Player Matchup

Discordia
Discordia
 
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Gns7510
Sylvanus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Fenrir
Fenrir
JurandirMotoTaxi
Fenrir
Level 158
God Stats
34W - 22L
1,739 SR
Queue Stats
258W - 236L
1,558 Elo+
Solo
Nut
Nut
NANTIL
Nut
Level 254
God Stats
3W - 2L
1,500 SR
Queue Stats
170W - 164L
1,514 Elo+
Solo
Team Averages
Level 156
1,548 SR
1,514 Elo+

VS

Team Averages
Level 108
1,450 SR
1,491 Elo+
Bacchus
Bacchus
Combobreaker96
Bacchus
Level 118
God Stats
11W - 13L
1,486 SR
Queue Stats
67W - 71L
1,509 Elo+
Party 1
Hachiman
Hachiman
Marqueson
Hachiman
Level 158
God Stats
11W - 7L
1,536 SR
Queue Stats
293W - 285L
1,509 Elo+
Solo
Loki
Loki
SawPaing
Loki
Level 111
God Stats
2W - 1L
1,476 SR
Queue Stats
23W - 29L
1,468 Elo+
Party 1
The Morrigan
The Morrigan
TablitaPrime
The Morrigan
Level 83
God Stats
2W - 1L
1,513 SR
Queue Stats
38W - 43L
1,491 Elo+
Party 1
Nike
Nike
Yandorey
Nike
Level 69
God Stats
1W - 1L
1,238 SR
Queue Stats
22W - 26L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 0
5,632
563
1,136
3,058
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
9
0 / 4 / 1
5,468
547
6,771
10,416
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
Gns7510
Sylvanus
8
0 / 3 / 0
4,493
449
1,838
6,359
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 0
5,829
583
4,027
9,380
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
NANTIL
Nut
11
0 / 2 / 1
5,784
578
2,943
5,353
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
5,449
545
4,770
4,855
3,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Marqueson
Hachiman
13
4 / 0 / 1
7,353
735
6,421
6,263
2,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
11
3 / 1 / 2
5,932
593
3,660
7,498
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
TablitaPrime
The Morrigan
11
1 / 0 / 3
5,607
561
1,976
2,676
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
12
2 / 1 / 4
6,416
642
5,596
10,329
8,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
12
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Bellona
 
Bellona
0
4
1
0.13
W
2
1
5
4.5
L
Sylvanus
Gns7510
Sylvanus
0
3
0
0
L
3
2
0
1.5
W
Hachiman
Marqueson
Hachiman
4
0
1
4.5
L
Nut
NANTIL
Nut
0
2
1
0.25
W
Loki
3
1
2
4
W
The Morrigan
TablitaPrime
The Morrigan
1
0
3
2.5
W
Nike
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,715
Damage
22,423
34,566
Taken
31,621
20,909
Mitigated
17,704
11,192
Healing
13,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,136
119
0
475
3,058
1,021
0
1,108
1,950
43,890
708
L
Bellona
 
Bellona
6,771
1,988
0
2,713
10,416
10,522
0
624
9,082
0
37,236
W
4,770
645
0
250
4,855
3,581
0
983
3,872
18,604
862
L
Sylvanus
Gns7510
Sylvanus
1,838
466
176
1,123
6,359
3,877
0
2,805
3,554
13,056
3,546
L
4,027
1,352
0
4,849
9,380
3,773
0
422
8,871
0
45,936
W
Hachiman
Marqueson
Hachiman
6,421
5,315
0
3,971
6,263
2,640
0
346
5,917
0
72,023
L
Nut
NANTIL
Nut
2,943
1,744
0
1,856
5,353
1,716
0
1,134
4,219
0
44,152
W
Loki
3,660
1,192
0
4,311
7,498
2,528
0
610
6,808
0
44,046
W
The Morrigan
TablitaPrime
The Morrigan
1,976
264
0
1,157
2,676
945
0
773
1,903
39,224
1,049
W
Nike
5,596
535
0
4,032
10,329
8,010
0
76
9,565
642
42,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
30,757
346
Minions Killed
396
0
Camps Cleared
0
983,037
Distance Traveled
1,085,709
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,632
563
92
9
0
218,740
1
L
Bellona
5,468
547
64
6
0
167,534
0
W
Bacchus
5,449
545
28
3
0
235,140
3
L
Sylvanus
4,493
449
31
3
0
172,086
0
L
Fenrir
5,829
583
72
7
0
219,569
0
W
Hachiman
7,353
735
129
13
0
192,567
3
L
Nut
5,784
578
87
9
0
205,108
2
W
Loki
5,932
593
80
8
0
257,256
0
W
The Morrigan
5,607
561
85
9
0
208,927
7
W
Nike
6,416
642
74
7
0
191,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role