Player Matchup

Hachiman
Hachiman
IR I CHEWY
Hachiman
Level 107
God Stats
2W - 5L
1,265 SR
Queue Stats
78W - 79L
1,506 Elo+
Party 4
Athena
Athena
Jeffarto
Athena
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Nut
Nut
LastingLuck
Nut
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 3
Mulan
Mulan
iHaveSkills
Mulan
Level 99
God Stats
0W - 1L
1,686 SR
Queue Stats
8W - 11L
1,485 Elo+
Solo
Freya
Freya
iriskzx
Freya
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 106L
1,487 Elo+
Party 4
Team Averages
Level 115
1,490 SR
1,496 Elo+

VS

Team Averages
Level 169
1,586 SR
1,511 Elo+
Achilles
Achilles
 
Achilles
Level 266
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Jpcatling1
Ares
Level 120
God Stats
3W - 4L
1,490 SR
Queue Stats
184W - 163L
1,546 Elo+
Party 2
Anhur
Anhur
King 7roy
Anhur
Level 129
God Stats
10W - 3L
1,941 SR
Queue Stats
68W - 65L
1,473 Elo+
Party 1
Vamana
Vamana
hairyleonidas
Vamana
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 121L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IR I CHEWY
Hachiman
10
2 / 1 / 1
5,487
499
5,663
4,773
1,246
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Jeffarto
Athena
9
1 / 4 / 2
5,289
481
1,708
11,102
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 0 / 0
6,824
620
3,091
4,862
2,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

9
0 / 1 / 1
5,450
495
6,266
10,517
8,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Freya
iriskzx
Freya
11
2 / 3 / 4
6,172
561
5,338
9,273
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
6 / 2 / 1
6,769
615
5,991
10,676
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
 
Chang'e
11
0 / 1 / 1
5,927
539
2,719
4,984
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 3
6,216
565
4,075
6,586
5,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
King 7roy
Anhur
11
0 / 1 / 5
5,847
532
4,790
5,527
2,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 0
6,633
603
9,352
11,048
11,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
9
9
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
2
1
3.25
W
Chang'e
 
Chang'e
0
1
1
0.5
L
Hachiman
IR I CHEWY
Hachiman
2
1
1
2.5
L
Athena
Jeffarto
Athena
1
4
2
0.5
W
2
2
3
1.75
W
Anhur
King 7roy
Anhur
0
1
5
2.5
L
2
0
0
2
W
1
1
0
1
L
0
1
1
0.5
L
Freya
iriskzx
Freya
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,066
Damage
26,927
40,527
Taken
38,821
22,173
Mitigated
25,869
13,179
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,991
1,814
0
2,710
10,676
5,154
0
2,638
8,038
0
44,256
W
Chang'e
 
Chang'e
2,719
244
423
2,203
4,984
1,649
0
704
4,280
43,011
0
L
Hachiman
IR I CHEWY
Hachiman
5,663
3,425
0
2,620
4,773
1,246
0
1,294
3,479
0
35,408
L
Athena
Jeffarto
Athena
1,708
632
0
956
11,102
7,220
0
3,581
7,432
11,416
0
W
4,075
747
0
2,277
6,586
5,368
0
1,627
4,959
14,854
0
W
Anhur
King 7roy
Anhur
4,790
2,869
0
2,688
5,527
2,022
0
344
5,183
0
47,629
L
3,091
1,165
0
2,952
4,862
2,121
0
1,355
3,507
0
63,943
W
9,352
3,673
0
3,697
11,048
11,676
0
1,343
9,705
0
57,240
L
6,266
1,939
0
2,119
10,517
8,127
0
0
9,525
0
38,011
L
Freya
iriskzx
Freya
5,338
1,691
0
4,532
9,273
3,459
0
564
8,621
34,472
9,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,222
Gold Earned
31,392
323
Minions Killed
345
0
Camps Cleared
0
1,042,655
Distance Traveled
1,098,556
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,769
615
75
7
0
243,677
0
W
Chang'e
5,927
539
82
7
0
230,087
0
L
Hachiman
5,487
499
55
5
0
197,761
1
L
Athena
5,289
481
13
1
0
246,309
0
W
Ares
6,216
565
20
2
0
213,498
0
W
Anhur
5,847
532
72
7
0
203,003
0
L
Nut
6,824
620
112
10
0
213,328
0
W
Vamana
6,633
603
96
9
0
208,291
1
L
Mulan
5,450
495
68
6
0
171,018
0
L
Freya
6,172
561
75
7
0
214,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role