Player Matchup

Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum II
IComeAlive
Anhur
Platinum II
Level 149
God Stats
20W - 23L
1,453 SR
Queue Stats
136W - 124L
1,783 MMR
Solo
Achilles
Achilles
Gold IV
nothinglikeit
Achilles
Gold IV
Level 86
God Stats
10W - 2L
1,871 SR
Queue Stats
27W - 15L
1,767 MMR
Party 1
Camazotz
Camazotz
Gold IV
Βelair
Camazotz
Gold IV
Level 162
God Stats
5W - 1L
2,216 SR
Queue Stats
12W - 5L
1,774 MMR
Party 2
Scylla
Scylla
Gold III
Μist
Scylla
Gold III
Level 127
God Stats
2W - 1L
2,013 SR
Queue Stats
11W - 5L
1,728 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,811 SR
1,710 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,479 SR
1,813 MMR
Susano
Susano
Platinum V
BadYucuna
Susano
Platinum V
Level 159
God Stats
1W - 2L
1,645 SR
Queue Stats
174W - 163L
1,736 MMR
Solo
Atlas
Atlas
Platinum V
Erickson115
Atlas
Platinum V
Level 141
God Stats
89W - 82L
1,631 SR
Queue Stats
127W - 125L
1,709 MMR
Solo
Serqet
Serqet
Diamond IV
OmnipotentLuke
Serqet
Diamond IV
Level 86
God Stats
1W - 2L
1,277 SR
Queue Stats
171W - 153L
2,238 MMR
Solo
Hercules
Hercules
Platinum V
WOLFHAWK22000
Hercules
Platinum V
Level 144
God Stats
111W - 108L
1,683 SR
Queue Stats
156W - 150L
1,723 MMR
Solo
Freya
Freya
Gold II
mrsnuffleupuss
Freya
Gold II
Level 123
God Stats
0W - 1L
1,161 SR
Queue Stats
111W - 130L
1,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 5
6,744
519
5,703
9,711
9,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
16
3 / 0 / 1
9,023
694
8,170
8,668
4,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
nothinglikeit
Achilles
14
2 / 0 / 0
8,400
646
6,190
6,854
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
Βelair
Camazotz
13
4 / 1 / 2
7,724
594
7,437
13,264
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Μist
Scylla
13
3 / 0 / 2
7,583
583
7,508
4,515
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KukulkanThanatosVamanaBellona

VS

Bans
HachimanBake KujiraAresArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BadYucuna
Susano
15
0 / 0 / 1
7,252
558
2,655
12,100
5,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 4 / 1
5,886
453
3,737
12,871
7,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 2 / 0
6,880
529
3,035
10,779
8,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
WOLFHAWK22000
Hercules
10
1 / 3 / 0
6,124
471
7,132
14,324
12,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 0
5,564
428
2,843
8,273
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
1
5
2.5
L
Susano
BadYucuna
Susano
0
0
1
0.5
L
0
4
1
0.13
W
Anhur
3
0
1
3.5
L
1
2
0
0.5
L
Hercules
WOLFHAWK22000
Hercules
1
3
0
0.33
L
0
3
0
0
W
Achilles
nothinglikeit
Achilles
2
0
0
2
W
Camazotz
Βelair
Camazotz
4
1
2
5
W
Scylla
Μist
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
19,402
43,012
Taken
58,347
28,555
Mitigated
36,336
17,242
Healing
22,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,703
2,432
0
2,190
9,711
9,731
14
3,111
6,070
15,874
770
L
Susano
BadYucuna
Susano
2,655
1,052
0
7,996
12,100
5,014
0
654
11,446
0
83,677
L
3,737
1,503
888
1,719
12,871
7,957
0
3,144
9,727
23,963
0
W
Anhur
8,170
5,416
0
5,964
8,668
4,050
0
2,518
6,072
0
100,792
L
3,035
747
0
2,961
10,779
8,655
0
764
9,196
2,155
35,134
L
Hercules
WOLFHAWK22000
Hercules
7,132
2,612
0
7,404
14,324
12,795
0
6,962
7,362
0
37,177
L
2,843
773
0
1,817
8,273
1,915
0
1,357
6,916
25,180
3,316
W
Achilles
nothinglikeit
Achilles
6,190
1,530
0
3,220
6,854
7,491
0
0
6,560
465
57,173
W
Camazotz
Βelair
Camazotz
7,437
2,723
0
5,275
13,264
5,759
0
736
12,204
0
66,908
W
Scylla
Μist
Scylla
7,508
1,601
0
593
4,515
1,524
0
258
3,863
51,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,474
Gold Earned
31,706
486
Minions Killed
390
0
Camps Cleared
0
1,383,134
Distance Traveled
1,333,836
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,744
519
17
1
0
284,644
4
L
Susano
7,252
558
148
11
0
296,231
0
L
Atlas
5,886
453
42
3
0
252,861
0
W
Anhur
9,023
694
158
12
0
254,144
0
L
Serqet
6,880
529
81
6
0
296,179
0
L
Hercules
6,124
471
62
5
0
269,100
6
L
Freya
5,564
428
57
4
0
219,465
0
W
Achilles
8,400
646
111
9
0
255,618
2
W
Camazotz
7,724
594
93
7
0
308,533
0
W
Scylla
7,583
583
107
8
0
280,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role