Player Matchup

Xbalanque
Xbalanque
Dlocsaeci
Xbalanque
Level 104
God Stats
23W - 24L
1,474 SR
Queue Stats
220W - 251L
1,418 Elo+
Solo
The Morrigan
The Morrigan
InsomniacCat612
The Morrigan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,378 Elo+
Party 4
Bellona
Bellona
PhileBluntZ420
Bellona
Level 126
God Stats
4W - 9L
1,500 SR
Queue Stats
50W - 77L
1,320 Elo+
Party 2
Janus
Janus
Purplecera
Janus
Level 104
God Stats
6W - 16L
1,368 SR
Queue Stats
50W - 76L
1,326 Elo+
Party 2
Fenrir
Fenrir
spawncamp232
Fenrir
Level 18
God Stats
7W - 10L
1,496 SR
Queue Stats
8W - 10L
1,475 Elo+
Party 4
Team Averages
Level 78
1,467 SR
1,384 Elo+

VS

Team Averages
Level 73
1,629 SR
1,450 Elo+
Horus
Horus
GhostEgo
Horus
Level 108
God Stats
9W - 6L
1,736 SR
Queue Stats
266W - 305L
1,436 Elo+
Party 3
Medusa
Medusa
Phelfire
Medusa
Level 103
God Stats
9W - 3L
1,395 SR
Queue Stats
216W - 106L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
TechnicSage386
Cthulhu
Level 41
God Stats
49W - 29L
1,744 SR
Queue Stats
156W - 174L
1,468 Elo+
Party 3
Nox
Nox
TheWisePLEASE
Nox
Level 86
God Stats
125W - 116L
1,612 SR
Queue Stats
285W - 327L
1,425 Elo+
Party 3
Discordia
Discordia
VioletMadeira
Discordia
Level 27
God Stats
20W - 11L
1,657 SR
Queue Stats
97W - 53L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dlocsaeci
Xbalanque
13
1 / 3 / 3
8,799
1,100
8,002
9,828
4,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
InsomniacCat612
The Morrigan
13
0 / 2 / 4
8,185
1,023
8,153
8,414
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 3
8,749
1,094
6,701
18,883
22,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
14
2 / 4 / 2
9,383
1,173
10,971
9,281
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
0 / 0 / 0
7,297
912
0
0
0
Team 1 Tickets

249

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GhostEgo
Horus
15
3 / 2 / 9
9,080
1,135
7,532
13,194
12,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Phelfire
Medusa
15
3 / 0 / 11
9,451
1,181
12,289
5,106
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 2 / 10
9,626
1,203
9,762
15,288
16,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 0 / 9
9,171
1,146
5,499
3,675
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
VioletMadeira
Discordia
14
1 / 0 / 10
8,558
1,070
7,474
1,943
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
63
4
Kills
14
14
Deaths
4
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Dlocsaeci
Xbalanque
1
3
3
0.83
W
Horus
GhostEgo
Horus
3
2
9
3.75
L
The Morrigan
InsomniacCat612
The Morrigan
0
2
4
1
W
Medusa
Phelfire
Medusa
3
0
11
8.5
L
1
5
3
0.5
L
Janus
2
4
2
0.75
W
4
2
10
4.5
W
3
0
9
7.5
W
Discordia
VioletMadeira
Discordia
1
0
10
6
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,827
Damage
42,556
46,406
Taken
39,206
34,625
Mitigated
34,109
2,509
Healing
13,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Dlocsaeci
Xbalanque
8,002
3,510
0
318
9,828
4,080
0
4,328
5,198
0
27,828
W
Horus
GhostEgo
Horus
7,532
2,553
3,860
5,095
13,194
12,991
0
5,856
7,019
0
15,690
L
The Morrigan
InsomniacCat612
The Morrigan
8,153
1,581
0
300
8,414
3,820
0
3,725
4,266
14,122
2,812
W
Medusa
Phelfire
Medusa
12,289
6,754
0
1,409
5,106
2,621
0
2,104
3,002
0
30,399
L
6,701
1,746
0
1,188
18,883
22,934
0
8,713
8,734
0
20,904
L
Janus
10,971
961
85
618
9,281
3,791
0
3,508
5,118
39,974
0
W
9,762
855
0
2,490
15,288
16,095
0
7,413
7,471
36,870
586
W
5,499
826
0
570
3,675
1,681
0
1,323
2,192
19,679
411
W
Discordia
VioletMadeira
Discordia
7,474
991
0
0
1,943
721
0
400
1,543
16,763
0
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,413
Gold Earned
45,886
165
Minions Killed
170
6
Camps Cleared
3
592,260
Distance Traveled
829,278
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,799
1,100
42
5
3
158,850
0
W
Horus
9,080
1,135
16
2
0
181,073
1
L
The Morrigan
8,185
1,023
29
4
1
145,115
0
W
Medusa
9,451
1,181
42
5
2
172,084
0
L
Bellona
8,749
1,094
28
4
1
144,517
0
L
Janus
9,383
1,173
66
8
1
143,778
0
W
Cthulhu
9,626
1,203
58
7
0
176,941
0
W
Nox
9,171
1,146
32
4
0
149,350
0
W
Discordia
8,558
1,070
22
3
1
149,830
0
L
Fenrir
7,297
912
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role