Player Matchup

Nut
Nut
DogsWithGuns
Nut
Level 49
God Stats
3W - 5L
1,500 SR
Queue Stats
104W - 95L
1,543 Elo+
Party 1
Charon
Charon
Endlessninja584
Charon
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 134L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
Scottie dog09
Ne Zha
Level 131
God Stats
10W - 6L
1,599 SR
Queue Stats
154W - 159L
1,426 Elo+
Party 1
Thanatos
Thanatos
YourProcras
Thanatos
Level 98
God Stats
7W - 2L
1,635 SR
Queue Stats
299W - 276L
1,452 Elo+
Solo
Pele
Pele
liljah97351
Pele
Level 128
God Stats
1W - 1L
1,734 SR
Queue Stats
31W - 38L
1,465 Elo+
Solo
Team Averages
Level 105
1,594 SR
1,477 Elo+

VS

Team Averages
Level 96
1,581 SR
1,495 Elo+
Cerberus
Cerberus
Lucasgamerxd2
Cerberus
Level 27
God Stats
10W - 8L
1,591 SR
Queue Stats
19W - 14L
1,514 Elo+
Party 2
Achilles
Achilles
Puszlimusz
Achilles
Level 107
God Stats
4W - 0L
1,571 SR
Queue Stats
168W - 135L
1,587 Elo+
Solo
Loki
Loki
RaulitoLeVeL
Loki
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Rauúl
Poseidon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,334 Elo+
Party 3
Danzaburou
Danzaburou
Yeyzon316
Danzaburou
Level 139
God Stats
2W - 0L
1,744 SR
Queue Stats
99W - 94L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,411
630
4,751
4,623
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 0
4,850
693
3,082
5,012
3,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 0 / 0
4,113
588
2,989
4,829
2,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
YourProcras
Thanatos
8
0 / 2 / 1
4,441
634
3,241
6,409
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
1,399
200
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lucasgamerxd2
Cerberus
7
0 / 0 / 2
3,790
541
1,080
5,561
2,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Puszlimusz
Achilles
7
0 / 0 / 1
3,939
563
2,252
5,561
3,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
2 / 0 / 1
4,714
673
3,353
5,569
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
Rauúl
Poseidon
8
1 / 1 / 0
4,464
638
2,468
2,976
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Yeyzon316
Danzaburou
7
1 / 1 / 0
4,055
579
2,875
4,940
1,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
1
0
0
1
W
Cerberus
Lucasgamerxd2
Cerberus
0
0
2
1
W
Achilles
Puszlimusz
Achilles
0
0
1
0.5
W
2
0
1
2.5
W
Poseidon
Rauúl
Poseidon
1
1
0
1
L
1
0
0
1
W
Danzaburou
Yeyzon316
Danzaburou
1
1
0
1
L
Thanatos
YourProcras
Thanatos
0
2
1
0.25
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,063
Damage
12,028
20,873
Taken
24,607
9,955
Mitigated
10,612
8,148
Healing
7,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,751
2,975
0
735
4,623
1,579
0
927
3,696
0
29,224
L
3,082
834
0
1,309
5,012
3,332
0
152
4,427
19,293
6,307
W
Cerberus
Lucasgamerxd2
Cerberus
1,080
58
0
1,128
5,561
2,989
0
0
5,561
10,553
0
W
Achilles
Puszlimusz
Achilles
2,252
700
0
2,594
5,561
3,688
0
2,116
3,445
0
17,222
W
3,353
864
0
3,094
5,569
1,732
0
653
4,916
0
29,770
W
Poseidon
Rauúl
Poseidon
2,468
205
0
0
2,976
641
287
80
2,896
24,637
0
L
2,989
459
0
1,359
4,829
2,728
0
1,015
3,769
0
15,302
W
Danzaburou
Yeyzon316
Danzaburou
2,875
1,209
0
1,062
4,940
1,562
0
0
4,940
0
25,757
L
Thanatos
YourProcras
Thanatos
3,241
570
0
4,745
6,409
2,316
0
1,286
4,984
0
29,362
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,214
Gold Earned
20,962
176
Minions Killed
185
0
Camps Cleared
0
593,544
Distance Traveled
785,204
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,411
630
54
8
0
120,766
0
L
Charon
4,850
693
44
6
0
137,464
0
W
Cerberus
3,790
541
15
2
0
158,375
0
W
Achilles
3,939
563
28
4
0
144,845
0
W
Loki
4,714
673
57
8
0
185,606
0
W
Poseidon
4,464
638
42
6
0
163,482
0
L
Ne Zha
4,113
588
20
3
0
179,774
2
W
Danzaburou
4,055
579
43
6
0
132,896
0
L
Thanatos
4,441
634
58
8
0
155,540
0
L
Pele
1,399
200
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role