Player Matchup

Guan Yu
Guan Yu
Gold II
TOUCHITAGAIN
Guan Yu
Gold II
Level 72
God Stats
3W - 5L
1,539 SR
Queue Stats
480W - 530L
1,508 MMR
Party 2
Discordia
Discordia
Bronze III
Zay10
Discordia
Bronze III
Level 112
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Bastet
Bastet
Gold III
iBeatKids420
Bastet
Gold III
Level 106
God Stats
21W - 8L
1,917 SR
Queue Stats
344W - 379L
1,587 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,661 SR
1,532 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,540 SR
1,466 MMR
Vulcan
Vulcan
Silver I
CGC VeT
Vulcan
Silver I
Level 147
God Stats
1W - 0L
1,572 SR
Queue Stats
5W - 3L
1,538 MMR
Solo
Bacchus
Bacchus
Silver II
KrezoClips226
Bacchus
Silver II
Level 100
God Stats
10W - 15L
1,576 SR
Queue Stats
223W - 258L
1,458 MMR
Party 1
King Arthur
King Arthur
Silver IV
Nätê
King Arthur
Silver IV
Level 109
God Stats
94W - 90L
1,471 SR
Queue Stats
217W - 262L
1,403 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
TOUCHITAGAIN
Guan Yu
14
2 / 3 / 3
9,270
662
12,509
16,815
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Zay10
Discordia
13
1 / 2 / 1
8,846
632
6,069
7,528
2,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
14
2 / 3 / 3
9,186
656
10,658
12,786
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AchillesAwilixThothAresNe Zha

VS

Bans
ThanatosMorgan Le FayBaron SamediXbalanqueNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CGC VeT
Vulcan
16
2 / 1 / 3
9,792
699
13,922
7,349
3,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
15
4 / 3 / 3
10,174
727
8,460
13,888
16,597
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Nätê
King Arthur
16
2 / 1 / 6
10,052
718
10,442
16,674
16,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
8
8
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
CGC VeT
Vulcan
2
1
3
3.5
W
Bacchus
4
3
3
1.83
W
King Arthur
Nätê
King Arthur
2
1
6
5
L
Guan Yu
TOUCHITAGAIN
Guan Yu
2
3
3
1.17
L
Discordia
Zay10
Discordia
1
2
1
0.75
L
Bastet
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,236
Damage
32,824
37,129
Taken
37,911
24,270
Mitigated
36,226
7,422
Healing
3,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
CGC VeT
Vulcan
13,922
8,349
0
256
7,349
3,327
628
2,302
4,822
58,111
0
W
Bacchus
8,460
901
0
1,726
13,888
16,597
463
1,382
11,612
12,097
1,594
W
King Arthur
Nätê
King Arthur
10,442
988
527
567
16,674
16,302
429
2,192
13,620
0
43,165
L
Guan Yu
TOUCHITAGAIN
Guan Yu
12,509
2,096
675
3,484
16,815
11,671
0
7,453
9,266
0
47,769
L
Discordia
Zay10
Discordia
6,069
218
0
530
7,528
2,917
0
5,346
2,162
33,311
272
L
Bastet
10,658
2,477
0
2,733
12,786
9,682
0
8,510
4,240
0
28,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,302
Gold Earned
30,018
157
Minions Killed
175
0
Camps Cleared
0
730,885
Distance Traveled
824,842
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,792
699
84
6
0
258,093
0
W
Bacchus
10,174
727
22
2
0
269,729
0
W
King Arthur
10,052
718
69
5
0
297,020
0
L
Guan Yu
9,270
662
68
5
0
253,754
0
L
Discordia
8,846
632
56
4
0
211,904
0
L
Bastet
9,186
656
33
2
0
265,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role