Player Matchup

Chronos
Chronos
Almighty_Jacee
Chronos
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 123L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Sellout-_LUCCI
Sylvanus
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 46L
1,500 Elo+
Party 1
Maui
Maui
TwitchLocStarBlu
Maui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,500 Elo+

VS

Team Averages
Level 119
1,508 SR
1,476 Elo+
Ah Puch
Ah Puch
Gem12k
Ah Puch
Level 107
God Stats
9W - 8L
1,425 SR
Queue Stats
61W - 60L
1,421 Elo+
Party 2
Cerberus
Cerberus
Jed1MasterKe1th
Cerberus
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,487 Elo+
Party 2
Arachne
Arachne
iLL_Bill_420
Arachne
Level 108
God Stats
59W - 55L
1,599 SR
Queue Stats
296W - 300L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,574
660
4,682
8,125
3,359
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
11
0 / 2 / 0
7,140
549
3,276
10,928
8,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
2 / 1 / 1
8,575
660
4,380
12,874
10,614
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gem12k
Ah Puch
14
1 / 1 / 2
9,374
721
10,961
5,690
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
14
2 / 1 / 0
9,121
702
7,873
9,025
6,492
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
iLL_Bill_420
Arachne
13
1 / 1 / 2
9,024
694
6,114
11,351
5,553
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Ah Puch
Gem12k
Ah Puch
1
1
2
2
W
Cerberus
2
1
0
2
L
Sylvanus
0
2
0
0
L
2
1
1
2.5
W
Arachne
iLL_Bill_420
Arachne
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,338
Damage
24,948
31,927
Taken
26,066
22,719
Mitigated
14,508
3,774
Healing
11,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,682
1,635
0
446
8,125
3,359
1,512
3,476
4,623
36,877
3,294
W
Ah Puch
Gem12k
Ah Puch
10,961
221
122
2,069
5,690
2,463
423
2,350
3,212
48,138
0
W
Cerberus
7,873
628
0
3,902
9,025
6,492
283
3,524
5,300
34,225
5,774
L
Sylvanus
3,276
784
442
355
10,928
8,746
0
6,849
4,035
11,270
0
L
4,380
629
0
2,531
12,874
10,614
348
7,567
5,307
14,211
1,510
W
Arachne
iLL_Bill_420
Arachne
6,114
4,370
0
5,825
11,351
5,553
1,327
5,576
5,555
0
37,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
27,519
110
Minions Killed
205
0
Camps Cleared
0
624,048
Distance Traveled
696,577
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,574
660
69
5
0
217,048
0
W
Ah Puch
9,374
721
74
6
0
210,338
0
W
Cerberus
9,121
702
88
7
0
239,134
0
L
Sylvanus
7,140
549
17
1
0
193,456
1
L
Maui
8,575
660
24
2
0
213,544
0
W
Arachne
9,024
694
43
3
0
247,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role