Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
L2DI3GUIX
Arachne
Level 56
God Stats
13W - 8L
1,482 SR
Queue Stats
24W - 20L
1,269 Elo+
Party 1
Baba Yaga
Baba Yaga
SkL_Dracs
Baba Yaga
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 46L
1,416 Elo+
Party 2
Erlang Shen
Erlang Shen
SkL_ReSvaL
Erlang Shen
Level 109
God Stats
4W - 6L
1,267 SR
Queue Stats
63W - 61L
1,386 Elo+
Party 2
Izanami
Izanami
danivv40
Izanami
Level 28
God Stats
13W - 10L
1,555 SR
Queue Stats
24W - 20L
1,269 Elo+
Party 1
Team Averages
Level 71
1,461 SR
1,368 Elo+

VS

Team Averages
Level 38
1,515 SR
1,292 Elo+
Chernobog
Chernobog
 
Chernobog
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
A_leno007
Kukulkan
Level 49
God Stats
0W - 2L
1,624 SR
Queue Stats
18W - 31L
1,354 Elo+
Solo
Nemesis
Nemesis
CoCoPopsGod3473
Nemesis
Level 31
God Stats
2W - 3L
1,739 SR
Queue Stats
13W - 29L
1,196 Elo+
Party 3
Vamana
Vamana
DxstyOnSmite
Vamana
Level 24
God Stats
2W - 6L
1,212 SR
Queue Stats
12W - 23L
1,217 Elo+
Party 3
Tyr
Tyr
Major Asda
Tyr
Level 37
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 30L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
3 / 0 / 2
8,132
542
4,781
11,862
10,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
L2DI3GUIX
Arachne
13
2 / 0 / 3
7,736
516
5,134
10,343
4,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baba Yaga
SkL_Dracs
Baba Yaga
14
4 / 2 / 2
8,642
576
8,285
6,953
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
SkL_ReSvaL
Erlang Shen
15
5 / 0 / 5
9,219
615
12,695
16,719
17,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Izanami
danivv40
Izanami
14
2 / 2 / 4
7,802
520
7,203
8,534
3,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
3 / 1 / 0
7,846
523
11,117
11,060
4,005
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
A_leno007
Kukulkan
13
0 / 3 / 0
7,312
487
4,587
9,828
4,138
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 0
7,003
467
4,230
12,793
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
11
0 / 5 / 0
7,095
473
7,935
13,142
14,901
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 2
6,208
414
4,070
14,370
13,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
4
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
0
2
4
L
Chernobog
 
Chernobog
3
1
0
3
L
Kukulkan
A_leno007
Kukulkan
0
3
0
0
L
0
4
0
0
L
Vamana
0
5
0
0
W
Arachne
L2DI3GUIX
Arachne
2
0
3
3.5
L
0
3
2
0.33
W
Baba Yaga
SkL_Dracs
Baba Yaga
4
2
2
2.5
W
Erlang Shen
SkL_ReSvaL
Erlang Shen
5
0
5
7.5
W
Izanami
danivv40
Izanami
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,098
Damage
31,939
54,411
Taken
61,193
39,064
Mitigated
42,311
15,132
Healing
11,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,781
786
0
1,654
11,862
10,508
264
1,447
10,031
17,880
637
L
Chernobog
 
Chernobog
11,117
6,646
172
4,958
11,060
4,005
918
1,022
10,038
0
59,128
L
Kukulkan
A_leno007
Kukulkan
4,587
778
0
2,246
9,828
4,138
0
5,487
4,341
47,898
1,004
L
4,230
1,640
0
324
12,793
5,835
0
2,733
10,060
0
66,269
L
Vamana
7,935
4,815
43
896
13,142
14,901
280
832
12,310
0
49,724
W
Arachne
L2DI3GUIX
Arachne
5,134
3,783
0
2,887
10,343
4,817
473
156
10,028
0
58,628
L
4,070
1,219
137
2,461
14,370
13,432
159
2,758
11,612
0
24,578
W
Baba Yaga
SkL_Dracs
Baba Yaga
8,285
129
0
2,076
6,953
3,161
87
2,807
4,146
54,004
436
W
Erlang Shen
SkL_ReSvaL
Erlang Shen
12,695
7,845
0
7,302
16,719
17,374
666
0
16,251
0
63,500
W
Izanami
danivv40
Izanami
7,203
5,029
0
1,213
8,534
3,204
756
0
8,463
0
67,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
35,464
399
Minions Killed
394
0
Camps Cleared
0
1,478,879
Distance Traveled
1,341,442
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,132
542
29
2
0
317,672
0
L
Chernobog
7,846
523
91
6
0
255,485
0
L
Kukulkan
7,312
487
94
6
0
233,822
0
L
Nemesis
7,003
467
92
6
0
288,617
0
L
Vamana
7,095
473
79
5
0
280,330
0
W
Arachne
7,736
516
84
6
0
336,057
0
L
Tyr
6,208
414
38
3
0
283,188
0
W
Baba Yaga
8,642
576
90
6
0
291,698
0
W
Erlang Shen
9,219
615
93
6
0
260,329
0
W
Izanami
7,802
520
103
7
0
273,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role