Player Matchup

Chaac
Chaac
Asgerothdederde
Chaac
Level 15
God Stats
3W - 2L
1,188 SR
Queue Stats
21W - 30L
1,061 Elo+
Party 1
Martichoras
Martichoras
I6elIIlIel8e
Martichoras
Level 69
God Stats
6W - 5L
1,433 SR
Queue Stats
100W - 104L
1,446 Elo+
Party 2
Olorun
Olorun
JackytheFemboy
Olorun
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 53L
1,320 Elo+
Party 1
Arachne
Arachne
OMGitsGaj
Arachne
Level 149
God Stats
5W - 4L
1,505 SR
Queue Stats
73W - 79L
1,380 Elo+
Party 1
Cthulhu
Cthulhu
TVDeercyclop
Cthulhu
Level 82
God Stats
22W - 15L
1,581 SR
Queue Stats
197W - 193L
1,470 Elo+
Party 2
Team Averages
Level 70
1,441 SR
1,335 Elo+

VS

Team Averages
Level 85
1,439 SR
1,408 Elo+
Thanatos
Thanatos
Achonik
Thanatos
Level 66
God Stats
1W - 1L
1,683 SR
Queue Stats
18W - 15L
1,474 Elo+
Party 3
Nut
Nut
Foma317
Nut
Level 127
God Stats
1W - 3L
1,367 SR
Queue Stats
99W - 108L
1,331 Elo+
Party 4
Atlas
Atlas
SERii-
Atlas
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
139W - 134L
1,327 Elo+
Party 4
Janus
Janus
candelo12
Janus
Level 61
God Stats
6W - 9L
1,378 SR
Queue Stats
72W - 71L
1,436 Elo+
Solo
Amaterasu
Amaterasu
crazyskelleton
Amaterasu
Level 66
God Stats
1W - 1L
1,268 SR
Queue Stats
18W - 15L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
8,308
554
4,570
10,508
5,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Martichoras
I6elIIlIel8e
Martichoras
15
5 / 1 / 4
8,759
584
8,674
8,419
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
2 / 0 / 5
8,525
568
8,126
6,897
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
OMGitsGaj
Arachne
16
9 / 2 / 1
9,723
648
14,374
15,901
7,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
TVDeercyclop
Cthulhu
13
3 / 2 / 9
8,124
542
10,084
13,349
7,283
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Achonik
Thanatos
11
1 / 6 / 2
6,686
446
5,626
16,560
7,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nut
12
0 / 5 / 2
6,734
449
3,969
11,140
4,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
SERii-
Atlas
10
1 / 4 / 2
6,494
433
4,255
16,869
13,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
candelo12
Janus
12
0 / 3 / 0
6,761
451
4,214
6,136
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
crazyskelleton
Amaterasu
15
4 / 2 / 0
9,094
606
11,721
19,155
17,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
6
8
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Achonik
Thanatos
1
6
2
0.33
W
1
3
1
0.5
L
Nut
0
5
2
0.2
W
Martichoras
I6elIIlIel8e
Martichoras
5
1
4
7
W
2
0
5
4.5
W
Arachne
OMGitsGaj
Arachne
9
2
1
4.75
L
Atlas
SERii-
Atlas
1
4
2
0.5
W
Cthulhu
TVDeercyclop
Cthulhu
3
2
9
3.75
L
Janus
candelo12
Janus
0
3
0
0
L
Amaterasu
crazyskelleton
Amaterasu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,828
Damage
29,785
55,074
Taken
69,860
26,220
Mitigated
45,069
19,939
Healing
20,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Achonik
Thanatos
5,626
1,631
0
7,532
16,560
7,615
0
1,143
15,417
0
52,270
W
4,570
771
0
960
10,508
5,158
337
0
10,508
0
44,564
L
Nut
3,969
2,244
0
2,587
11,140
4,133
0
2,693
8,447
0
40,024
W
Martichoras
I6elIIlIel8e
Martichoras
8,674
3,074
0
2,490
8,419
3,720
1,157
1,580
6,839
0
68,740
W
8,126
3,563
740
2,661
6,897
2,672
2,998
2,607
4,162
52,770
7,097
W
Arachne
OMGitsGaj
Arachne
14,374
11,243
0
9,040
15,901
7,387
327
203
15,664
0
91,011
L
Atlas
SERii-
Atlas
4,255
1,402
236
3,241
16,869
13,251
0
8,679
8,190
29,220
0
W
Cthulhu
TVDeercyclop
Cthulhu
10,084
922
769
3,279
13,349
7,283
327
3,823
9,432
39,980
994
L
Janus
candelo12
Janus
4,214
452
0
0
6,136
2,267
0
3,455
2,681
48,021
108
L
Amaterasu
crazyskelleton
Amaterasu
11,721
5,454
0
7,219
19,155
17,803
0
1,854
17,301
616
66,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
35,769
454
Minions Killed
378
0
Camps Cleared
0
1,527,015
Distance Traveled
1,394,087
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,686
446
64
4
0
284,851
0
W
Chaac
8,308
554
72
5
0
291,030
0
L
Nut
6,734
449
58
4
0
261,849
0
W
Martichoras
8,759
584
102
7
0
284,009
0
W
Olorun
8,525
568
87
6
0
314,770
0
W
Arachne
9,723
648
120
8
0
326,284
5
L
Atlas
6,494
433
36
2
0
275,695
0
W
Cthulhu
8,124
542
73
5
0
310,922
0
L
Janus
6,761
451
101
7
0
267,348
0
L
Amaterasu
9,094
606
119
8
0
304,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role