Player Matchup

Mercury
Mercury
 
Mercury
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DellGaia
Hel
Level 132
God Stats
1W - 2L
1,771 SR
Queue Stats
14W - 12L
1,562 Elo+
Party 2
Nut
Nut
Lazy QM
Nut
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,502 Elo+
Solo
Thanatos
Thanatos
Settles32
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo
Raijin
Raijin
YaMomzz
Raijin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,500 Elo+
Party 2
Team Averages
Level 118
1,554 SR
1,526 Elo+

VS

Team Averages
Level 116
1,375 SR
1,517 Elo+
Sol
Sol
McSiv
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 67L
1,513 Elo+
Party 1
Hera
Hera
Steelersfan0614
Hera
Level 108
God Stats
2W - 0L
1,540 SR
Queue Stats
46W - 43L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
ValeriaSourin
Aphrodite
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,430 Elo+
Solo
Sobek
Sobek
idontlikeyou34
Sobek
Level 119
God Stats
3W - 4L
1,156 SR
Queue Stats
273W - 268L
1,525 Elo+
Solo
Janus
Janus
v1nhqu4ng
Janus
Level 85
God Stats
3W - 9L
1,177 SR
Queue Stats
534W - 528L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 6 / 8
8,259
590
5,424
12,513
5,741
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 3 / 5
10,096
721
12,629
17,253
16,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Nut
17
3 / 4 / 7
9,411
672
17,783
12,931
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Settles32
Thanatos
14
3 / 6 / 2
8,344
596
10,086
15,679
8,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
YaMomzz
Raijin
16
2 / 4 / 6
9,013
644
18,893
16,001
8,241
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
McSiv
Sol
17
3 / 2 / 12
10,440
746
15,418
12,269
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 5 / 12
9,966
712
13,525
15,015
6,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
ValeriaSourin
Aphrodite
18
6 / 2 / 14
11,109
794
11,074
22,684
14,969
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 16
11,042
789
8,581
25,186
32,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
v1nhqu4ng
Janus
19
8 / 1 / 12
11,495
821
17,999
8,543
4,112
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
13
Kills
22
23
Deaths
13
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
8
0.67
L
5
3
5
2.5
L
Nut
3
4
7
1.63
W
Sol
McSiv
Sol
3
2
12
4.5
L
Thanatos
Settles32
Thanatos
3
6
2
0.67
W
3
5
12
1.8
W
Aphrodite
ValeriaSourin
Aphrodite
6
2
14
6.5
L
Raijin
YaMomzz
Raijin
2
4
6
1.25
W
2
3
16
3.33
W
Janus
v1nhqu4ng
Janus
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,815
Damage
66,597
74,377
Taken
83,697
45,932
Mitigated
64,205
32,583
Healing
40,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,424
829
974
2,547
12,513
5,741
859
11,577
936
0
10,340
L
12,629
722
9,665
9,511
17,253
16,955
249
14,624
2,629
25,566
1,521
L
Nut
17,783
6,958
759
2,771
12,931
6,865
0
10,326
2,605
0
34,602
W
Sol
McSiv
Sol
15,418
3,877
330
2,973
12,269
5,849
3,388
5,045
7,224
35,322
665
L
Thanatos
Settles32
Thanatos
10,086
417
1,242
4,086
15,679
8,130
505
14,326
1,353
0
16,062
W
13,525
3,887
1,736
1,159
15,015
6,686
1,071
5,247
9,768
27,183
495
W
Aphrodite
ValeriaSourin
Aphrodite
11,074
1,704
13,175
13,901
22,684
14,969
0
10,153
12,531
24,797
707
L
Raijin
YaMomzz
Raijin
18,893
1,107
460
568
16,001
8,241
301
14,284
1,717
34,375
0
W
8,581
481
1,810
4,310
25,186
32,589
0
7,174
18,012
13,583
322
W
Janus
v1nhqu4ng
Janus
17,999
1,599
420
1,010
8,543
4,112
3,037
3,051
5,492
34,038
1,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
54,052
116
Minions Killed
144
0
Camps Cleared
0
1,243,909
Distance Traveled
1,335,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,259
590
12
1
0
289,003
0
L
Hel
10,096
721
34
2
0
259,780
0
L
Nut
9,411
672
36
3
0
232,452
0
W
Sol
10,440
746
30
2
0
234,190
0
L
Thanatos
8,344
596
3
0
0
227,932
0
W
Hera
9,966
712
23
2
0
253,791
0
W
Aphrodite
11,109
794
32
2
0
280,575
0
L
Raijin
9,013
644
31
2
0
234,742
0
W
Sobek
11,042
789
12
1
0
277,869
0
W
Janus
11,495
821
47
3
0
288,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role