Player Matchup

Fenrir
Fenrir
FedeGalmes
Fenrir
Level 111
God Stats
4W - 2L
1,697 SR
Queue Stats
77W - 76L
1,647 Elo+
Party 3
Ne Zha
Ne Zha
MaxExtremo
Ne Zha
Level 122
God Stats
16W - 19L
1,225 SR
Queue Stats
22W - 28L
1,039 Elo+
Party 1
Nut
Nut
Sebitax442
Nut
Level 106
God Stats
0W - 5L
1,173 SR
Queue Stats
104W - 110L
1,506 Elo+
Party 3
Ah Puch
Ah Puch
Xiimka
Ah Puch
Level 26
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 8L
1,053 Elo+
Party 1
Sol
Sol
martinucin
Sol
Level 121
God Stats
2W - 2L
1,293 SR
Queue Stats
78W - 81L
1,508 Elo+
Party 3
Team Averages
Level 97
1,334 SR
1,351 Elo+

VS

Team Averages
Level 87
1,463 SR
1,414 Elo+
Horus
Horus
Drágores
Horus
Level 106
God Stats
3W - 3L
1,187 SR
Queue Stats
111W - 94L
1,542 Elo+
Solo
Nut
Nut
KzCoanTFI
Nut
Level 141
God Stats
6W - 4L
1,663 SR
Queue Stats
104W - 116L
1,442 Elo+
Solo
Thanatos
Thanatos
VsevenBR
Thanatos
Level 48
God Stats
2W - 1L
1,622 SR
Queue Stats
8W - 9L
1,306 Elo+
Party 2
Nox
Nox
flaco147006
Nox
Level 125
God Stats
22W - 26L
1,355 SR
Queue Stats
106W - 116L
1,453 Elo+
Solo
Bacchus
Bacchus
yvesnpe
Bacchus
Level 16
God Stats
2W - 2L
1,487 SR
Queue Stats
8W - 8L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FedeGalmes
Fenrir
11
3 / 4 / 2
6,791
485
4,983
13,772
10,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
MaxExtremo
Ne Zha
12
1 / 4 / 1
6,637
474
5,190
13,536
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 1
7,223
516
10,325
13,363
4,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
Xiimka
Ah Puch
10
0 / 6 / 0
6,210
444
5,382
9,654
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 2
8,201
586
11,226
9,948
3,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Drágores
Horus
15
4 / 0 / 4
8,976
641
11,168
17,491
17,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
5 / 5 / 2
8,005
572
13,016
13,358
5,928
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
VsevenBR
Thanatos
13
4 / 1 / 7
7,636
545
7,158
13,814
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 1 / 5
8,840
631
7,879
7,310
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
yvesnpe
Bacchus
12
2 / 1 / 6
7,611
544
4,584
6,285
5,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
19
20
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Horus
Drágores
Horus
4
0
4
6
L
Fenrir
FedeGalmes
Fenrir
3
4
2
1
W
5
5
2
1.2
L
Ne Zha
MaxExtremo
Ne Zha
1
4
1
0.38
L
0
4
1
0.13
W
Thanatos
VsevenBR
Thanatos
4
1
7
7.5
L
Ah Puch
Xiimka
Ah Puch
0
6
0
0
W
4
1
5
6.5
L
4
2
2
2.5
W
Bacchus
yvesnpe
Bacchus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,106
Damage
43,805
60,273
Taken
58,258
26,973
Mitigated
38,744
9,660
Healing
23,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Drágores
Horus
11,168
3,837
520
6,905
17,491
17,334
0
1,524
15,967
199
63,190
L
Fenrir
FedeGalmes
Fenrir
4,983
1,328
0
1,033
13,772
10,701
0
4,238
9,534
0
24,728
W
13,016
8,322
0
4,551
13,358
5,928
225
5,761
7,597
0
65,932
L
Ne Zha
MaxExtremo
Ne Zha
5,190
2,892
0
1,716
13,536
5,731
0
1,938
11,495
0
48,060
L
10,325
7,539
0
2,155
13,363
4,134
0
897
11,733
0
50,750
W
Thanatos
VsevenBR
Thanatos
7,158
1,856
0
8,576
13,814
5,957
298
2,642
11,172
0
52,999
L
Ah Puch
Xiimka
Ah Puch
5,382
415
0
856
9,654
3,195
0
3,370
6,284
34,526
0
W
7,879
667
0
797
7,310
3,662
280
3,503
3,807
66,920
2,508
L
11,226
3,914
0
3,900
9,948
3,212
634
1,815
8,133
49,311
11,102
W
Bacchus
yvesnpe
Bacchus
4,584
688
0
2,101
6,285
5,863
0
2,349
3,936
23,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,062
Gold Earned
41,068
320
Minions Killed
451
0
Camps Cleared
0
1,363,453
Distance Traveled
1,437,520
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,976
641
103
7
0
260,134
3
L
Fenrir
6,791
485
34
2
0
300,100
0
W
Nut
8,005
572
104
7
0
265,313
2
L
Ne Zha
6,637
474
76
5
0
316,980
0
L
Nut
7,223
516
80
6
0
207,923
0
W
Thanatos
7,636
545
72
5
0
316,762
0
L
Ah Puch
6,210
444
45
3
0
260,106
3
W
Nox
8,840
631
137
10
0
305,671
3
L
Sol
8,201
586
85
6
0
278,344
0
W
Bacchus
7,611
544
35
3
0
289,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role