Player Matchup

Gilgamesh
Gilgamesh
CH4NN
Gilgamesh
Level 55
God Stats
0W - 1L
1,718 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 1
Thanatos
Thanatos
MrFizzyBubbly
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 1
Nox
Nox
TripssFPS
Nox
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,718 Elo+
Party 1
Team Averages
Level 57
1,573 SR
1,439 Elo+

VS

Team Averages
Level 94
1,639 SR
1,500 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
LMM HULK
Awilix
Level 88
God Stats
12W - 13L
1,473 SR
Queue Stats
26W - 27L
1,438 Elo+
Solo
Cupid
Cupid
walexkiller13
Cupid
Level 87
God Stats
13W - 6L
1,945 SR
Queue Stats
174W - 171L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CH4NN
Gilgamesh
14
0 / 2 / 0
9,093
568
7,825
14,745
16,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MrFizzyBubbly
Thanatos
14
0 / 6 / 0
8,653
541
6,131
10,076
4,998
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 2 / 0
9,312
582
7,395
9,574
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
2 / 0 / 8
11,571
723
8,105
13,634
15,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
LMM HULK
Awilix
7
0 / 0 / 2
8,415
526
1,071
2,947
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 0 / 2
13,500
844
16,413
12,690
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
10
10
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
8
6
L
Gilgamesh
CH4NN
Gilgamesh
0
2
0
0
W
Awilix
LMM HULK
Awilix
0
0
2
1
L
Thanatos
MrFizzyBubbly
Thanatos
0
6
0
0
L
0
2
0
0
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
25,589
34,395
Taken
29,271
27,061
Mitigated
22,975
4,500
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,105
1,207
0
3,382
13,634
15,681
256
2,919
10,344
27,957
2,288
L
Gilgamesh
CH4NN
Gilgamesh
7,825
1,461
0
1,184
14,745
16,983
0
3,188
11,115
0
33,179
W
Awilix
LMM HULK
Awilix
1,071
282
0
493
2,947
923
0
665
2,173
0
5,445
L
Thanatos
MrFizzyBubbly
Thanatos
6,131
1,286
0
2,816
10,076
4,998
0
1,365
8,577
0
14,204
L
7,395
170
0
500
9,574
5,080
0
2,211
7,137
50,112
0
W
16,413
7,859
1,210
7,076
12,690
6,371
1,704
3,857
8,549
0
92,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
33,486
138
Minions Killed
202
0
Camps Cleared
0
794,057
Distance Traveled
664,988
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,571
723
52
3
0
297,394
7
L
Gilgamesh
9,093
568
47
3
0
271,831
5
W
Awilix
8,415
526
15
1
0
91,342
0
L
Thanatos
8,653
541
25
2
0
258,399
0
L
Nox
9,312
582
66
4
0
263,827
0
W
Cupid
13,500
844
135
8
0
276,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role