Player Matchup

Kuzenbo
Kuzenbo
BigJimmy1506
Kuzenbo
Level 151
God Stats
4W - 5L
1,207 SR
Queue Stats
553W - 556L
1,537 Elo+
Party 1
Ishtar
Ishtar
DerpyMooseJuice
Ishtar
Level 148
God Stats
0W - 2L
1,832 SR
Queue Stats
31W - 25L
1,568 Elo+
Party 2
Nut
Nut
GerbilManCannon
Nut
Level 129
God Stats
1W - 4L
1,261 SR
Queue Stats
32W - 27L
1,563 Elo+
Party 2
Odin
Odin
X_ItZ_Nxsty
Odin
Level 155
God Stats
7W - 5L
1,271 SR
Queue Stats
310W - 275L
1,501 Elo+
Party 1
Mercury
Mercury
rjyjackblt
Mercury
Level 158
God Stats
0W - 1L
1,462 SR
Queue Stats
150W - 140L
1,573 Elo+
Solo
Team Averages
Level 148
1,407 SR
1,548 Elo+

VS

Team Averages
Level 113
1,567 SR
1,503 Elo+
Chernobog
Chernobog
Chooser
Chernobog
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 103L
1,509 Elo+
Solo
Xbalanque
Xbalanque
FatFroggy
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,567 Elo+
Party 3
Surtr
Surtr
FullyGroan
Surtr
Level 93
God Stats
12W - 7L
1,836 SR
Queue Stats
22W - 22L
1,544 Elo+
Party 3
Ne Zha
Ne Zha
SexWorkerOdin
Ne Zha
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 54L
1,715 Elo+
Solo
Charon
Charon
gylfi96z
Charon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigJimmy1506
Kuzenbo
12
1 / 0 / 0
6,664
606
7,960
11,258
13,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,718
520
3,872
5,975
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 0
6,458
587
3,216
7,757
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
5,452
496
2,288
8,425
6,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
rjyjackblt
Mercury
11
0 / 2 / 0
5,563
506
1,486
9,735
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chooser
Chernobog
11
2 / 0 / 3
5,998
545
6,449
4,590
1,763
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
FatFroggy
Xbalanque
12
2 / 1 / 2
7,054
641
5,739
5,671
2,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
11
0 / 1 / 0
6,487
590
8,108
11,733
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 3
7,036
640
6,203
9,618
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charon
gylfi96z
Charon
11
0 / 0 / 4
6,388
581
2,750
6,209
4,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
2
Kills
8
8
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BigJimmy1506
Kuzenbo
1
0
0
1
W
Chernobog
Chooser
Chernobog
2
0
3
3.5
L
0
2
0
0
W
Xbalanque
FatFroggy
Xbalanque
2
1
2
3
W
Surtr
0
1
0
0
L
1
2
0
0.5
W
4
0
3
5.5
L
0
2
0
0
W
Charon
gylfi96z
Charon
0
0
4
2
L
Mercury
rjyjackblt
Mercury
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,822
Damage
29,249
43,150
Taken
37,821
28,472
Mitigated
18,968
8,845
Healing
18,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BigJimmy1506
Kuzenbo
7,960
3,077
0
2,700
11,258
13,571
0
727
9,720
45,529
3,394
W
Chernobog
Chooser
Chernobog
6,449
3,999
0
2,709
4,590
1,763
114
0
4,590
0
51,383
L
3,872
2,097
0
1,664
5,975
2,224
0
861
5,114
0
48,812
W
Xbalanque
FatFroggy
Xbalanque
5,739
2,273
0
2,292
5,671
2,005
884
0
5,671
0
53,974
W
Surtr
8,108
3,170
0
5,670
11,733
7,012
40
6,728
4,662
2,507
49,247
L
3,216
1,178
0
1,440
7,757
2,683
0
0
7,757
0
51,066
W
6,203
1,899
0
6,046
9,618
4,127
379
149
9,450
0
56,079
L
2,288
850
0
2,001
8,425
6,040
0
1,889
6,536
0
14,897
W
Charon
gylfi96z
Charon
2,750
559
0
1,981
6,209
4,061
27
0
6,209
21,252
0
L
Mercury
rjyjackblt
Mercury
1,486
637
0
1,040
9,735
3,954
0
37
9,628
0
56,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
32,963
396
Minions Killed
391
0
Camps Cleared
0
1,123,582
Distance Traveled
1,139,727
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,664
606
99
9
0
205,214
0
W
Chernobog
5,998
545
90
8
0
197,151
0
L
Ishtar
5,718
520
104
9
0
200,422
2
W
Xbalanque
7,054
641
93
8
0
216,952
0
W
Surtr
6,487
590
89
8
0
211,066
0
L
Nut
6,458
587
94
9
0
207,393
0
W
Ne Zha
7,036
640
89
8
0
289,119
2
L
Odin
5,452
496
16
1
0
238,797
2
W
Charon
6,388
581
30
3
0
225,439
0
L
Mercury
5,563
506
83
8
0
271,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role