Player Matchup

Serqet
Serqet
Gold III
 
Serqet
Gold III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold IV
GoogleMapss
Ares
Gold IV
Level 184
God Stats
8W - 10L
1,388 SR
Queue Stats
36W - 44L
1,542 MMR
Solo
Rama
Rama
Gold III
Ieiossaurus
Rama
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 174L
1,629 MMR
Solo
Kukulkan
Kukulkan
Gold I
Nicklaid
Kukulkan
Gold I
Level 141
God Stats
3W - 3L
1,612 SR
Queue Stats
70W - 61L
1,731 MMR
Solo
Bellona
Bellona
Gold IV
SH4DOW350
Bellona
Gold IV
Level 156
God Stats
18W - 11L
1,731 SR
Queue Stats
68W - 80L
1,603 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 156
1,546 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,469 SR
1,552 MMR
Janus
Janus
Platinum IV
 
Janus
Platinum IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Gold III
FarsF
Ravana
Gold III
Level 140
God Stats
31W - 24L
1,578 SR
Queue Stats
247W - 248L
1,526 MMR
Solo
Xbalanque
Xbalanque
Platinum V
joalix
Xbalanque
Platinum V
Level 144
God Stats
5W - 1L
1,500 SR
Queue Stats
91W - 87L
1,738 MMR
Solo
Khepri
Khepri
Gold V
juli97
Khepri
Gold V
Level 216
God Stats
1W - 2L
1,268 SR
Queue Stats
43W - 30L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
0 / 1 / 1
5,970
426
5,092
8,194
3,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 1 / 1
7,008
501
5,680
10,702
10,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 0 / 0
7,013
501
5,391
7,317
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Nicklaid
Kukulkan
14
2 / 2 / 2
7,867
562
7,033
6,607
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SH4DOW350
Bellona
13
0 / 3 / 0
7,437
531
10,465
13,040
14,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SusanoThanatosThothAthena

VS

Bans
ArachneThorBake KujiraMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 0 / 0
8,129
581
5,630
8,612
3,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
 
Hercules
14
1 / 0 / 3
8,065
576
7,250
13,164
16,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ravana
FarsF
Ravana
14
1 / 2 / 3
7,469
534
4,921
9,286
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
joalix
Xbalanque
16
2 / 0 / 0
8,797
628
8,336
9,089
4,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
juli97
Khepri
12
1 / 2 / 3
7,223
516
4,758
14,059
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
7
7
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
1
0.5
W
Janus
 
Janus
2
0
0
2
W
Hercules
 
Hercules
1
0
3
2.5
W
Ravana
FarsF
Ravana
1
2
3
1.25
L
2
1
1
2.5
L
0
0
0
0
L
Kukulkan
Nicklaid
Kukulkan
2
2
2
1.5
L
Bellona
SH4DOW350
Bellona
0
3
0
0
W
Xbalanque
joalix
Xbalanque
2
0
0
2
W
Khepri
juli97
Khepri
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,661
Damage
30,895
45,860
Taken
54,210
34,693
Mitigated
42,707
9,684
Healing
18,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,092
851
0
720
8,194
3,630
0
2,207
5,931
0
43,095
W
Janus
 
Janus
5,630
447
0
1,600
8,612
3,292
0
3,097
5,515
78,248
0
W
Hercules
 
Hercules
7,250
1,744
0
7,130
13,164
16,781
0
1,874
11,290
0
58,053
W
Ravana
FarsF
Ravana
4,921
1,590
0
1,134
9,286
4,440
0
4,455
4,431
0
59,516
L
5,680
713
0
2,098
10,702
10,399
0
3,656
6,883
28,772
403
L
5,391
4,059
0
2,147
7,317
3,018
0
449
6,868
0
64,728
L
Kukulkan
Nicklaid
Kukulkan
7,033
698
0
290
6,607
2,667
0
3,030
3,475
69,343
0
L
Bellona
SH4DOW350
Bellona
10,465
2,964
0
4,429
13,040
14,979
0
540
11,577
3,259
62,353
W
Xbalanque
joalix
Xbalanque
8,336
4,128
0
5,496
9,089
4,459
718
501
8,588
0
94,947
W
Khepri
juli97
Khepri
4,758
591
169
2,981
14,059
13,735
0
4,215
9,844
35,435
2,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,295
Gold Earned
39,683
456
Minions Killed
532
0
Camps Cleared
0
1,419,423
Distance Traveled
1,495,071
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,970
426
76
5
0
266,410
0
W
Janus
8,129
581
131
9
0
308,538
4
W
Hercules
8,065
576
110
8
0
286,981
0
W
Ravana
7,469
534
97
7
0
328,190
0
L
Ares
7,008
501
21
2
0
305,016
4
L
Rama
7,013
501
128
9
0
275,943
0
L
Kukulkan
7,867
562
118
8
0
269,121
3
L
Bellona
7,437
531
113
8
0
302,933
3
W
Xbalanque
8,797
628
164
12
0
279,656
2
W
Khepri
7,223
516
30
2
0
291,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role