
1,538 Elo+
Party 2
Agni
Agni
Ruthless Karma1
Agni
Level 155
God Stats
5W - 2L
1,680 SR
Queue Stats
220W - 242L
1,458 Elo+
Solo
Shiva
Shiva
SpiniestJam7041
Shiva
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
319W - 338L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CALsHero09
Achilles
5
0 / 0 / 0
4,228
846
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 1 / 2
4,993
999
4,722
6,605
3,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
Vellkobs
Amaterasu
5
0 / 1 / 0
4,258
852
408
1,612
1,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
brockleeman
Lancelot
11
0 / 0 / 2
5,051
1,010
1,383
6,192
2,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 0 / 0
5,310
1,062
2,411
2,351
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AcidentlyAwsome
Discordia
9
0 / 0 / 2
5,011
1,002
3,617
2,734
771
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 1 / 1
5,143
1,029
2,259
3,984
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
MathysV
Cernunnos
9
0 / 1 / 2
4,890
978
3,377
4,142
1,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 1
5,442
1,088
3,984
2,150
744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 0 / 2
5,094
1,019
1,627
1,305
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
2
2
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
AcidentlyAwsome
Discordia
0
0
2
1
L
Achilles
CALsHero09
Achilles
0
0
0
0
L
0
1
2
1
W
1
1
1
1.5
W
Cernunnos
MathysV
Cernunnos
0
1
2
1
W
1
0
1
1.5
W
0
0
2
1
L
Amaterasu
Vellkobs
Amaterasu
0
1
0
0
L
Lancelot
brockleeman
Lancelot
0
0
2
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,924
Damage
14,864
16,760
Taken
14,315
8,040
Mitigated
6,565
6,653
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AcidentlyAwsome
Discordia
3,617
177
182
658
2,734
771
0
0
2,696
9,081
0
L
Achilles
CALsHero09
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
4,722
39
745
2,107
6,605
3,386
0
2,744
3,861
15,799
0
W
2,259
354
211
585
3,984
2,534
0
1,529
2,390
102
7,072
W
Cernunnos
MathysV
Cernunnos
3,377
1,494
803
875
4,142
1,585
664
1,421
2,616
0
6,880
W
3,984
218
318
914
2,150
744
30
1,001
1,083
12,819
430
W
1,627
214
0
0
1,305
931
0
492
770
0
2,956
L
Amaterasu
Vellkobs
Amaterasu
408
61
44
182
1,612
1,226
0
1,027
585
0
370
L
Lancelot
brockleeman
Lancelot
1,383
0
541
2,504
6,192
2,513
0
2,737
3,455
0
4,027
L
2,411
571
224
306
2,351
915
0
1,195
1,156
0
6,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,840
Gold Earned
25,580
38
Minions Killed
62
0
Camps Cleared
0
303,764
Distance Traveled
473,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,011
1,002
8
2
0
98,411
0
L
Achilles
4,228
846
0
0
0
0
0
L
Ganesha
4,993
999
0
0
0
96,202
0
W
Nike
5,143
1,029
17
3
0
78,953
0
W
Cernunnos
4,890
978
8
2
0
95,630
0
W
Agni
5,442
1,088
21
4
0
106,270
0
W
Shiva
5,094
1,019
8
2
0
94,613
0
L
Amaterasu
4,258
852
0
0
0
23,756
0
L
Lancelot
5,051
1,010
22
4
0
120,884
0
L
Artemis
5,310
1,062
16
3
0
62,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role