Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
Akuma007
Nut
Level 191
God Stats
7W - 6L
1,621 SR
Queue Stats
113W - 156L
1,613 Elo+
Party 1
Nemesis
Nemesis
SoraCx
Nemesis
Level 86
God Stats
27W - 40L
1,388 SR
Queue Stats
188W - 168L
1,561 Elo+
Party 1
Xbalanque
Xbalanque
hurtxn
Xbalanque
Level 159
God Stats
5W - 8L
1,173 SR
Queue Stats
50W - 92L
1,589 Elo+
Party 1
Team Averages
Level 122
1,436 SR
1,553 Elo+

VS

Team Averages
Level 144
1,519 SR
1,599 Elo+
Nut
Nut
 
Nut
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Carolina_OvR
Merlin
Level 119
God Stats
0W - 1L
1,365 SR
Queue Stats
46W - 52L
1,534 Elo+
Solo
King Arthur
King Arthur
Larsnahir
King Arthur
Level 155
God Stats
2W - 2L
1,723 SR
Queue Stats
29W - 19L
1,764 Elo+
Solo
Serqet
Serqet
TradeBloc
Serqet
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 28L
1,660 Elo+
Solo
Atlas
Atlas
temp-7800066
Atlas
Level 159
God Stats
1W - 1L
1,509 SR
Queue Stats
35W - 32L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 0 / 2
5,909
591
2,733
7,348
5,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
 
Sol
10
0 / 2 / 1
5,557
556
5,917
11,124
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 2 / 3
5,750
575
4,825
7,371
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
SoraCx
Nemesis
11
5 / 0 / 1
5,917
592
5,296
5,916
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
hurtxn
Xbalanque
10
0 / 0 / 3
5,248
525
4,751
7,550
2,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 3 / 0
5,846
585
4,700
5,662
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Merlin
9
0 / 2 / 0
4,953
495
2,485
5,108
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Larsnahir
King Arthur
11
2 / 1 / 0
6,633
663
7,348
9,010
5,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
TradeBloc
Serqet
7
1 / 2 / 0
4,542
454
3,740
7,848
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 1
4,841
484
3,382
8,186
6,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
2
4
W
Sol
 
Sol
0
2
1
0.25
L
Nut
 
Nut
1
3
0
0.33
W
2
2
3
1.75
L
Merlin
0
2
0
0
L
King Arthur
Larsnahir
King Arthur
2
1
0
2
W
Nemesis
SoraCx
Nemesis
5
0
1
5.5
L
Serqet
TradeBloc
Serqet
1
2
0
0.5
W
Xbalanque
hurtxn
Xbalanque
0
0
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,522
Damage
21,655
39,309
Taken
35,814
16,227
Mitigated
17,874
17,137
Healing
7,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,733
368
1,304
2,871
7,348
5,454
0
1,864
5,346
15,462
0
W
Sol
 
Sol
5,917
2,053
0
7,157
11,124
3,159
0
332
10,792
36,121
4,675
L
Nut
 
Nut
4,700
3,283
0
1,380
5,662
1,938
0
354
5,308
0
49,084
W
4,825
2,763
0
480
7,371
2,819
0
655
6,612
0
51,312
L
Merlin
2,485
324
0
973
5,108
1,655
0
247
4,861
33,794
634
L
King Arthur
Larsnahir
King Arthur
7,348
669
0
2,456
9,010
5,350
0
5,838
3,172
4,151
46,823
W
Nemesis
SoraCx
Nemesis
5,296
2,328
0
4,036
5,916
2,058
0
942
4,870
0
36,046
L
Serqet
TradeBloc
Serqet
3,740
1,223
0
1,505
7,848
2,921
0
273
7,575
0
25,044
W
Xbalanque
hurtxn
Xbalanque
4,751
1,324
0
1,289
7,550
2,737
0
2,406
5,144
0
44,496
L
3,382
1,855
0
1,338
8,186
6,010
0
1,859
6,327
10,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
26,815
327
Minions Killed
289
0
Camps Cleared
0
1,004,540
Distance Traveled
986,438
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,909
591
24
2
0
217,624
0
W
Sol
5,557
556
80
8
0
162,494
0
L
Nut
5,846
585
94
9
0
177,012
2
W
Nut
5,750
575
94
9
0
188,611
2
L
Merlin
4,953
495
59
6
0
174,161
0
L
King Arthur
6,633
663
84
8
0
197,338
1
W
Nemesis
5,917
592
63
6
0
244,325
0
L
Serqet
4,542
454
38
4
0
220,247
1
W
Xbalanque
5,248
525
66
7
0
191,486
0
L
Atlas
4,841
484
14
1
0
217,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role