Player Matchup

Thor
Thor
Silver II
CpasMonCompte
Thor
Silver II
Level 87
God Stats
6W - 3L
1,813 SR
Queue Stats
9W - 8L
1,491 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
Taeku
Gilgamesh
Gold V
Level 129
God Stats
4W - 2L
1,638 SR
Queue Stats
7W - 5L
1,573 MMR
Party 2
Thoth
Thoth
Silver III
Xx-NeRvOx-xX
Thoth
Silver III
Level 171
God Stats
7W - 2L
1,689 SR
Queue Stats
9W - 10L
1,375 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,713 SR
1,480 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 98
1,504 SR
1,464 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Three Berry
Ah Muzen Cab
Bronze III
Level 97
God Stats
0W - 1L
1,511 SR
Queue Stats
0W - 6L
1,500 MMR
Party 1
Sol
Sol
Bronze III
Wxd8484
Sol
Bronze III
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,393 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
oDARKPOISONo
Cthulhu
Bronze III
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 14L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 11
10,836
722
13,842
14,361
12,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Taeku
Gilgamesh
17
4 / 1 / 15
11,652
777
17,810
20,456
26,860
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 2 / 9
12,259
817
14,102
10,163
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
NoxPoseidonAresXing TianMorgan Le Fay

VS

Bans
KukulkanAchillesMedusaNe ZhaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Three Berry
Ah Muzen Cab
14
0 / 8 / 4
9,021
601
7,804
15,710
6,194
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sol
13
0 / 8 / 4
8,785
586
7,761
15,097
4,195
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
oDARKPOISONo
Cthulhu
16
4 / 4 / 0
10,652
710
11,025
20,897
24,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
4
4
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
W
Gilgamesh
Taeku
Gilgamesh
4
1
15
11.5
L
Ah Muzen Cab
Three Berry
Ah Muzen Cab
0
8
4
0.25
L
Sol
0
8
4
0.25
W
9
2
9
6.75
L
Cthulhu
oDARKPOISONo
Cthulhu
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,754
Damage
26,590
44,980
Taken
51,704
44,078
Mitigated
34,928
7,709
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,842
1,492
0
1,533
14,361
12,293
48
5,691
8,670
911
29,055
W
Gilgamesh
Taeku
Gilgamesh
17,810
3,959
0
4,035
20,456
26,860
158
7,350
13,106
0
47,892
L
Ah Muzen Cab
Three Berry
Ah Muzen Cab
7,804
2,410
299
376
15,710
6,194
342
3,278
11,452
0
30,403
L
Sol
7,761
2,258
79
2,592
15,097
4,195
0
4,632
9,407
24,001
0
W
14,102
684
0
2,141
10,163
4,925
175
5,744
4,419
65,462
393
L
Cthulhu
oDARKPOISONo
Cthulhu
11,025
729
804
1,057
20,897
24,539
0
6,919
12,829
30,404
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,747
Gold Earned
28,458
222
Minions Killed
119
0
Camps Cleared
0
838,727
Distance Traveled
737,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,836
722
36
2
0
284,545
0
W
Gilgamesh
11,652
777
71
5
0
280,714
0
L
Ah Muzen Cab
9,021
601
44
3
0
234,982
0
L
Sol
8,785
586
42
3
0
216,791
0
W
Thoth
12,259
817
115
8
0
273,468
0
L
Cthulhu
10,652
710
33
2
0
285,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role