Player Matchup

Mulan
Mulan
 
Mulan
Level 333
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
JackedOnGfuel
Rama
Level 271
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 206L
1,752 Elo+
Party 1
Arachne
Arachne
Savage king010
Arachne
Level 156
God Stats
3W - 6L
1,656 SR
Queue Stats
135W - 118L
1,552 Elo+
Solo
Raijin
Raijin
SpeedWagonFNDN
Raijin
Level 157
God Stats
0W - 1L
1,303 SR
Queue Stats
80W - 70L
1,555 Elo+
Solo
Maui
Maui
TheMrPark_
Maui
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 283L
1,545 Elo+
Party 1
Team Averages
Level 215
1,492 SR
1,581 Elo+

VS

Team Averages
Level 134
1,554 SR
1,591 Elo+
Thoth
Thoth
CoolOut
Thoth
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
226W - 187L
1,595 Elo+
Solo
Mulan
Mulan
Raisawesome
Mulan
Level 128
God Stats
15W - 10L
1,539 SR
Queue Stats
169W - 152L
1,547 Elo+
Solo
Nox
Nox
SonicsOceanWater
Nox
Level 117
God Stats
5W - 2L
1,818 SR
Queue Stats
43W - 33L
1,597 Elo+
Solo
Nut
Nut
TradeBloc
Nut
Level 142
God Stats
6W - 2L
1,531 SR
Queue Stats
43W - 28L
1,647 Elo+
Solo
Loki
Loki
toromax0406
Loki
Level 129
God Stats
21W - 18L
1,383 SR
Queue Stats
240W - 211L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 3 / 0
4,606
461
3,571
9,392
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 2 / 0
4,684
468
4,441
8,819
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 1 / 0
4,643
464
1,042
8,548
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 0
5,931
593
3,300
5,165
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 0 / 0
5,027
503
1,971
8,501
6,612
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CoolOut
Thoth
11
2 / 1 / 1
5,955
596
3,104
2,733
879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
6,586
659
5,228
6,000
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 0 / 1
5,332
533
2,685
6,077
3,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 3
5,214
521
9,832
8,510
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 1
5,921
592
4,085
8,204
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
9
9
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
Thoth
CoolOut
Thoth
2
1
1
2.5
L
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
W
0
0
1
0.5
L
2
3
0
0.67
L
0
0
0
0
W
1
0
3
2.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,325
Damage
24,934
40,425
Taken
31,524
19,683
Mitigated
14,441
14,682
Healing
13,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,571
475
0
3,706
9,392
5,343
0
145
9,247
0
28,667
W
Thoth
CoolOut
Thoth
3,104
351
0
875
2,733
879
0
1,407
1,326
35,316
704
L
4,441
3,362
0
4,056
8,819
3,114
0
1,339
7,480
0
48,195
W
5,228
562
0
2,392
6,000
4,254
188
0
5,655
0
50,049
L
1,042
569
0
4,102
8,548
2,915
0
823
7,725
0
35,646
W
2,685
1,119
863
1,776
6,077
3,396
0
865
5,124
20,101
0
L
3,300
265
0
1,115
5,165
1,699
0
2,200
2,965
43,212
0
L
1,971
864
0
1,703
8,501
6,612
0
1,246
7,255
9,911
990
W
9,832
6,067
0
4,519
8,510
3,100
0
1,522
6,988
0
45,195
W
4,085
862
0
3,361
8,204
2,812
0
1,459
6,745
0
36,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
29,008
273
Minions Killed
300
0
Camps Cleared
0
1,041,055
Distance Traveled
980,967
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,606
461
44
4
0
188,414
1
W
Thoth
5,955
596
67
7
0
203,134
2
L
Rama
4,684
468
80
8
0
181,427
0
W
Mulan
6,586
659
71
7
0
179,324
0
L
Arachne
4,643
464
60
6
0
247,263
0
W
Nox
5,332
533
38
4
0
184,021
1
L
Raijin
5,931
593
73
7
0
191,939
4
L
Maui
5,027
503
16
2
0
232,012
2
W
Nut
5,214
521
70
7
0
186,175
2
W
Loki
5,921
592
54
5
0
228,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role