Player Matchup

Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ISolipsismI
Chaac
Level 87
God Stats
5W - 1L
1,691 SR
Queue Stats
82W - 62L
1,556 Elo+
Party 2
Neith
Neith
ldiosyncraticat
Neith
Level 138
God Stats
15W - 10L
1,569 SR
Queue Stats
46W - 44L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
llRAREIl
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,517 Elo+
Party 2
Vulcan
Vulcan
maicon_clb
Vulcan
Level 127
God Stats
49W - 31L
1,456 SR
Queue Stats
266W - 291L
1,340 Elo+
Solo
Team Averages
Level 118
1,543 SR
1,499 Elo+

VS

Team Averages
Level 126
1,561 SR
1,470 Elo+
Kukulkan
Kukulkan
Asunasblade
Kukulkan
Level 239
God Stats
52W - 44L
1,609 SR
Queue Stats
183W - 213L
1,503 Elo+
Solo
Pele
Pele
Chill_Plz420
Pele
Level 127
God Stats
4W - 5L
1,704 SR
Queue Stats
642W - 621L
1,442 Elo+
Solo
Nut
Nut
DaRdaX-luchojia
Nut
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
132W - 128L
1,457 Elo+
Solo
Sobek
Sobek
M1carbine
Sobek
Level 31
God Stats
19W - 15L
1,633 SR
Queue Stats
72W - 61L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
Skdxs
The Morrigan
Level 125
God Stats
21W - 20L
1,357 SR
Queue Stats
104W - 97L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 1 / 2
7,466
498
3,219
8,110
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 0
8,735
582
8,292
13,710
11,005
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 4
7,625
508
8,759
5,912
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
llRAREIl
Cthulhu
11
1 / 1 / 3
7,479
499
6,312
10,735
5,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
maicon_clb
Vulcan
14
1 / 1 / 0
7,986
532
5,854
5,402
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Asunasblade
Kukulkan
13
1 / 1 / 1
7,924
528
2,888
7,094
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 0 / 1
7,932
529
5,443
13,597
8,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 1
5,501
367
2,357
8,231
3,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
M1carbine
Sobek
12
1 / 1 / 1
6,967
464
2,969
12,099
9,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Skdxs
The Morrigan
13
1 / 1 / 0
7,722
515
7,518
10,595
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
5
5
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
2
4
L
Kukulkan
Asunasblade
Kukulkan
1
1
1
1.5
L
2
0
1
2.5
L
0
4
1
0.13
W
1
1
0
1
L
Sobek
M1carbine
Sobek
1
1
1
1.5
L
The Morrigan
Skdxs
The Morrigan
1
1
0
1
W
1
1
4
3
W
Cthulhu
llRAREIl
Cthulhu
1
1
3
2.5
W
Vulcan
maicon_clb
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
21,175
43,869
Taken
51,616
25,400
Mitigated
28,739
15,713
Healing
12,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,219
1,004
0
3,572
8,110
3,592
125
2,193
5,884
0
41,782
L
Kukulkan
Asunasblade
Kukulkan
2,888
193
0
1,130
7,094
2,947
0
4,327
2,767
63,103
1,515
L
5,443
1,133
0
2,110
13,597
8,141
0
1,673
11,924
0
81,465
L
2,357
1,529
0
0
8,231
3,176
0
2,724
5,507
0
24,353
W
8,292
1,673
81
4,313
13,710
11,005
516
5,965
7,333
0
73,523
L
Sobek
M1carbine
Sobek
2,969
430
1,222
5,661
12,099
9,525
0
2,849
9,250
27,873
0
L
The Morrigan
Skdxs
The Morrigan
7,518
1,878
6
1,951
10,595
4,950
0
473
10,122
53,040
2,864
W
8,759
2,711
0
1,472
5,912
2,637
0
610
5,302
0
61,917
W
Cthulhu
llRAREIl
Cthulhu
6,312
211
1,335
3,124
10,735
5,848
0
1,916
8,819
31,684
2,324
W
Vulcan
maicon_clb
Vulcan
5,854
2,252
0
1,816
5,402
2,318
47
1,917
3,485
58,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,291
Gold Earned
36,046
431
Minions Killed
414
0
Camps Cleared
0
1,491,430
Distance Traveled
1,455,781
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,466
498
69
5
0
332,441
0
L
Kukulkan
7,924
528
122
8
0
302,422
6
L
Pele
7,932
529
115
8
0
348,228
2
L
Nut
5,501
367
47
3
0
187,269
0
W
Chaac
8,735
582
128
9
0
308,601
1
L
Sobek
6,967
464
32
2
0
309,485
0
L
The Morrigan
7,722
515
98
7
0
308,377
0
W
Neith
7,625
508
91
6
0
288,580
3
W
Cthulhu
7,479
499
47
3
0
245,980
0
W
Vulcan
7,986
532
96
6
0
315,828
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role